MadsHilde Posted January 2, 2009 Share Posted January 2, 2009 (edited) I want to give the Feltzer more traction but not so much that it rolls over. This is the original traction data of the Feltzer Curve Max : 35.0 Curve Min : 1.2 Curve Lateral : 0.95 Curve Longitudinal : 14.0 Spring Delta Max : 0.13 Bias : 0.47 Can someone please explain which numbers are the most important to alter for better traction and maybe some bonus info on WHY those number are the most important. Thanks in advance. As far as I know the curve max is how far I can turn the wheels, the other numbers I don't understand. Edited January 2, 2009 by MadsHilde Link to comment https://gtaforums.com/topic/389512-q-need-some-help-understand-handling-editior/ Share on other sites More sharing options...
JZersche Posted January 16, 2009 Share Posted January 16, 2009 Heres a table i wrote i never finished the rest of it or wheel traction but here anyway.. Link to comment https://gtaforums.com/topic/389512-q-need-some-help-understand-handling-editior/#findComment-1058882844 Share on other sites More sharing options...
Phoenix978 Posted February 8, 2009 Share Posted February 8, 2009 Very good, I also have a problem finding the perfect settings for cars, that table will help alot! Have you completed it yet? Link to comment https://gtaforums.com/topic/389512-q-need-some-help-understand-handling-editior/#findComment-1058953025 Share on other sites More sharing options...
Squishybubs Posted February 13, 2009 Share Posted February 13, 2009 http://img301.imageshack.us/img301/1369/ta...andledatzb2.png Heres a table i wrote i never finished the rest of it or wheel traction but here anyway.. Oh my gosh you should totally finish it! It would help people like me out a LOT! Link to comment https://gtaforums.com/topic/389512-q-need-some-help-understand-handling-editior/#findComment-1058965225 Share on other sites More sharing options...
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