TF{0.o} Posted December 31, 2008 Share Posted December 31, 2008 it might sound stupid, but its quite fun, is there a way to make cars a bit heavier on those you choose to get in? funny thing is ramming cars and let them fly trough air making the biggest accedents on the road maybe enable this in alice? this in option with HippieCommunist's bullet time would give it some real nice effects just heavy enough ( or the other cars lighter ) so you see them bouncing on the street but only for the players car: ME!! Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/ Share on other sites More sharing options...
Andrew Posted December 31, 2008 Share Posted December 31, 2008 Please read the posting tags rule. I'd assume it would be possible to do that before I haven't got IV yet so I can't help you there. Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828410 Share on other sites More sharing options...
TF{0.o} Posted December 31, 2008 Author Share Posted December 31, 2008 Please read the posting tags rule. I'd assume it would be possible to do that before I haven't got IV yet so I can't help you there. sorry i forgot that, my bad btw when you have 2 scripts for alice, and putt them both in the alice folder, they work both? or can you only use one script at a time? anyone that knows how to make cars roll like an idiot by only kicking or wrecking your car into it, feel free to post those who can create an alice script for it i would love that person Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828425 Share on other sites More sharing options...
BlazeHoliday Posted December 31, 2008 Share Posted December 31, 2008 yes you can use multi scripts at same time. need to becareful not to try and do two things that are close to the same. like two scripts that target same areas of memory. Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828478 Share on other sites More sharing options...
TF{0.o} Posted December 31, 2008 Author Share Posted December 31, 2008 yes you can use multi scripts at same time. need to becareful not to try and do two things that are close to the same. like two scripts that target same areas of memory. indeed it works fine, using the superman mod and the bullettime, now i need something by changin weaponinfo or car info that allows me to do the bumpercar trick saying one small crash for me, one huge collapse for them Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828527 Share on other sites More sharing options...
laso49 Posted December 31, 2008 Share Posted December 31, 2008 yes you can use multi scripts at same time. need to becareful not to try and do two things that are close to the same. like two scripts that target same areas of memory. indeed it works fine, using the superman mod and the bullettime, now i need something by changin weaponinfo or car info that allows me to do the bumpercar trick saying one small crash for me, one huge collapse for them edit the car handling you can make a car's mass huge, causing more impact while at the same time the cars you wont drive increase the damage multiplier Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828563 Share on other sites More sharing options...
skaarlaw Posted December 31, 2008 Share Posted December 31, 2008 Every car you mod will change for anything you're in relation to... so it'll affect every car in SP and any cars you crash into or are near you in MP. I reccomend modding a car that you know has a static location (MP), or has a cheat code to spawn it (SP) to have 0.0001 on all of the damage multipliers, and 1600000 on the mass of the vehicle (currently the highest you can get) Search around for the "super fast comet mod" posted around this site/youtube, it's a good example ^_^ Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828582 Share on other sites More sharing options...
laso49 Posted December 31, 2008 Share Posted December 31, 2008 to have 0.0001 on all of the damage multipliers, I set it to just plain 0 so it doesnt take any damage... Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828653 Share on other sites More sharing options...
TF{0.o} Posted December 31, 2008 Author Share Posted December 31, 2008 (edited) to have 0.0001 on all of the damage multipliers, I set it to just plain 0 so it doesnt take any damage... so if i would redo a comet and use the heavy/nodamage mod combined with the spawn comet cheat, that will do in sp? hahaha this vid totaly explains what i want... hahahaha laughing my pants off Mod info: This is my first mod for GTA IV PC. I modified the following settings for the 'FBI' entry in the 'handling.dat' file: mass: changed from '1550.0' to '99999.0' Kg drag: changed from '7.5' to '1.0' buoyancy: changed from '85' to '10' velocity: changed from '150' to '500' Km/h For suspension and wheel traction values, I based it after the 'comet' vehicle with a little tweak here and there. The damage values have been changed to '0.' So, it's not possible to damage the vehicle from collision or bullets. But it's still possible to damage it from explosions (rpg, gas tank, etc). Edited December 31, 2008 by TF{0.o} Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828722 Share on other sites More sharing options...
laso49 Posted December 31, 2008 Share Posted December 31, 2008 to have 0.0001 on all of the damage multipliers, I set it to just plain 0 so it doesnt take any damage... so if i would redo a comet and use the heavy/nodamage mod combined with the spawn comet cheat, that will do in sp? i just had to reinstall gta4 since i was changing the weapon & explosioninfo files, and gta didnt want to start anymore :| edit: go to http://www.gtaforums.com/index.php?showtopic=380102&st=0 and if you havent already apply the patch with the script or through the guide Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828744 Share on other sites More sharing options...
TF{0.o} Posted December 31, 2008 Author Share Posted December 31, 2008 allrite then got the superman mod, got the bullet time mod, the heavy car mod the only 3 things i need is a gun that shoots water ( funny ) and a gun that shoots grenates with a bigass explosion, so anyone helping me to get those 2, im fit to make a movie LOLZ and for that i need a free roam cam mod or something.. 2 example vids, that are quite funny aswell Link to comment https://gtaforums.com/topic/388950-q-heavy-car-for-player-only/#findComment-1058828878 Share on other sites More sharing options...
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