listener Posted December 29, 2008 Share Posted December 29, 2008 (edited) XLiveLess - small replacement of the xlive.dll with no online support Last Update: version 0.999-beta7 (29/May/2010) Note: * run LaunchGTAIV.exe instead GTAIV.exe (to prevent "drunk" camera) Main features: * complete replacement of the xlive.dll (original dll isn't required) * all online functions are disabled (to prevent cheating in multiplayer) * removed all anti-debugger checks * all game variables are made unprotected and can be accessed and changed by the trainers, control centers and other tools * in-built asi-loader (no need to replace original files) * asi-loader searches for .asi files in the root game folder and .asi and .dll in the 'plugins' folder Additional features for GTA IV version 1.0.1.0-1.0.7.0, 1.0.4.2, EfCL 1.1.1.0-1.1.2.0: * removed savefile check (you can load save file made by any offline XLive user) * removed files.txt check (integrated replacement of FileCheckFix and MagicPatch) * restored access to the system debugger in the critical error menu (removed loading of WER.dll) * enabled write access to memory in code and .rdata segments (no need to call VirtualProtect from a .asi) * disabled RGSC (since update 6, RGSC moved to the paul.dll) * moved 'savegames' folder (see below). Additional features for EfLC 1.1.1.0 * moved 'savegames' folder (see below). * removed savefile check Additional features for Red Faction: Guerrilla: * removed savefile check Installation: * unpack the file xlive.dll into the game folder (don't forget to remove the asi loader if there is one) * to turn on debug logging, unpack the file xlive_d.dll into the game folder and rename it to xlive.dll Additional notes on savefiles: * savefiles are now located in the folder: (for Windows Vista) %USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\ (for Windows XP) %USERPROFILE%\My Documents\Rockstar Games\GTA IV\savegames\ NOTE: don't forget to copy savegames to the new location Plugin support: * Added plugin API (xliveless.h and xlive.lib) * Added sample plugin that moves the 'savegames' folder into the game folder (saveToGameFolder.dll) Download: * http://public.sannybuilder.com/GTA4/xliveless-0.999b7.rar * http://rapidshare.com/files/392993489/xliveless-0.999b7.rar UPD: * version 0.91: added loading *.dll from plugins\ folder * version 0.92: fixed bug with crashes on XP; fixed loading modules from plugins folder. * version 0.93: disabled RGSC, moved the savegames folder * version 0.94: added 1.0.2 support, fixed "Live Guide" bug, minor plugin API additions * version 0.95: added 1.0.3 support, small fixes * version 0.97: added 1.0.4 support; possible fixed crash on exit * version 0.98: added Red Faction: Guerrilla support, minor bugfixes * version 0.99: added update 5 (1.0.0.4) support * version 0.999b4: added update 6 (1.0.6.0, 1.0.4.2) support , added preliminary EfLC (1.1.1.0) support * version 0.999b7: added update 7 (1.0.7.0) and EfLC (1.1.2.0) support Special thanks to Rick and Seemann. Edited May 29, 2010 by listener DanceKino, RyanDri3957V, PhillBellic and 23 others 23 3 Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/ Share on other sites More sharing options...
ceedj Posted December 29, 2008 Share Posted December 29, 2008 Nifty! Good work! EDIT: Does this mean we can play with models and such now? Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824374 Share on other sites More sharing options...
the hubster Posted December 29, 2008 Share Posted December 29, 2008 Nice one, i had done the same myself but it was very basic, none of these good features like working savegames and integrated asi loader! Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824434 Share on other sites More sharing options...
ceedj Posted December 30, 2008 Share Posted December 30, 2008 Yay it's crashing! Loading screens, poof before it gets to the main screen. Here's my debug trace if it helps. 29/12/2008 18:59:29.053 Log started29/12/2008 18:59:29.053 EnumProcessModules returned 36 modules29/12/2008 18:59:29.053 GetModuleInformation Ok, baseAddress = 00400000 (00400000)29/12/2008 18:59:29.053 Patching OK29/12/2008 18:59:29.334 xlive_5000: XLiveInitialize29/12/2008 18:59:29.334 xlive_51: XNetStartup29/12/2008 18:59:29.334 xlive_1: XWSAStartup29/12/2008 18:59:33.006 xlive_5005: XLiveOnCreateDevice29/12/2008 18:59:33.006 xlive_5310: XOnlineStartup29/12/2008 18:59:33.006 xlive_5270: XNotifyCreateListener (0x0000000000000001)29/12/2008 18:59:33.006 xlive_5270: XNotifyCreateListener (0x0000000000000007)29/12/2008 18:59:33.006 xlive_5262: XUserGetSigninState29/12/2008 18:59:33.006 xlive_5263: XUserGetName (0, .. , 16)29/12/2008 18:59:33.006 xlive_5263: XUserGetName (0, .. , 16)29/12/2008 18:59:34.475 xlive_5270: XNotifyCreateListener (0x0000000000000001)29/12/2008 18:59:55.537 xlive_5262: XUserGetSigninState29/12/2008 18:59:55.537 xlive_5263: XUserGetName (0, .. , 16)29/12/2008 18:59:55.537 xlive_5263: XUserGetName (0, .. , 16)29/12/2008 18:59:55.537 xlive_1082: XGetOverlappedExtendedError29/12/2008 18:59:55.897 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 0, ...)29/12/2008 18:59:55.897 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)29/12/2008 18:59:55.912 xlive_5256: XEnumerate29/12/2008 18:59:55.912 xlive_1083: XGetOverlappedResult Removed all of my asi loaders, etc. Restored files with Magic Patch restorer thingy. Removing xlive.dll makes things work again, but I guess that's the point. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824481 Share on other sites More sharing options...
Toez Posted December 30, 2008 Share Posted December 30, 2008 (edited) Works for me =/ I just copied xlive.dll into my game folder and it worked. Edited December 30, 2008 by Toez Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824504 Share on other sites More sharing options...
BlazeHoliday Posted December 30, 2008 Share Posted December 30, 2008 Wow... Ground breaking. XLiveLess I'm loving it!!! Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824618 Share on other sites More sharing options...
listener Posted December 30, 2008 Author Share Posted December 30, 2008 @ceedj Can't reproduce bug. Did you use XP or Vista? (I'm using Vista 64-bit) Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824689 Share on other sites More sharing options...
ceedj Posted December 30, 2008 Share Posted December 30, 2008 XP 32, SP3, .NET3.5 Call me the problem child. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824702 Share on other sites More sharing options...
BlazeHoliday Posted December 30, 2008 Share Posted December 30, 2008 working perfect on vista ultimate x64 here. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824728 Share on other sites More sharing options...
listener Posted December 30, 2008 Author Share Posted December 30, 2008 XP 32, SP3, .NET3.5 Look like problem with XP. Will be fixed as soon, as I found PC with XP, powerful enough to run IV. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058824799 Share on other sites More sharing options...
ceedj Posted December 30, 2008 Share Posted December 30, 2008 No prob bob, appreciate you looking into it. Good luck! Finding a machine to run it that is. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058825112 Share on other sites More sharing options...
FunGt Posted December 30, 2008 Share Posted December 30, 2008 So with this dll, summarizing, we can: - mod the game - use savegames - can't play multy - load asi files So we could remove: - magiciv by aru - alexander asi loader and filecheckfix - xlive.dll by ricky Am I right? o_o Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058825928 Share on other sites More sharing options...
BlazeHoliday Posted December 30, 2008 Share Posted December 30, 2008 yes FunGT you are correct. That is pretty much what I did. This XLiveLess is working 100% on my pc. Making modding GTA IV less of a hassle. Only problem is you need to make sure to BACKUP anything you mod. MagicIV made that easy, but I just copied the whole GTA directory as a backup. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826103 Share on other sites More sharing options...
dualCore Posted December 30, 2008 Share Posted December 30, 2008 GJ listener! Think I can use my trainer with your xliveless instead of bink* replacements. Ìîëîäåö, ñóïåð! Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826128 Share on other sites More sharing options...
FunGt Posted December 30, 2008 Share Posted December 30, 2008 Only problem is you need to make sure to BACKUP anything you mod. Yes, this is a minor issue, I always backup what I edit, I don't need a tool that backup the files for me. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826427 Share on other sites More sharing options...
mabako Posted December 30, 2008 Share Posted December 30, 2008 Crashes for me, right after the R*/GTAIV screen is done and while it's trying to load the main menu instruction at 0x0074e1co pointing to 0xcdcdcdcd, could not read 30/12/2008 16:26:59.953 Log started30/12/2008 16:26:59.953 EnumProcessModules returned 37 modules30/12/2008 16:26:59.953 GetModuleInformation Ok, baseAddress = 00400000 (00400000)30/12/2008 16:26:59.953 Patching OK30/12/2008 16:27:00.375 xlive_5000: XLiveInitialize30/12/2008 16:27:00.375 xlive_51: XNetStartup30/12/2008 16:27:00.375 xlive_1: XWSAStartup30/12/2008 16:27:18.843 xlive_5005: XLiveOnCreateDevice30/12/2008 16:27:18.843 xlive_5310: XOnlineStartup30/12/2008 16:27:18.843 xlive_5270: XNotifyCreateListener (0x0000000000000001)30/12/2008 16:27:18.843 xlive_5270: XNotifyCreateListener (0x0000000000000007)30/12/2008 16:27:18.843 xlive_5262: XUserGetSigninState30/12/2008 16:27:18.843 xlive_5263: XUserGetName (0, .. , 16)30/12/2008 16:27:18.843 xlive_5263: XUserGetName (0, .. , 16)30/12/2008 16:27:32.890 xlive_5270: XNotifyCreateListener (0x0000000000000001)30/12/2008 16:27:41.468 xlive_5262: XUserGetSigninState30/12/2008 16:27:41.468 xlive_5263: XUserGetName (0, .. , 16)30/12/2008 16:27:41.468 xlive_5263: XUserGetName (0, .. , 16)30/12/2008 16:27:41.468 xlive_1082: XGetOverlappedExtendedError30/12/2008 16:27:42.812 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 0, ...)30/12/2008 16:27:42.812 xlive_5331: XUserReadProfileSettings (0, 0, 8, ..., 1036, ...)30/12/2008 16:27:42.812 xlive_5256: XEnumerate30/12/2008 16:27:42.812 xlive_1083: XGetOverlappedResult30/12/2008 16:27:42.890 xlive_1083: XGetOverlappedResult30/12/2008 16:27:42.890 xlive_3: XCreateSocket (2, 2, 254) Tried both dlls, neither works. It does when I delete the xlive.dll Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826694 Share on other sites More sharing options...
ceedj Posted December 30, 2008 Share Posted December 30, 2008 @mabako: Using XP? Because that looks an awful like like my error. Anyone who gets crashes, please post your OS (32 or 64), any service packs and .NET version, so listener can more readily isolate the problem. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826712 Share on other sites More sharing options...
mabako Posted December 30, 2008 Share Posted December 30, 2008 German XP 32bit SP3, .NET framework 3.5 what is weird imo is that the last two lines xlive_1083: XGetOverlappedResultxlive_3: XCreateSocket (2, 2, 254) do not always appear, so it might crash before that or after? It's the same error though Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058826730 Share on other sites More sharing options...
Gforce Posted December 30, 2008 Share Posted December 30, 2008 works perfect on Vista 32 with all online IV updates etc with a modified map and textures. thanks for all your hard work Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058827363 Share on other sites More sharing options...
creat3d22 Posted December 30, 2008 Share Posted December 30, 2008 Crashing at launch with unpatched version... English WinXP 32-bit, SP3 and .net 3.5 are installed. It crashes to desktop saying that data cannot be written and the program will now close etc... Normally I don't have any bugs or crashes in the game. My specs: E6750 2,66ghz @ 3,5ghz 2g 800mhz RAM @ 1066mhz XFX 8800GTS 320mb @ 634/999 A ****load of fans Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058827854 Share on other sites More sharing options...
Mooe Posted December 30, 2008 Share Posted December 30, 2008 (edited) I have a question. Will this get rid of the 25ms limitation? In meaning, you can only join servers if you have less than 25ms. I don't know if this is caused by LIVE or not though. Edited December 30, 2008 by Mooe Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058828232 Share on other sites More sharing options...
Seemann Posted December 31, 2008 Share Posted December 31, 2008 I have a question. Will this get rid of the 25ms limitation?In meaning, you can only join servers if you have less than 25ms. I don't know if this is caused by LIVE or not though. * all online functions are disabled With this tool you cant access multiplayer at all Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058828591 Share on other sites More sharing options...
Mooe Posted December 31, 2008 Share Posted December 31, 2008 I have a question. Will this get rid of the 25ms limitation?In meaning, you can only join servers if you have less than 25ms. I don't know if this is caused by LIVE or not though. * all online functions are disabled With this tool you cant access multiplayer at all Oh, I see. I got a little confused, sorry. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058830246 Share on other sites More sharing options...
BlazeHoliday Posted December 31, 2008 Share Posted December 31, 2008 With the xlive.dll you can no longer use the cheathappens trainer... which wouldn't be a big deal, but their trainer has the goods for real, unlimited health, ammo, money and now removes wanted level. Need a new lua script to do all that for us!!!! anybody voluntering? sp Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058831440 Share on other sites More sharing options...
Sacky Posted January 1, 2009 Share Posted January 1, 2009 (edited) Good tool, it's very useful. However I can't seem to get plugins working correctly, I've got this code: http://pastebin.com/m464291a8 In nointro.dll which I then put in the /plugins folder, but I get no message box. Here's my log: 02/01/2009 09:23:34.734 Log started02/01/2009 09:23:34.734 EnumProcessModules returned 38 modules 02/01/2009 09:23:34.734 GetModuleInformation Ok, baseAddress = 00400000 (00400000) 02/01/2009 09:23:34.734 Patching OK 02/01/2009 09:23:34.734 plugin loader: loaded 'nointro.dll' 02/01/2009 09:23:34.984 xlive_5000: XLiveInitialize 02/01/2009 09:23:34.984 xlive_51: XNetStartup 02/01/2009 09:23:34.984 xlive_1: XWSAStartup 02/01/2009 09:23:39.687 xlive_5005: XLiveOnCreateDevice 02/01/2009 09:23:39.687 xlive_5310: XOnlineStartup 02/01/2009 09:23:39.687 xlive_5270: XNotifyCreateListener (0x0000000000000001) 02/01/2009 09:23:39.687 xlive_5270: XNotifyCreateListener (0x0000000000000007) 02/01/2009 09:23:39.703 xlive_5262: XUserGetSigninState 02/01/2009 09:23:39.703 xlive_5263: XUserGetName (0, .. , 16) 02/01/2009 09:23:39.703 xlive_5263: XUserGetName (0, .. , 16) Seems LoadLibrary isn't doing what it's supposed to? MS suggests that you don't call it in DllMain, but I've called it there successfully before. EDIT: It's because when your calling LoadLibrary your only passing the name of the file, not the relative path. It works fine as long as I rename it to a .asi and put it in the main directory. Edited January 1, 2009 by Sacky Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058834363 Share on other sites More sharing options...
listener Posted January 2, 2009 Author Share Posted January 2, 2009 It's because when your calling LoadLibrary your only passing the name of the file, not the relative path. It works fine as long as I rename it to a .asi and put it in the main directory. Thanks, Sacky. Plugins folder should now work as designed. Also, fixed crashes in XP. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058834656 Share on other sites More sharing options...
GamerShotgun Posted January 2, 2009 Share Posted January 2, 2009 @listener: This tool deserves a pin... IMO, there could be a ReadMe loading feature coded in the hook, which replaces that "Guide" menu with a new one which loads a .ini file's content... it would be nice, but I don't know if it's possible. If it is, then mod makers here could write small descriptions and user manuals... that way we wouldn't have to alt+tab out the game to see which key is binded to a command via another script or hook. So yeah.. this tool is cool Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058834816 Share on other sites More sharing options...
FunGt Posted January 2, 2009 Share Posted January 2, 2009 This tool should be pinned, coz people don't know what tool use to unlock Gta4 modding. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058836384 Share on other sites More sharing options...
listener Posted January 3, 2009 Author Share Posted January 3, 2009 Changes in version 0.93 * Disabled RGSC * changed location of the savegames folder: Directory of C:\Users\%USERNAME%\Documents\Rockstar Games\GTA IV\savegames03.01.2009 03:57 <DIR> .03.01.2009 03:57 <DIR> ..28.12.2008 21:03 1 977 934 SGTA40007.12.2008 07:15 1 978 282 SGTA40129.12.2008 22:55 1 977 934 SGTA40207.12.2008 09:17 1 978 282 SGTA40302.01.2009 19:59 1 977 934 SGTA40429.12.2008 02:06 1 977 934 SGTA412 * added plugin API and sample plugin (move savegames folder into the root game folder) Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058839040 Share on other sites More sharing options...
BlazeHoliday Posted January 3, 2009 Share Posted January 3, 2009 if you could please post a link to the last version. this new one crashes my game without fail everysingle time. get all the way till it's about to load me into apartment and crash 11/11 times now vista ultimate x64 never had problems with xliveless till this newest one. thx. Link to comment https://gtaforums.com/topic/388658-relgtaiv-xliveless/#findComment-1058839211 Share on other sites More sharing options...
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