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General OpenIV Discussion and Announcements


GooD-NTS
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Sadly I can't. My internet is aleardy lame :(

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I tried to view a car in OpenIV that was working before. When I clicked on the wft to see how it looks, OpenIV crashed with this error message:

Time: "17:20:19"Type: "EAccessViolation"Message: "Access violation at address 0045B4A8 in module 'OpenIV.exe'. Read of address 00000000"Additional information:[Application Context]GetThreadLocale=1038 (0x040E)Game::Path=C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV - Episodes From Liberty City\Core::OpenRageArchive::LastCall=C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV - Episodes From Liberty City\TBoGT\pc\models\cdimages\vehicles.imgGetSystemDefaultLangID=1038App::Path=C:\Users\Adam\AppData\Local\New Technology Studio\Apps\OpenIV\App::Lang=en_GBMain::ExploreArchiveNode::WorkItem=C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV - Episodes From Liberty City\TBoGT\pc\models\cdimages\vehicles.img|Main::ExploreArchiveNode::ParentArchive=C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV - Episodes From Liberty City\TBoGT\pc\models\cdimages\vehicles.imgApp::Temp=C:\Users\Adam\AppData\Local\Temp\OpenIV_016FB10D\OS=Windows 7 Service Pack 1 (Version 6.1, Build 7601, 64-bit Edition)GetSystemDefaultLCID=1038Game::ID=EFLC (EfLC)actPreviewExecute="f620.wft", "CRageArchiveFileItem", "C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV - Episodes From Liberty City\TBoGT\pc\models\cdimages\vehicles.img|f620.wft")Game::Platform=pcSysLocale={ DefaultLCID: "1038", PriLangID: "14", SubLangID: "1", FarEast: "True", MiddleEast: "True" }[Application Windows]TMainWindow=OpenIV - vehicles.img - [Edit mode]TActionsModule=ActionsModuleTRageFragmentsWindow=f620.wft - OpenIV Model ViewerTErrorWindow=OpenIV - Application error  Release: 2.1.0.529 22.08.2014  Address: "0x0045B4A8"  Procedure: "System.Rtti.TRttiInstanceMethodEx.DispatchInvoke"  Unit: "System.Rtti.pas", Line: "5192"Stack:[0045B4A8] System.Rtti.TRttiInstanceMethodEx.DispatchInvoke (Line 5192, "System.Rtti.pas" + 56) + $8[7758B497] Unknown function at LdrRemoveLoadAsDataTable + $D4E[7758B466] Unknown function at LdrRemoveLoadAsDataTable + $D1D[7758B409] Unknown function at LdrRemoveLoadAsDataTable + $CC0[7754012E] KiUserExceptionDispatcher + $A[0045B4A3] System.Rtti.TRttiInstanceMethodEx.DispatchInvoke (Line 5192, "System.Rtti.pas" + 56) + $3[004080BD] [email protected] + $1D[0046536A] System.Rtti.TRttiInstMethParameter.Create (Line 7490, "System.Rtti.pas" + 7) + $2D[004695D3] System.Rtti.{System.Generics.Collections}TDictionary<System.Pointer,System.Rtti.TRttiObject>.GetBucketIndex (Line 56, "System.Generics.Defaults.pas" + 0) + $60[00442CC8] System.SyncObjs.TCriticalSection.Release + $4[0045954E] System.Rtti.TRttiPackage.ReadObject (Line 4421, "System.Rtti.pas" + 14) + $8[00408EAC] [email protected] + $10[00459504] System.Rtti.TRttiPackage.ReadObject (Line 4413, "System.Rtti.pas" + 6) + $0[00456DC0] System.Rtti.TRttiPool.ReadObject (Line 3980, "System.Rtti.pas" + 1) + $F[00456DDF] System.Rtti.TRttiPool.ReadObjectPointer (Line 3989, "System.Rtti.pas" + 2) + $4[00456E06] System.Rtti.TRttiPool.GetType (Line 3996, "System.Rtti.pas" + 3) + $B[0045AD3A] System.Rtti.TRttiInstanceMethodClassic.GetReturnType (Line 4967, "System.Rtti.pas" + 2) + $8[0044F195] System.Rtti.TValue.IsObject (Line 2186, "System.Rtti.pas" + 1) + $2[0044F1DB] System.Rtti.TValue.AsObject (Line 2198, "System.Rtti.pas" + 8) + $2[0045B4A3] System.Rtti.TRttiInstanceMethodEx.DispatchInvoke (Line 5192, "System.Rtti.pas" + 56) + $3[00464CD8] System.Rtti.TRttiMethod.Invoke (Line 7401, "System.Rtti.pas" + 1) + $1C[00BE3A9F] Tools.Framework.SupportInterfaces.CObjectInterfaceBase._function<System.TObject> (Line 286, "Tools.Framework.SupportInterfaces.pas" + 1) + $18(00005977) [71816977][00BE2ED7] Tools.Framework.SupportInterfaces.CFragmentsInterface.GetDrawable (Line 716, "Tools.Framework.SupportInterfaces.pas" + 0) + $B[00BE2EB5] Tools.Framework.SupportInterfaces.CFragmentsInterface.Drawable (Line 711, "Tools.Framework.SupportInterfaces.pas" + 1) + $2[00F42292] Tools.FragmentsViewer.Render.CDXBaseFragmentsRender.RequestContent (Line 126, "Tools.FragmentsViewer.Render.pas" + 11) + $8[00DFA375] Tools.Framework.RenderBase.CDXBaseRender.OnCreateDevice (Line 119, "Tools.Framework.RenderBase.pas" + 23) + $7[00F44418] Tools.FragmentsViewer.Render.CDXFragmentsRender.OnCreateDevice (Line 526, "Tools.FragmentsViewer.Render.pas" + 1) + $5[0064782E] RenderFramework.CFramework.OnCreateDevice (Line 282, "RenderFramework.pas" + 3) + $12[006476D3] RenderFramework.CFramework.Initialize (Line 244, "RenderFramework.pas" + 28) + $3[00F568EF] Tools.FragmentsViewer.Window.{Tools.Framework.WindowRenderBase}TRenderViewerWindow<Tools.FragmentsViewer.Render.CDXFragmentsRender>.Load (Line 174, "Tools.Framework.WindowRenderBase.pas" + 5) + $13[00F5305D] Tools.FragmentsViewer.Window.TRageFragmentsWindow.Load (Line 149, "Tools.FragmentsViewer.Window.pas" + 1) + $4[00BE61B3] Tools.Framework.BaseClass.CBaseToolClass.Main (Line 151, "Tools.Framework.BaseClass.pas" + 12) + $6[00F57432] Tools.FragmentsViewer.GTAIVFragmentsViewer.OpenArchiveFile (Line 55, "Tools.FragmentsViewer.pas" + 1) + $26[00BEC641] Tools.Framework.CToolsFramework.OpenArchiveFile (Line 257, "Tools.Framework.pas" + 5) + $F[00EF7CD5] OpenIV.TypeLibrary2.GTAIVResourcesWindows.CRSCFragments.viewFragments (Line 499, "OpenIV.TypeLibrary2.GTAIVResourcesWindows.pas" + 1) + $12[00AAA45D] OpenIV.TypeLibrary2.Base.CFileBase.ExecuteViewAction (Line 295, "OpenIV.TypeLibrary2.Base.pas" + 4) + $16[00C271E4] UI.System.TActionsModule.actPreviewExecute (Line 1619, "UI.System.pas" + 13) + $15[00C3CEFC] UI.Window.Main.RunPreviewAction (Line 507, "UI.Window.Main.pas" + 5) + $9[00C3CF71] UI.Window.Main.TMainWindow.RunCurrentItemAction (Line 527, "UI.Window.Main.pas" + 4) + $0[00C3CEB7] UI.Window.Main.TMainWindow.ExecuteDefaultFileAction (Line 494, "UI.Window.Main.pas" + 17) + $4[00C3CD7C] UI.Window.Main.TMainWindow.ArchiveListDblClick (Line 451, "UI.Window.Main.pas" + 0) + $0[0053DCED] Vcl.Controls.TControl.DblClick + $15[0053DE68] Vcl.Controls.TControl.WMLButtonDblClk + $34[0053D779] Vcl.Controls.TControl.WndProc + $2BD[00408814] System.TMonitor.TryEnter + $28[0054220D] Vcl.Controls.TWinControl.WndProc + $5C5[00408814] System.TMonitor.TryEnter + $28[00408424] System.TMonitor.Enter + $10[0054220D] Vcl.Controls.TWinControl.WndProc + $5C5[0061CCBD] Vcl.Forms.TCustomForm.WndProc + $60D[00408814] System.TMonitor.TryEnter + $28[00408424] System.TMonitor.Enter + $10[004082D0] System.TMonitor.CheckOwningThread + $4[004085A6] System.TMonitor.Exit + $6[004085F7] System.TMonitor.Exit + $F[0051908B] Vcl.Graphics.FreeMemoryContexts + $9B[00541850] Vcl.Controls.TWinControl.MainWndProc + $2C[00541865] Vcl.Controls.TWinControl.MainWndProc + $41[00541A90] Vcl.Controls.TWinControl.IsControlMouseMsg + $60[0054220D] Vcl.Controls.TWinControl.WndProc + $5C5[761D6D8B] Unknown function at GetThreadDesktop + $128[761D6D4C] Unknown function at GetThreadDesktop + $E9[00598EAF] Vcl.ComCtrls.TCustomListView.WndProc + $9F[00541850] Vcl.Controls.TWinControl.MainWndProc + $2C[004C7D30] System.Classes.StdWndProc + $14[761D62F7] Unknown function at gapfnScSendMessage + $32F[761D6D35] Unknown function at GetThreadDesktop + $D2[761D6CE3] Unknown function at GetThreadDesktop + $80[77540107] KiUserCallbackDispatcher + $2B[761D77BF] Unknown function at CharPrevW + $133[00627059] Vcl.Forms.TApplication.StopHintTimer + $15[761D7885] DispatchMessageW + $A[00625EC7] Vcl.Forms.TApplication.ProcessMessage + $F3[00625F0A] Vcl.Forms.TApplication.HandleMessage + $A[00626245] Vcl.Forms.TApplication.Run + $C9[00D77B88] OpenIV.Application.CProgram.ApplicationMain (Line 124, "OpenIV.Application.pas" + 12) + $7[00D77ACC] OpenIV.Application.CProgram.Main (Line 108, "OpenIV.Application.pas" + 3) + $5[00D79630] Black.Application.CBlackApplication.Main (Line 108, "Black.Application.pas" + 20) + $5[010A1BEE] OpenIV.OpenIV (Line 506, "OpenIV.dpr" + 11) + $5[75BC3388] BaseThreadInitThunk + $10[77569F70] Unknown function at RtlInitializeExceptionChain + $61[77569F40] Unknown function at RtlInitializeExceptionChain + $31

Even more worrying, if I spawn the car, I get a ZLIB20 Fatal Error.

 

This same type of bullsh*t has been happening since that goddamn update, which corrupted the image archives. Please do something about it already, because I'm really fed up with switching .imgs.

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Even more worrying, if I spawn the car, I get a ZLIB20 Fatal Error.

This is mean your file is corrupted, and I'm sorry but here is nothing to do, you need to restore original file from backup.

 

 

This same type of bullsh*t has been happening since that goddamn update, which corrupted the image archives. Please do something about it already, because I'm really fed up with switching .imgs.

The errors with corrupting IMGs was fixed in the latest update.
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@GooD-NTS Please help me with a problem :panic:

 

I'm trying exporting a file (feet_000_u.wdr) of my playerped file to .odr, but when I select where I want to export the file, the program crashes...aag7dt8l5hnqw00fg.jpg?size_id=8

Edited by David_CARP96
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is openiv can't import a .odr file with lights?
i export a map file from \pc\data\maps\manhat\manhat1.img ,and file name is 3c_mh1
i import it into 3ds max 9 sp2, and export it without any edit

but, the openiv crashed when i import the 3c_mh1.odr

other map file is working fine when import odr,

between the different is other file only have mesh ,the 3s_mh1 got mesh and lights

 

14989680577_f5a3ce0d0b_b.jpg

 

14989669317_0a9a047f7b_o.jpg

 

 

Error imformation:

 

Time: "15:40:48"

Type: "EAccessViolation"

Message: "Access violation at address 007DF70C in module 'OpenIV.exe'. Read of address 00000000"

 

Additional information:

[Application Context]

GetThreadLocale=1028 (0x0404)

Game::Path=D:\Program Files (x86)\games\GTAIV2\

Core::OpenRageArchive::LastCall=D:\Program Files (x86)\games\GTAIV2\pc\data\maps\manhat\manhat01.img

GetSystemDefaultLangID=1028

App::Path=C:\Users\user\AppData\Local\New Technology Studio\Apps\OpenIV\

App::Lang=en_GB

Main::ExploreArchiveNode::WorkItem=D:\Program Files (x86)\games\GTAIV2\pc\data\maps\manhat\manhat01.img|

Main::ExploreArchiveNode::ParentArchive=D:\Program Files (x86)\games\GTAIV2\pc\data\maps\manhat\manhat01.img

App::Temp=C:\Users\user\AppData\Local\Temp\OpenIV_0032B4DE\

OS=Windows 7 Service Pack 1 (Version 6.1, Build 7601, 64-bit Edition)

GetSystemDefaultLCID=1028

Game::ID=IV (GTA IV)

Game::Platform=pc

SysLocale={ DefaultLCID: "1028", PriLangID: "4", SubLangID: "1", FarEast: "True", MiddleEast: "True" }

[Application Windows]

TErrorWindow=OpenIV - Application error

TopenFormatsImportWindow=OpenIV - Import openFormats files

TMainWindow=OpenIV - manhat01.img - [Edit mode]

TActionsModule=ActionsModule

TErrorWindow=OpenIV - Application error

 

Release: 2.1.0.529 22.08.2014

Address: "0x007DF70C"

Procedure: "Rage.Graphics.Texture.grcTexturePC.SetContent"

Unit: "Rage.Graphics.Texture.pas", Line: "358"

Stack:

[007DF70C] Rage.Graphics.Texture.grcTexturePC.SetContent (Line 358, "Rage.Graphics.Texture.pas" + 3) + $A

[7791B497] Unknown function at LdrRemoveLoadAsDataTable + $D4E

[7791B466] Unknown function at LdrRemoveLoadAsDataTable + $D1D

[7791B409] Unknown function at LdrRemoveLoadAsDataTable + $CC0

[778D012E] KiUserExceptionDispatcher + $A

(0000864E) [6BF3964E]

[761D5835] Unknown function at OpenRegKey + $192A

[761D59CE] Unknown function at OpenRegKey + $1AC3

[761D0CB9] WideCharToMultiByte + $19A

[0040DC6F] System.LocaleCharsFromUnicode + $1B

[0040986C] System.CharFromWChar + $20

[004067A4] [email protected] + $4

[00427BC8] System.SysUtils.StrMove + $4

[0042807E] System.SysUtils.StrNew + $22

[007DF014] Rage.Graphics.Texture.grcTexture.SetNewName (Line 217, "Rage.Graphics.Texture.pas" + 2) + $8

[007DF02C] Rage.Graphics.Texture.grcTexture.SetNewName (Line 218, "Rage.Graphics.Texture.pas" + 3) + $10

[007DF330] Rage.Graphics.Texture.grcTexturePC.Create (Line 259, "Rage.Graphics.Texture.pas" + 4) + $8

[007DF297] Rage.Graphics.Texture.grcTexturePC.CreateFrom (Line 250, "Rage.Graphics.Texture.pas" + 2) + $E

[00D33FE0] Formats.IVGraphics.Shaders.grmShaderGroupImportWorker.CreateTextureParameter (Line 235, "Formats.IVGraphics.Shaders.pas" + 19) + $B

[00D33D85] Formats.IVGraphics.Shaders.grmShaderGroupImportWorker.CreateParameter (Line 176, "Formats.IVGraphics.Shaders.pas" + 3) + $8

[00D33BE0] Formats.IVGraphics.Shaders.grmShaderGroupImportWorker.ImportShaderFx (Line 141, "Formats.IVGraphics.Shaders.pas" + 40) + $29

[00D339C8] Formats.IVGraphics.Shaders.grmShaderGroupImportWorker.Import (Line 91, "Formats.IVGraphics.Shaders.pas" + 11) + $20

[004645D1] System.Rtti.RawInvoke (Line 6902, "System.Rtti.pas" + 46) + $0

[00464971] System.Rtti.Invoke (Line 7091, "System.Rtti.pas" + 51) + $6

[0045B6E1] System.Rtti.TRttiInstanceMethodEx.DispatchInvoke (Line 5233, "System.Rtti.pas" + 97) + $27

[00464CD8] System.Rtti.TRttiMethod.Invoke (Line 7401, "System.Rtti.pas" + 1) + $1C

[00B6B912] Formats.Engine.Worker.CFormatsRTTIImportWorker.DoImport (Line 389, "Formats.Engine.Worker.pas" + 3) + $42

[00B6BB21] Formats.Engine.Worker.CFormatsRTTIImportWorker.ImportAnotherObject (Line 414, "Formats.Engine.Worker.pas" + 3) + $7

[007EAD4E] Rage.Graphics.Drawable.rmcDrawableBase.getShaderGroup (Line 327, "Rage.Graphics.Drawable.pas" + 2) + $3

[00D212B6] Formats.IVDrawables.Import.rmcDrawableBaseImportWorker.Import (Line 152, "Formats.IVDrawables.Import.pas" + 12) + $23

[00D2138B] Formats.IVDrawables.Import.rmcDrawableImportWorker.Import (Line 168, "Formats.IVDrawables.Import.pas" + 1) + $6

[00D2167B] Formats.IVDrawables.Import.gtaDrawableImportWorker.Import (Line 213, "Formats.IVDrawables.Import.pas" + 1) + $6

[004645D1] System.Rtti.RawInvoke (Line 6902, "System.Rtti.pas" + 46) + $0

[00464971] System.Rtti.Invoke (Line 7091, "System.Rtti.pas" + 51) + $6

[0045B6E1] System.Rtti.TRttiInstanceMethodEx.DispatchInvoke (Line 5233, "System.Rtti.pas" + 97) + $27

[00464CD8] System.Rtti.TRttiMethod.Invoke (Line 7401, "System.Rtti.pas" + 1) + $1C

[00B6B912] Formats.Engine.Worker.CFormatsRTTIImportWorker.DoImport (Line 389, "Formats.Engine.Worker.pas" + 3) + $42

[00BA423B] Formats.Engine.IO.CFormatsReader.ReadObject (Line 236, "Formats.Engine.IO.pas" + 3) + $B

[00EF8E10] OpenIV.TypeLibrary2.GTAIVResourcesWindows.CFormats.Load<gta.Drawable.gtaDrawable> (Line 74, "Formats.Resources.pas" + 8) + $7

[00EF6AD3] OpenIV.TypeLibrary2.GTAIVResourcesWindows.CRSCDrawables.registerDrawableFormat$11603$ActRec.$0$Body (Line 375, "OpenIV.TypeLibrary2.GTAIVResourcesWindows.pas" + 3) + $10

[00C5A318] OpenIV.openFormats.Manager.CFormatsManager.MakeImport$1148$ActRec.$0$Body (Line 277, "OpenIV.openFormats.Manager.pas" + 22) + $20

[00C19F3B] UI.Window.Import.OpenFormats.CImporter.Background (Line 409, "UI.Window.Import.OpenFormats.pas" + 1) + $10

[0090213B] System.ThreadManager.CSThread.Execute (Line 228, "System.ThreadManager.pas" + 3) + $3

[004C46D2] System.Classes.ThreadProc + $42

[004095D8] System.ThreadWrapper + $28

[75573388] BaseThreadInitThunk + $10

[778F9F70] Unknown function at RtlInitializeExceptionChain + $61

[778F9F40] Unknown function at RtlInitializeExceptionChain + $31

Edited by Eals_FM
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@GooD-NTS Please help me with a problem :panic:

 

I'm trying exporting a file (feet_000_u.wdr) of my playerped file to .odr, but when I select where I want to export the file, the program crashes...http://www.mediafire.com/convkey/e1f2/aag7dt8l5hnqw00fg.jpg?size_id=8

Can you try to export file into another folder?

 

 

is openiv can't import a .odr file with lights?

i export a map file from \pc\data\maps\manhat\manhat1.img ,and file name is 3c_mh1

i import it into 3ds max 9 sp2, and export it without any edit

but, the openiv crashed when i import the 3c_mh1.odr

other map file is working fine when import odr,

between the different is other file only have mesh ,the 3s_mh1 got mesh and lights

What did you use in 3Ds Max? GIMS or OFIO?
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is openiv can't import a .odr file with lights?

i export a map file from \pc\data\maps\manhat\manhat1.img ,and file name is 3c_mh1

i import it into 3ds max 9 sp2, and export it without any edit

but, the openiv crashed when i import the 3c_mh1.odr

other map file is working fine when import odr,

between the different is other file only have mesh ,the 3s_mh1 got mesh and lights

What did you use in 3Ds Max? GIMS or OFIO?

 

I'm use OFIO.

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Alexander Blade

Tested on 3dsmax 8 , it works for me , can you please upload what was exported from 3dsmax ?

 

 

 

is openiv can't import a .odr file with lights?
i export a map file from \pc\data\maps\manhat\manhat1.img ,and file name is 3c_mh1
i import it into 3ds max 9 sp2, and export it without any edit
but, the openiv crashed when i import the 3c_mh1.odr
other map file is working fine when import odr,
between the different is other file only have mesh ,the 3s_mh1 got mesh and lights

What did you use in 3Ds Max? GIMS or OFIO?

 

I'm use OFIO.

 

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sure, here is download link.

Your texture 3c_mh1\mc_ct_window04.dds have incorrect sizes.

 

 

Most graphics hardware requires that your texture images always be a size that is a power of two in each dimension. That means you can use any of the following choices for a texture size: 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, or so on.

 

The textures don't usually have to be square: they don't have to have the same size in both dimensions. But each dimension does usually have to be a power of two. So 64 × 128 is all right, for instance, or 512 × 32, or 256 × 256. But you can't make a texture image that is 200 × 200 pixels, since 200 isn't a power of two.

Edited by GooD-NTS
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@GooD-NTS Please help me with a problem :panic:

 

I'm trying exporting a file (feet_000_u.wdr) of my playerped file to .odr, but when I select where I want to export the file, the program crashes...http://www.mediafire.com/convkey/e1f2/aag7dt8l5hnqw00fg.jpg?size_id=8

Can you try to export file into another folder?

 

 

I tried that, but still doesn't work :/

Edited by David_CARP96
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@GooD-NTS Please help me with a problem :panic:

 

I'm trying exporting a file (feet_000_u.wdr) of my playerped file to .odr, but when I select where I want to export the file, the program crashes...http://www.mediafire.com/convkey/e1f2/aag7dt8l5hnqw00fg.jpg?size_id=8

Can you try to export file into another folder?

 

I tried that, but still doesn't work :/

 

If you are use not original game model, can you please send this model to me.

 

 

I guess it must be made with an old openiv then and the new one can't read it.

No, this is not the reason.
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Hello GooD-NTS and thanks for OpenIV, it is a great tool!


Lately I've been having problems for a while now which I can't seem to fix on my own. I'm not sure is it because of my system or the software.


Some time (couple of weeks/ a month) ago the program stopped working normally. It could've been after some recent update to OpenIV. While trying to launch it it would just give an error something like "Cannot run", "not enough permissions" etc. Shouldn't be a permission problem cause I am the one and only user on my computer and all other software work flawlessly. It would occasionally start but most of the times not.


I then tried removing OpenIV and installing it again. It seemed to uninstall fine. I then downloaded the latest installation and ran it. Then it seems to just stuck. It wont move anywhere from "Please wait while Setup prepares the necessary files". The ovisetup.exe process takes memory but has no processor usage at all. Only thing to do is to close the installation. This does not however kill the process, it just stays there in the background and won't die even with force shutdown. After that my browsers (Chrome, IE) don't load any pages.. Only thing to do is to reboot the computer to make it normal again.


I am unsure what software is prerequired by OpenIV, because it is not mentioned anywhere, but I have reinstalled and updated my .NET Framework and Visual C++ Redistributables. These didn't however change the situation. I can also access your sites so it is not matter of getting connection to servers.


I've taken also a look to the installation log but I don't see any clues there.. Here's a link to it anyway: http://pastebin.com/UmKs7b9u

Edited by Erpetter
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@GooD-NTS Please help me with a problem :panic:

 

I'm trying exporting a file (feet_000_u.wdr) of my playerped file to .odr, but when I select where I want to export the file, the program crashes...http://www.mediafire.com/convkey/e1f2/aag7dt8l5hnqw00fg.jpg?size_id=8

Can you try to export file into another folder?

 

I tried that, but still doesn't work :/

 

If you are use not original game model, can you please send this model to me.

 

Sure, here the link: http://www.mediafire.com/download/dolb38adb8cu6gt/Claude+IV.rar

 

Remember, the file who I'm trying to export is "feet_000_u.wdr" to .odr format... Thanks!

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Right now OpenIV needs to fix alot of issues i will wait to use it again til the broken stuff is fixed. Why did you guys changed it? It worked perfect before.

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I then tried removing OpenIV and installing it again. It seemed to uninstall fine. I then downloaded the latest installation and ran it. Then it seems to just stuck. It wont move anywhere from "Please wait while Setup prepares the necessary files". The ovisetup.exe process takes memory but has no processor usage at all. Only thing to do is to close the installation. This does not however kill the process, it just stays there in the background and won't die even with force shutdown. After that my browsers (Chrome, IE) don't load any pages.. Only thing to do is to reboot the computer to make it normal again.

 

I've taken also a look to the installation log but I don't see any clues there.. Here's a link to it anyway: http://pastebin.com/UmKs7b9u

According to log setup is unable to download some files.

Are you use any anti-virus or firewall?

Are you able to open this http://ntscorp.ru/ovi/setup/system.xml page in web browser?

 

 

 

Sure, here the link: http://www.mediafire.com/download/dolb38adb8cu6gt/Claude+IV.rar

 

Remember, the file who I'm trying to export is "feet_000_u.wdr" to .odr format... Thanks!

Yes, I can confirm this:

 

I think this might be the issue, some odd name for the diffuse texture, GooD?

1mdJ5zn.png

The texture name is incorrect and OpenIV can't process it properly.

 

 

Right now OpenIV needs to fix alot of issues i will wait to use it again til the broken stuff is fixed. Why did you guys changed it? It worked perfect before.

What exactly issues do you have?
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According to log setup is unable to download some files.

Are you use any anti-virus or firewall?

Are you able to open this http://ntscorp.ru/ovi/setup/system.xml page in web browser?

 

 

Yes, it opens fine. I have anti-virus and firewall. I just tried first making a exception rule for the installation executable, but that did not work. I then disabled the whole firewall and then the installation worked! OpenIV installed fine and now is usable again. Now I only wonder, why was the installation blocked by Windows Firewall.. :blink:

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internet error i got internet but its not working

Show me your log file "C:\Users\[userName]\AppData\Local\Temp\OpenIV_Setup_Install.log"
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It fails for me as well. However, it does export the mesh file and embedded textures. I used feet_001_u odr and skel file to combine them. Here it is, I hope it stayed intact. The diffuse name 'converse' is probably wrong though.

https://www.dropbox.com/s/bvkt9dwbfcg760x/feet_000_u.rar?dl=0

 

I think this might be the issue, some odd name for the diffuse texture, GooD?

 

1mdJ5zn.png

Thank you for the exported model, It was useful. ^_^ I appreciate that!

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Latest news

 

New version of OpenIV will have improved viewers of GTA V vehicles and weapons.

 

LJoxI7AhQ3Y.jpg

 

Rp4fJOdkwrw.jpg

 

Follow OpenIV in social networks to stay tuned:

 

https://twitter.com/OpenIV

 

https://www.facebook.com/OpenIV

 

https://www.youtube.com/user/GooDNTS

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  • 4 weeks later...

Is it OK to report bugs with Open IV?

Yes.

 

 

There are a couple of problems I ran into.

What exactly problems do you have?
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Open IV - Version 2.1.0

 

Here is a list of things I that I am currently wondering about.

 

[Audio Player]:

- While using the Open IV audio player, when you pause one file to play another, the program will freeze

If you don't know what I mean, then I can record it and show you.

 

[Display]:

- On the small directory window list on the left side of the program, some of the items go off screen and you have to scroll to see them each time.

Here is an example of what I am talking about http://imgur.com/LeEQXcQ

Do you think you can make the program window bigger by default or allow preferences of window size to be saved?

 

[Misc]:

- Can you extract audio files from GTA V console versions (PS3 and Xbox 360)?

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I cant install it!!!!!!!!

the programs starts but that close fast!

What can i do now?

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- While using the Open IV audio player, when you pause one file to play another, the program will freeze

If you don't know what I mean, then I can record it and show you.

Does it happens every time you hit pause?

When you play one file in audio player and then trying to one another open OpenIV must pause current file automatically. Does it works?

 

 

- On the small directory window list on the left side of the program, some of the items go off screen and you have to scroll to see them each time.

Here is an example of what I am talking about http://imgur.com/LeEQXcQ

Do you think you can make the program window bigger by default or allow preferences of window size to be saved?

You can change size,

00.gif

And it will be saved.

 

 

- Can you extract audio files from GTA V console versions (PS3 and Xbox 360)?

Yes, you can extract audio files from GTA V since OpenIV 2.0

 

 

I cant install it!!!!!!!!

 

the programs starts but that close fast!

 

What can i do now?

Show me the log file, "C:\Users\[userName]\AppData\Local\Temp\OpenIV_Setup_Install.log"
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The audio player freezes when you hit pause and click to play another channel.

It hasn't happened to me while an audio file was playing.

 

The Open IV window doesn't save size for me, when I open the program again, the windows resets.

 

Also, what do you use to make those GIF images?

Edited by UltraGizmo64
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The audio player freezes when you hit pause and click to play another channel.

It hasn't happened to me while an audio file was playing.

Yes, Audio Player have some issues in pause/play behavior, but it really strange why you get it every time.

 

 

The Open IV window doesn't save size for me, when I open the program again, the windows resets.

Does any other OpenIV settings are saves fine?

Check this file C:\Users\[userName]\AppData\Roaming\New Technology Studio\OpenIV\Application.xml

Does it changes after closing OpenIV?

 

 

Also, what do you use to make those GIF images?

I use Camtasia Studio (Camtasia Recorder) http://www.techsmith.com/camtasia.html

It have option to export to GIF.

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OpenIV 2.2 for Grand Theft Auto V


Today we are proud to release OpenIV 2.2. This update contain several improvements for our viewer tools that targeted for Grand Theft Auto V weapon and vehicles models. Also now you will be able to view models from XPT resources (particles effects on xbox 360 version). Package Installer was updated with support of 1.1 version of OIV Packages. As usual, we have fixed few minor issues and stuff. The full change log is available here.

downloadOIV.png

Edited by GooD-NTS
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