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GooD-NTS

General OpenIV Discussion and Announcements

Recommended Posts

victm92

Hi guys!

I get an error whenever I try to edit GTA IV textures since the last build (4.0.1) was released a couple of days ago. Never had any similar issues with previous versions. 

 

This is the error log: 

 

Spoiler

Time: "14:14:13"
Type: "EMethodNotFound"
Message: "Method "IsDx11Texture" not found in type "Rage.Graphics.Texture.grcTexturePC""

Additional information:
[Context]
App::Lang=en_GB
Main::ExploreArchiveNode::WorkItem=A:\DP\GTAIV-f\pc\textures
GetSystemDefaultLangID=2058
SysLocale={ DefaultLCID: "2058", PriLangID: "10", SubLangID: "2", FarEast: "True", MiddleEast: "True" }
App::Path=C:\Users\Ital\AppData\Local\New Technology Studio\Apps\OpenIV\
GetThreadLocale=2058 (0x080A)
Game::Platform=pc
Main::ExploreArchiveNode::ParentArchive=A:\DP\GTAIV-f\
WebClientIndex=259556335
ApplicationPath=C:\Users\Ital\AppData\Local\New Technology Studio\Apps\OpenIV\
OS=Windows 10 (Version 10.0, Build 0, 64-bit Edition)
RunCurrentItemAction=A:\DP\GTAIV-f\pc\textures\loadingscreens.wtd
WebClientToken={1D76CD86-0F71-4729-9A9E-1A4E4380A353}
Game::ID=IV (GTA IV)
GetSystemDefaultLCID=2058
WebClientId=30201719
Action::Open::Execute=A:\DP\GTAIV-f\pc\textures\loadingscreens.wtd|pc\textures\loadingscreens.wtd|loadingscreens.wtd
App::Temp=C:\Users\Ital\AppData\Local\Temp\OpenIV_00C96204\
Game::Path=A:\DP\GTAIV-f\

[Windows]
TMainWindow=OpenIV - GTA IV - [Edit mode]
TActionsModule=ActionsModule
TTextureEditorWindow=loadingscreens.wtd - OpenIV Texture editor
TErrorWindow=OpenIV - Application error


[Exeption]
Exe: 4.0.1.1450 20/06/2020
Address: 0x009178B0
ClassName: EMethodNotFound
MessageText: Method "IsDx11Texture" not found in type "Rage.Graphics.Texture.grcTexturePC"

ClientId: 30201719


Can you tell me why is this problem and if you are considering making an update? 

Thank you! 

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OpenIV Team

@victm92 fixed.

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OpenIV Team
Posted (edited)

promo_512_256.png

 

OpenIV 4.0.1

Today we are happy to announce the release of OpenIV 4.0.1, the minor release with focus on better games support and stability.

Since this is a minor release without new features, we do not have new video for you today.

 

Installation and updates improvements

With this release, we are starting to rollout our new install and update system. Here are the improvements from this first step:

  • The setup package is now smaller.
  • Download speed for updates from this version to the future version should be faster than previous.

Our future improvements for install and update system includes:

  • Small partial patches support. This will allows us update some files of OpenIV (like RDR 2 filenames databases or localization packs) without updating whole application.
  • Different update channels support. This will allows us to provide BETA versions before general release.

Those improvements planned to arrive later this year.

 

Red Dead Redemption 2 support

For Red Dead Redemption 2 support, our goal was to provide better user experience. We focused on two things: file names and bug fixes.

In OpenIV 4.0.1, we added many names for files, audio tracks and some of text keys. Modding community found and provided many of those names and strings. To keep track of all the names and other strings we created new GitHub repository that everyone can use and contribute. You can find it here – https://github.com/OpenIV-Team/RAGE-StringsDatabase, in this repository you can see all the names and strings that currently known by OpenIV, they are divided into text databases. Besides strings, it also contain set of small tools that allows you to work with those databases and makes it easier to add new strings yourself. Work is still in progress, currently there is not much documentation.

Other changes for RDR 2:

  • We fixed an issue where it was not possible to run Red Dead Redemption 2 from OpenIV.
  • We fixed an issue resulting in OpenIV crash when trying to open some of the RDR 2 audio files.
  • We fixed an issue where OpenIV incorrectly exports multichannel audio from RDR 2.
  • We fixed an issue where OpenIV was not able to work with some textures in RDR 2.
  • We added ability to export META/PSO files to XML format from file context menu.

 

Grand Theft Auto IV: Complete Edition support

Recently Rockstar Games updated GTA IV to Grand Theft Auto IV: Complete Edition and now we provide better support for this version:

  • We added ability to view Episodes (The Lost and Damned and The Ballad of Gay Tony) animations and cut scenes when OpenIV work with GTA IV: Complete Edition.
  • We fixed an issue where it was not possible to run GTA IV: Complete Edition from OpenIV.
  • We added more key names for GXT entries.

 

General changes, improvements, and fixes in OpenIV 4.0.1

  • We fixed an issue where it was not possible to run Grand Theft Auto V (Epic Games Store Version) from OpenIV.
  • We fixed an issue resulting in OpenIV crash while opening some modes and textures in GTA V.
  • We fixed an issue where OpenIV did not update size of embedded archive when all files removed from it.
  • You can add more names and strings into OpenIV databases by editing files in your documents folder here: Documents\OpenIV\[Game Name]\Strings\ Starting with this update OpenIV will automatically reload content of those files without restart.

You can find change log for this version on our bug-tracker here.

 

UI Localization

We have an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide on GitHub. There is no differences between 4.0 and 4.0.1.

 

Special thanks to our supporters

We want to say thank you to all our supporters on Patreon and other platforms.

This release is supported by:

  • Jay S.
  • And many others...

Thank you.

To learn more visit our Patreon page at https://www.patreon.com/OpenIV

 

Download

If you already have OpenIV, it will ask you for update next time you run it. If you still do not have OpenIV, use the link below to download it right now.

Download now

Edited by OpenIV Team

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