Jax765 188 Posted December 28, 2018 (edited) 19 hours ago, OpenIV Team said: Can you provide more information? What files? Where do you import them, etc... Also can you show a screen show of how its looks. Not sure how to recreate it exactly. But I've only encountered it so far while editing a custom dlc.rpf archive. After importing a few .meta files (vehicles.meta, carvariations.meta, etc) into it, I checked setup2.xml, and it was just blank. Restarted OpenIV, and it appeared fine again. Also, I sometimes get this error after importing a file, which goes away after restarting OpenIV. Another problem, editing carvariations.ymt isn't working correctly. Edited the sirensetting for the sheriff vehicle to 643, refused to import. Tried editing with OpenIV's text editor, again refused to keep the changes. Edited December 29, 2018 by Jax765 Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted December 29, 2018 Maintenance update is available for OpenIV 3.1 (Build 1031) Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted December 29, 2018 15 hours ago, Jax765 said: Not sure how to recreate it exactly. But I've only encountered it so far while editing a custom dlc.rpf archive. After importing a few .meta files (vehicles.meta, carvariations.meta, etc) into it, I checked setup2.xml, and it was just blank. Restarted OpenIV, and it appeared fine again. Also, I sometimes get this error after importing a file, which goes away after restarting OpenIV. Hopefully, this issue was fixed in the maintenance update. But if you already have corrupted data it will not fix it, sorry but in that case you need to redone stuff. 15 hours ago, Jax765 said: Another problem, editing carvariations.ymt isn't working correctly. Edited the sirensetting for the sheriff vehicle to 643, refused to import. Tried editing with OpenIV's text editor, again refused to keep the changes. Send me your xml file. Quote Share this post Link to post Share on other sites
Jax765 188 Posted December 29, 2018 2 hours ago, OpenIV Team said: Hopefully, this issue was fixed in the maintenance update. But if you already have corrupted data it will not fix it, sorry but in that case you need to redone stuff. Send me your xml file. https://puu.sh/CoKKd/6f6813f358.7z Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted December 29, 2018 13 minutes ago, Jax765 said: https://puu.sh/CoKKd/6f6813f358.7z This value cannot be more than 255: Quote Share this post Link to post Share on other sites
Jax765 188 Posted December 29, 2018 (edited) 5 hours ago, OpenIV Team said: This value cannot be more than 255: I've got a carcols.meta file that makes use of a sirensetting with an id of 7714. The carvariations file has no issue there with it being assigned to a vehicle. Does this 255 limit only apply to the ymt version specifically? Edited December 29, 2018 by Jax765 Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted December 31, 2018 Maintenance update is available for OpenIV 3.1 (Build 1032) Quote Share this post Link to post Share on other sites
Jax765 188 Posted December 31, 2018 With regards to YMT files, would you be able to provide support for popgroups.ymt and physicstasks.ymt for the next version? IIRC, the only current way to modify them is by editing the last-gen versions. Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted January 1 Welcome to 2019! Happy new year everyone. Share your ideas and thoughts what we should do in OpenIV in 2019. What you want to see? Quote Share this post Link to post Share on other sites
Remix1994PL 71 Posted January 1 25 minutes ago, OpenIV Team said: Welcome to 2019! Happy new year everyone. Share your ideas and thoughts what we should do in OpenIV in 2019. What you want to see? #GTAV Quote Share this post Link to post Share on other sites
Headshots_Ops 7 Posted January 2 (edited) 21 hours ago, OpenIV Team said: Welcome to 2019! Happy new year everyone. Share your ideas and thoughts what we should do in OpenIV in 2019. What you want to see? I'd really like distantlights.dat to be reversed, so we can make far LOD traffic. And also fragments if 3Doomer is still interested in updating GIMS Oh and there is also this thing that when changing a name that has capital letters in it, you cannot change it to the same name without capital letters. It will just reverse back to capital letters Edited January 2 by Headshots_Ops Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted January 2 On 12/29/2018 at 10:41 PM, Jax765 said: I've got a carcols.meta file that makes use of a sirensetting with an id of 7714. The carvariations file has no issue there with it being assigned to a vehicle. Does this 255 limit only apply to the ymt version specifically? By my knowledge Id for siren settings in both carvariations and carcols files is one byte value, meaning it can't be more than 255. This is what we see in schema inside PSO/YMT files and I belive the same is in the game code. The fact that you can put any value inside an META/XML version is just because the game probably do not validate those values while reading. 3 hours ago, Headshots_Ops said: Oh and there is also this thing that when changing a name that has capital letters in it, you cannot change it to the same name without capital letters. It will just reverse back to capital letters Because it is the same name. Quote Share this post Link to post Share on other sites
Jax765 188 Posted January 2 (edited) Latest version of OpenIV seems to take considerably longer to boot up. Tried uninstalling and reinstalling, no change. EDIT: NVM, seems it was due to Acronis True Image's active protection module. Turning it off fixed the long loading times. Edited January 3 by Jax765 Quote Share this post Link to post Share on other sites
NewtonSandey 0 Posted January 4 Hi, my gaming is crashing in the loading screen due the openiv.asi: https://puu.sh/Crsey/217336c566.png The error message says: "Insufficient game memory. Please reboot the system and then the game." *I conclude that openiv.asi is the problem by testing file by file. When I delete it, the game loaded normally. **Already played in the past with all mods I have at this moment and worked, but now... Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted January 4 (edited) 8 hours ago, NewtonSandey said: Hi, my gaming is crashing in the loading screen due the openiv.asi: https://puu.sh/Crsey/217336c566.png The error message says: "Insufficient game memory. Please reboot the system and then the game." *I conclude that openiv.asi is the problem by testing file by file. When I delete it, the game loaded normally. **Already played in the past with all mods I have at this moment and worked, but now... When you removes OpenIV.ASI the game will not load "mods" folder. Your game crashes because of the files you have in "mods" folder. Edited January 4 by OpenIV Team Quote Share this post Link to post Share on other sites
D T 2,104 Posted February 11 Any updates you guys can share with us? Looking forward to pretty much anything new. Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted February 14 On 2/11/2019 at 10:37 PM, D T said: Any updates you guys can share with us? Looking forward to pretty much anything new. Here is the current version of roadmap for OpenIV 3.2 - http://openiv.com/bugs/roadmap_page.php?version_id=39 (It is not finished, few more items will be added) Quote Share this post Link to post Share on other sites
Scyphe 0 Posted March 2 Windows 10 Pro 1803 When I download the 3.1 installer and click continue (since I want it in english) I get a white windows for a few seconds and then it just disappears with no download, no error message, no terms & agreements etc. I've tried with firewall and A/V off, no difference, I've tried Win7 and Win8 compatibility mode, no difference. Then I checked event viewer: Quote Faulting application name: ovisetup.exe, version: 3.0.0.41, time stamp: 0x5c250bde Faulting module name: ovisetup.exe, version: 3.0.0.41, time stamp: 0x5c250bde Exception code: 0xc0000005 Fault offset: 0x00174c68 Faulting process id: 0x23e8 Faulting application start time: 0x01d4d13da0894bdd Faulting application path: C:\Games\ovisetup.exe Faulting module path: C:\Games\ovisetup.exe Report Id: ad563b71-72a3-436a-a326-fd31acdbd133 Faulting package full name: Faulting package-relative application ID: I found no newly created folders, nothing. Quote Share this post Link to post Share on other sites
Scyphe 0 Posted March 3 Windows 10 Pro 1803 When I download the 3.1 installer and click continue (since I want it in english) I get a white windows for a few seconds and then it just disappears with no download, no error message, no terms & agreements etc. I've tried with firewall and A/V off, no difference, I've tried Win7 and Win8 compatibility mode, no difference. Then I checked event viewer: Quote Faulting application name: ovisetup.exe, version: 3.0.0.41, time stamp: 0x5c250bde Faulting module name: ovisetup.exe, version: 3.0.0.41, time stamp: 0x5c250bde Exception code: 0xc0000005 Fault offset: 0x00174c68 Faulting process id: 0x23e8 Faulting application start time: 0x01d4d13da0894bdd Faulting application path: C:\Games\ovisetup.exe Faulting module path: C:\Games\ovisetup.exe Report Id: ad563b71-72a3-436a-a326-fd31acdbd133 Faulting package full name: Faulting package-relative application ID: I found no newly created folders, nothing. EDIT: I updated to 1809 and now the installer suddenly works. Weird. I did do a C:\sfc /scannow but everything was in order so I don't know why it didn't work in 1803. Quote Share this post Link to post Share on other sites
T-ru 676 Posted March 16 Something is wrong with the server/site, 1 hour is required to download 25mb 😕 Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted March 18 OpenIV Services: As you already might notice we are experiencing serious issues with our server. Our hosting provider really f***ed up and they are seems to be not capably to resolve current issues. We will move to new provider during this week, hopefully everything will be better soon. Sorry for the inconvenience and thanks for understanding. We will keep you up to date about the migration process. Quote Share this post Link to post Share on other sites
MikeyRules 0 Posted March 18 Cmon bro there must be something you can do Just done installing a fresh windows ffs Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted March 20 OpenIV Update on the server situation: The site with files (http://ntscorp.ru/) is moved to a new server. DNS should be updated by now, but it might need some time to see changes in your region/network. OpenIV Installer and updates should work fine. Quote Share this post Link to post Share on other sites
Deestovel 0 Posted June 8 Getting an EAccess error when attempting to run. Time: "12:34:01" Type: "EAccessViolation" Message: "Access violation at address 61DD8BE1 in module 'nvwgf2um.dll'. Read of address FFFFFFFF" Additional information: [Context] App::Lang=en_GB GetSystemDefaultLangID=1033 SysLocale={ DefaultLCID: "1033", PriLangID: "9", SubLangID: "1", FarEast: "True", MiddleEast: "True" } App::Path=C:\Users\lando\AppData\Local\New Technology Studio\Apps\OpenIV\ GetThreadLocale=1033 (0x0409) Game::Platform=pc WebClientIndex=26022767 ApplicationPath=C:\Users\lando\AppData\Local\New Technology Studio\Apps\OpenIV\ OS=Windows 10 (Version 10.0, Build 0, 64-bit Edition) WebClientToken={AA0E5171-F359-4D9E-A6D4-2C8E9D64E5B3} Game::ID=Five (GTA V) GetSystemDefaultLCID=1033 WebClientId=10183684 App::Temp=C:\Users\lando\AppData\Local\Temp\OpenIV_0002693F\ Game::Path=C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ [Windows] TPreloaderWindow=OpenIV 3.1 TErrorWindow=OpenIV - Application error [Exeption] Exe: 3.1.0.1032 12/31/2018 Address: 0x61DD8BE1 ClassName: EAccessViolation MessageText: Access violation at address 61DD8BE1 in module 'nvwgf2um.dll'. Read of address FFFFFFFF ClientId: 10183684, ReportId: 3273945 Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted July 27 July 2019 Maintenance Update for OpenIV 3.1 (Build 1033) Today, we are releasing July 2019 Maintenance Update for OpenIV 3.1. What’s new in July 2019 Maintenance Update for OpenIV 3.1Grand Theft Auto V Fixed an important issue that in specific scenario resulted in GTA V RPF7 Archive corruption We added new names for objects and models from "The Diamond Casino & Resort" game update We added new names for audio tracks from "The Diamond Casino & Resort" game update Quote Share this post Link to post Share on other sites
Cal_fromdabow 8 Posted July 27 Thanks for the update guys, been following since 2011. You are the enablers to all our pyschotic desires Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted August 1 OpenIV: July 2019 status update https://www.patreon.com/posts/july-2019-status-28835432 Quote Share this post Link to post Share on other sites
OpenIV Team 381 Posted August 27 @EnixGold this error is caused by XtremeTuner Quote Share this post Link to post Share on other sites
Jax765 188 Posted September 12 @OpenIV Team Will the next version of OpenIV have any changes to the way it does texture compression? I have an issue where importing certain textures results in red or green tinges. It's especially noticeable with stuff like dark clothing. Quote Share this post Link to post Share on other sites