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General OpenIV Discussion and Announcements


GooD-NTS
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8 minutes ago, OpenIV Team said:

You can raplace/add many files at the same time, just drag them into OpenIV, or use Add dialog and select several files.

Alright, noted.

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19 minutes ago, xlaar said:

how does openıv work on max payne 3?

maybe its cuz they have something similar?:turn:

Just add the path to Max Payne 3 when the tool asks you to once you select said game. Then edit the game as you would with GTA.

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3 hours ago, xlaar said:

nah i dont have max payne 3 

i was just asking

OpenIV supports games that based on RAGE game engine, Max Payne 3 is also based on that engine.

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12 minutes ago, OpenIV Team said:

OpenIV supports games that based on RAGE game engine, Max Payne 3 is also based on that engine.

RDR1 is also based on RAGE but it's not on PC (RIP)

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Just now, DeltaV20 said:

RDR1 is also based on RAGE but it's not on PC (RIP)

We have plan to add basic support for RDR1 and MC:LA, but we don't have time rigth now.

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Just now, OpenIV Team said:

We have plan to add basic support for RDR1 and MC:LA, but we don't have time rigth now.

i can understand

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🥳 decals  (numbers on the basketball jersey for franklin pe) for the player working again after all the years!!!!!!

hell yeah!

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  • 2 weeks later...

Do you guys still plan on unhashing more files from games like Max Payne 3 and a few others? I'd like to do a player pain sound mod for MP3 but some of the files appear as hashes and thus I am unable to mod them.

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Getting lots of EAccessViolation: Access violation at address 62149AB5 in module 'd3dx9_33.dll' whenever trying to open .yft/model files

 

EDIT: Right after posting this and trying again, it decides to work..........

Edited by metoxys
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01.png

Today we have learned about the existence of those two plugins for Blender:

 

The first one is – blender_io_GTA5Ped (https://github.com/lucasvinbr/blender_io_GTA5Ped) allows you to import-export of parts of OpenIV's openFormats, focused on ped meshes and information contained in ODD and "children" ODR, .mesh and .skel files.

 

The second one is - Blender_GTA_V_model_importer (https://github.com/LendoK/Blender_GTA_V_model_importer) allows you to import GTA V models to Blender.

 

We don’t know if those will be developed further in the future but just wanted to share them with you because some of you asked about Blender support for openFormats many times.
 

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  • 2 months later...

Is there any support for adding/replacing/deleting of wave(.wav) files inside sound banks of GTA IV/EFLC. And can we edit .dat16/.dat15 files for sound editing?

Edited by BOSSSSS-GG
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  • 2 months later...
darkslq

Hi! My openIV crashes after i look up for file in all of the archives *imgur*
Pastebin with information: *click*
My GTA and openIV are on different disks, but i tried to copy GTA to disk C, and reinstall openIV to relocate GTA, but... it didn't work lol

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junesss
On 5/16/2021 at 11:01 AM, darkslq said:

Hi! My openIV crashes after i look up for file in all of the archives *imgur*
Pastebin with information: *click*
My GTA and openIV are on different disks, but i tried to copy GTA to disk C, and reinstall openIV to relocate GTA, but... it didn't work lol

Absolutely the same problem. Only immediately when you open the application.
On 5/15/2021 at 3:09 PM, Arsen2 said:

OpenIV not working !

https://imgur.com/a/4aEHgBz

https://imgur.com/a/Fd8DSeu

I tried to reinstal it and reload my PC but it is useless

Absolutely the same problem. Only immediately when you open the application.
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  • 2 weeks later...
PorPak

every time when i try to use search for gta 5 in openiv it crashes with this problem "invalid characters in path". How to solve this?

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  • 1 month later...
lpgunit

Is anyone else getting this issue?

uBo0qAJ.png

I am not sure if it's caused by upgrading to Windows 11 or if it's because of the latest GTA V update.

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  • 3 weeks later...

Any idea what cause this and how to fix it? I tried re-installing OIV and it still has this issue

 

https://cdn.discordapp.com/attachments/541512854424256515/873560426317754368/b8529239e758407a7bc39123854ecc37.png

 

Error log:

Time: "20:46:36"
Type: "EPrivilege"
Message: "Privileged instruction"

Additional information:
[Context]
App::Temp=C:\Users\bundi\AppData\Local\Temp\OpenIV_0075A5AD\
Main::ExploreArchiveNode::WorkItem=E:\For Fun\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\
GetSystemDefaultLangID=1033
SysLocale={ DefaultLCID: "14345", PriLangID: "9", SubLangID: "14", FarEast: "True", MiddleEast: "True" }
App::Path=C:\Users\bundi\AppData\Local\New Technology Studio\Apps\OpenIV\
GetThreadLocale=14345 (0x3809)
Game::Platform=pc
Main::ExploreArchiveNode::ParentArchive=E:\For Fun\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\
ApplicationPath=C:\Users\bundi\AppData\Local\New Technology Studio\Apps\OpenIV\
OS=Windows 10 (Version 10.0, Build 0, 64-bit Edition)
Game::ID=IV (GTA IV)
GetSystemDefaultLCID=1033
App::Lang=en_GB
Game::Path=

[Windows]
TMainWindow=OpenIV - GTA IV - [Read only mode]
TActionsModule=ActionsModule
TErrorWindow=OpenIV - Application error


[Exeption]
Exe: 4.0.1.1452 16/07/2020
Address: 0x68A4105D
ClassName: EPrivilege
MessageText: Privileged instruction

 

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  • 4 weeks later...

Can I suggest updating OpenIV to remove EFLC from the selection and have GTAIV include the cutscenes from the episodes.

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  • 3 months later...
LegitimatePride

So... did Rockstar/T2 strike at the OpenIV team again? This kind of silence for an entire year is unusual. 

Edited by LegitimatePride
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