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General OpenIV Discussion and Announcements


GooD-NTS
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why is it when I want to open openIV, I get the update, downloads it, but doesnt seem to install it, it'll just close.. I try to open it up again and it downloads the exact same 20.92 mb update just prior. Try a third, same update. It seems as though its not applying the update itself. Wondering if there is an issue with the program, my computer, the installation. Is anyone else getting this problem?

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01.png


Maintenance update is available for OpenIV 2.9 (Build 909).

Change log:
- We made some changes to provide better support for the latest version of GTA V.

OpenIV Team.

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https://i.imgur.com/hVBVrKJ.png

 

only antivirus I have is windows defender... just tried it to open as admin and still updates as if the update is not taking effect to the program.

Windows 10 x 64, 8 GB RAM, 3tb hard drive

Edited by OpenIV Team
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Wow. What exactly did Rockstar change?

They changed carcols.

 

 

any updates for this update that wont actually update? :lol::lol:

Did you tried to install it with setup?
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Wow. What exactly did Rockstar change?

They changed carcols.

 

As in? Did they change the encryption algorithm or what? I don't think you would have to release an update for OpenIV if they just added some new data into it. And sorry if I'm annoying, I'm just curious.
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They didn't. Rockstar just added new fields on carcols.ymt.

Edited by Mr.Arrow
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<weaponSlot value="-1"/>

<disableProjectileDriveby value="false"/>

<disableDriveby value="false"/>

Edited by _CP_

HHnErXC.png


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<weaponSlot value="-1"/><disableProjectileDriveby value="false"/><disableDriveby value="false"/>

are these the values they added to the carcols.ymt?

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Yes.

HHnErXC.png


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It's related to new upgrades for Smuggler's Run vehicles. New parameters has to be now in each tuning part entry, that's how XML works.

HHnErXC.png


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any updates for this update that wont actually update? :lol::lol:

If ur facing an issue where full installer want to download update? just copy update to c drive and block its inbound/outbound manually then try again.

same thing happen to me the full installer try to download another installer instead of installing openiv.

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Latest version is crashing like crazy 5 out of 10 times it crashes

https://image.prntscr.com/image/du7pKf0fTwK5f5GOfSe10w.png

There is nothing was changed in this area where it crashes for a long time.

So, my only guess why it crashes is your custom windows themes/styles.

Try to check it with default windows theme and if it make changes please tell what are you use to change windows style.

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Hi, may I suggest a feature to replace lines in for example .yamp files? Like you wanna edit the Loddistance values but these ymap files have tons

of lines to edit and it 'replace' would be a savior. Like lod distance is 10.000 and you want to replace them with 5000.

 

Or is there any tool to edit the .ymap?

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@SilverRST

Just extract it to .xml, change what you want and import it back.

HHnErXC.png


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Is there a mod to reload mods folder for test purposes , without restarting the game ?

also is there a way to make gta 5 editable even when its runnin in background?

 

this ways i can test modding faster :)

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I seem to be having an issue regarding Symbolic Links but only in a certain function. As you can see from this image, I currently run six versions of GTAV across three drives and all work fine.

 

foog9rK.jpg

 

However, only one version will let me search the game files. Version 1080 (or whatever is the latest version) runs from the parent folder with no linking involved and that will search fine. But any other version will fail with a EDirectoryNotFoundException: The specified path was not found error.

 

This isn't a critical issue, as I can switch to any version without running it, so I can just switch and search in the latest version. But I just wanted to mention it as I saw that a previous issue with symbolic links had been cured, so thought this might be a fix in a similar manner to that.

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Is there a mod to reload mods folder for test purposes , without restarting the game ?

also is there a way to make gta 5 editable even when its runnin in background?

No. It will require to reload all files in the mods folder which is not quite easy task.

 

 

I seem to be having an issue regarding Symbolic Links but only in a certain function...

We will look into this issue.

 

 

is there an eta on supporting open format of yft cars, dynamic objects ?

We cannot provide any ETA on any functionality.

When it's done.

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02.png


Maintenance update is available for OpenIV 2.9 (Build 910).

Change log:
- We fixed critical issue in carcols.ymt editing

OpenIV Team.

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@OpenIV Team

 

Hello, I have a question and I do not know where I can ask. September 3 was updated Script Hook V. But I noticed that Native Trainer has not been updated and does not have new DLC vehicles etc. Is there a chance to update Native Trainer with new vehicles? Regards

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OpenIV 2.9.1



Today we are releasing OpenIV 2.9.1.

What’s new in OpenIV 2.9.1
Open folder: You now can open folders the same way as archives. Use menu "File > Open folder…" and select folder you want to open. Selected folder will appear at the end of the list in navigation tree.

Delete confirmation dialog: OpenIV will now show you delete configuration dialog, it will help you to avoid accidental removal of game files. You can disable this feature in OpenIV configuration.

Grand Theft Auto V
  • We added support for carvariations.ymt file
  • We added support for vfxvehicleinfo.ymt file
You can edit those files using inbuilt OpenIV Text editor or export them to META/XML format.

Grand Theft Auto IV
  • We fixed an issue where wrong High Level Code was generated in SCO Viewer.
General changes, improvements, and fixes
  • We fixed an issue where it was impossible to use context menu on travel buttons (Back/Forward) when history list contain many items.
  • We fixed an issue where some users might get "Unable to initialize Windows DirectX subsystem" fatal error message.
  • We added ability to use keyboard arrow keys to navigate through shaders information in models viewer.
  • We made minor visual changes in "More information" dialog in models viewer.
  • We fixed an issue where users might see "Confirm edit mode" dialog while creating archive in edit mode.
  • We changed keyboard shortcut for creating new archive from "Ctrl + N" to "Ctrl + Shift + N".
  • We added ability to use "Ctrl + N" keyboard shortcut for creating new archive in current location (Same as "Ctrl + D" for folder).
  • We fixed an issue where status bar does not updates when items are added or removed.
  • We fixed an issue resulting in unexpected behavior when double-clicking on group header in file list.
  • You now can use "Shift + Delete" keyboard shortcut for permanently deleting files while using Recycle Bin (This works for files on disk not for files in archives).
  • We fixed an issue resulting in "Edit mode" button become disabled in specific scenario.
  • We improved support for Junctions or Symbolic links. You now will be able to use global search while your game folder is Symbolic links.
  • We changed the way how Size column is displayed in file list. Now it works just like Windows File Explorer.
  • Some more changes was made, they are minor or are not worthy of mention.
You can find change log on our bug-tracker here.

UI Localization
We have written an instruction how to translate OpenIV into your own language and we are calling for you to do so. You can find the localization guide here on GitHub. As for existing localizations you can find list of differences between 2.9 and 2.9.1 here.

downloadOIV.png

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are you guys working on supporting audio configuration files? because this might let us add more music to radio stations.

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