Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (91,695 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

GooD-NTS

General OpenIV Discussion and Announcements

Recommended Posts

aacclapd

ok GooD-NTS.i understand. icon14.gif

Share this post


Link to post
Share on other sites
Garju67

Hey Good, any OFT support planned ? biggrin.gif

Share this post


Link to post
Share on other sites
jpm1

what about a "placement search" option in wdr/wft context menu . it would be 2 clicks against 10 actually (i counted smile.gif )

Share this post


Link to post
Share on other sites
Jestic

 

Hey Good, any OFT support planned ? biggrin.gif

OAD is first. tounge.gif

 

Parallax shader is weird, it moves.

 

Share this post


Link to post
Share on other sites
lpgunit

Well, parallax maps do shift texture coordinates depending on the angle, but from what it seems it might be overdoing it.

Share this post


Link to post
Share on other sites
GooD-NTS

 

Hey Good, any OFT support planned ? biggrin.gif
OAD is first. tounge.gif
The both (animations *.OAD/WAD and fragments *.OFT/WFT) formats are almost on the same progress. Both was started to develop a long time ago, both have some success and some issues. And I really don't know which will be finished first. At last few weeks I don't had a much time to spend to OpenIV, so the here is no progress right now.

 

what about a "placement search" option in wdr/wft context menu . it would be 2 clicks against 10 actually (i counted smile.gif )
Can you please make a ticket in our Bug tracker to make sure I not forget about this feature.

Share this post


Link to post
Share on other sites
jpm1

 

Can you please make a ticket in our Bug tracker to make sure I not forget about this feature.

 

thanks for all your efforts

Share this post


Link to post
Share on other sites
GooD-NTS

Just a small screen from new version.

user posted image

Share this post


Link to post
Share on other sites
jpm1

Awesome !!

Share this post


Link to post
Share on other sites
jpm1

at such level it's not programming anymore , it's art user posted image

Share this post


Link to post
Share on other sites
GooD-NTS

OpenIV - Find location

 

 

Share this post


Link to post
Share on other sites
Garju67

wow.gif

Props to OpenIV team for this new feature ! icon14.gif

Share this post


Link to post
Share on other sites
GooD-NTS

 

at such level it's not programming anymore , it's art user posted image
Programming always been some kind of art for me smile.gif

 

 

wow.gif

Props to OpenIV team for this new feature ! icon14.gif

It was jpm1 idea, I've just made it real smile.gif

Share this post


Link to post
Share on other sites
aacclapd

i hope it will be support for ped paths soon confused.gif .

Share this post


Link to post
Share on other sites
aacclapd
OpenIV - Find location

 

 

Real Nice! a very useful feature for OPEN IV. smile.gif

Share this post


Link to post
Share on other sites
aacclapd

GooD, did you released the 1.2 version? if you did, update dont show up in the start up menu confused.gif

Share this post


Link to post
Share on other sites
GooD-NTS

 

aacclapd, no the 1.2 version is not release yet. We need to make some more features now.

Share this post


Link to post
Share on other sites
nkjellman

Has anyone ever seen this "Ghost Road" glitch/easter egg?

user posted image

 

user posted image

 

user posted image

I'm posting this because I found it, and I haven't seen anyone post it anywhere else.

 

The texture only shows up on surrounding objects, and the boat, but not on the water.

 

Thought I would post this in here encase GooD-NTS has something technical to say about it. My guess is its ether an easter egg or a falsely placed object that was supposed to be on the road to add texture variation.

Share this post


Link to post
Share on other sites
jpm1

i've been there several times and never saw this . GTA IV is realism based so i think you have very likely a corrupted file somewhere , maybe a savegame . sometimes i get strange results too when testing from a savegame . then when i start from beginning everything goes fine . i don't see what it has to be with OIV ??

Share this post


Link to post
Share on other sites
aacclapd
aacclapd, no the 1.2 version is not release yet. We need to make some more features now.

ok, thanks. i thought it was released, my bad sad.gif

Share this post


Link to post
Share on other sites
aacclapd
i've been there several times and never saw this . GTA IV is realism based so i think you have very likely a corrupted file somewhere , maybe a savegame . sometimes i get strange results too when testing from a savegame . then when i start from beginning everything goes fine . i don't see what it has to be with OIV ??

yes, thats true, i had a strange issue too, near the jamaicans club in schottler.

one instance of an img was suddenly appearing in the middle of the street with no collisions.

2 weeks after that, the instance dissapeared and now the game crashes when i get to this point.

 

this is the bad part of having a moddable game and enjoying it confused.gif

Share this post


Link to post
Share on other sites
nkjellman

 

i've been there several times and never saw this . GTA IV is realism based so i think you have very likely a corrupted file somewhere , maybe a savegame . sometimes i get strange results too when testing from a savegame . then when i start from beginning everything goes fine . i don't see what it has to be with OIV ??

yes, thats true, i had a strange issue too, near the jamaicans club in schottler.

one instance of an img was suddenly appearing in the middle of the street with no collisions.

2 weeks after that, the instance dissapeared and now the game crashes when i get to this point.

 

this is the bad part of having a moddable game and enjoying it confused.gif

I have the game on PC, Xbox 360, and PS3. Its there on all versions of the game, IV, TLAD, TBoGT, Single Player, and Multi Player. The ghostly texture is there on all versions.

Share this post


Link to post
Share on other sites
jpm1

if you can find which objects that texture belongs too you can reaffect some new textures to the said objects in the map ide . and replace that buggy texture with a transparent one . unless it's an easter egg but i have some doubts about that

Share this post


Link to post
Share on other sites
aacclapd
I have the game on PC, Xbox 360, and PS3. Its there on all versions of the game, IV, TLAD, TBoGT, Single Player, and Multi Player. The ghostly texture is there on all versions.

the game in xbox and ps3 never crash. thats the good point of the consoles.

of course the ghostly texture is in all version, map files are the same in all of them.

Share this post


Link to post
Share on other sites
GooD-NTS

OpenIV - "Open file in" feature (tools)

 

 

Share this post


Link to post
Share on other sites
Jestic
OpenIV - "Open file in" feature (tools)

 

 

Good, but now lies the question, can we open it within windows? So .WDR is linked to OpenIV, which opens the model viewer.

Share this post


Link to post
Share on other sites
GooD-NTS

 

Has anyone ever seen this "Ghost Road" glitch/easter egg?

http://img838.imageshack.us/img838/1301/screenshot223921.png

 

http://img805.imageshack.us/img805/9960/screenshot221901.png

 

http://img440.imageshack.us/img440/4995/screenshot222507.png

I'm posting this because I found it, and I haven't seen anyone post it anywhere else.

 

The texture only shows up on surrounding objects, and the boat, but not on the water.

 

Thought I would post this in here encase GooD-NTS has something technical to say about it. My guess is its ether an easter egg or a falsely placed object that was supposed to be on the road to add texture variation.

I think it is just a bug, nothing more.

 

 

Good, but now lies the question, can we open it within windows? So .WDR is linked to OpenIV, which opens the model viewer.

No.

Share this post


Link to post
Share on other sites
aacclapd

NIICEEEE. smile.gif

Share this post


Link to post
Share on other sites
GooD-NTS

In OpenIV 1.2 you will able to find any parked vehicles by using Placement search.

 

user posted image

 

user posted image

Share this post


Link to post
Share on other sites
aacclapd
In OpenIV 1.2 you will able to find any parked vehicles by using Placement search.

 

user posted image

 

user posted image

What? Really? oh god. You are doing a great work, guys. smile.gif

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.