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HippieCommunist

[IV]Bullet Time

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HippieCommunist

hey guys check my simple mod that makes AMAZING effects ingame:

 

VERSION 2:

 

---------- GTA IV Alice "BulletTimee"  -------------------- © HippieCommunist 2008 ------------ BT key is TAB--global variablesPLAYER_ID, PLAYER_INDEX, PLAYER_CHAR, SAVEDONE, TIMER = 0function InitScript()-- blah-blah-blahWait(10000)endfunction WaitForPlayerPoolCreation()while (IsPlayerPoolCreated() == 0) do  Wait(2000)endendfunction WaitForValidPlayer()PLAYER_CHAR = 0repeat  CallNative("GET_PLAYER_ID")PLAYER_ID = GetIntResult()if (PLAYER_ID >= 0) then PushInt(PLAYER_ID) CallNative("CONVERT_INT_TO_PLAYERINDEX") PLAYER_INDEX = GetIntResult() PushInt(PLAYER_INDEX)    PushVarPtr() CallNative("GET_PLAYER_CHAR") PLAYER_CHAR = GetIntParam(1) if (PLAYER_CHAR <= 0) then   Wait(1000) end  enduntil (PLAYER_CHAR > 0)  endfunction more()if (IsKeyPressed(9) == 1) thenPushFloat(0.3)CallNative("SET_TIME_SCALE")Wait(3000)elseWait(100)endendfunction more2()if (IsKeyPressed(9) == 1) thenPushFloat(0.2)CallNative("SET_TIME_SCALE")Wait(10000)elseWait(100)endendfunction main()InitScript()while true do  if (IsKeyPressed(9) == 1) then WaitForPlayerPoolCreation()    WaitForValidPlayer()    if (IsKeyPressed(9) == 1) thenPushInt(1)CallNative("SET_GRAVITY_OFF")PushFloat(0.6)CallNative("SET_TIME_SCALE")Wait(500)PushFloat(0.4)CallNative("SET_TIME_SCALE")Wait(2000)more()more()more()more2()more()PushFloat(0.6)CallNative("SET_TIME_SCALE")Wait(500)PushInt(0)CallNative("SET_GRAVITY_OFF")Wait(500)PushFloat(1.0)CallNative("SET_TIME_SCALE") end  end  Wait(300)endend-- startmain();

 

 

press TAB to enter bullet time and start NaturalMotion shooting, the gravity effects look REALLY matrixy... inlove.gif

and also you can use the bullet time to jump higher and get longer roll-out-of-car's!

 

UPDATE:

now you have more controllable (yet still less cheatable) Bullet Time.

keep pressing TAB to extend a BT session to additional modes turn.gif

 

VIDEO:

 

 

 

every1 who had slowdowns should try this version.

Edited by HippieCommunist

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Killuminati91

i like it wink.gif But it shouldnt just end after an amount of time, it should end when you press the button again.

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HippieCommunist

 

i like it wink.gif But it shouldnt just end after an amount of time, it should end when you press the button again.

nah man.. the higher jumps make it really unrealistic and most of the game becomes way off balance and easy.

 

i also made the weapons MUCH stronger so they kill you in 3 bullets, so this balances things out and makes the game intense!

running ppl over with the bullet time is nothing like it was before... biggrin.gif

 

did i mentioned it dosnt lag or anything? ^^

Edited by HippieCommunist

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DareYokel

Can someone make a video. I really want to see how this works smile.gif

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Glumok

Really fun ! Max Payne is (almost) back, hehe

Too bad we can't dive.

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HippieCommunist

the side-roll does its job for now turn.gif

 

and i feel that ppl want more ragdolly flights and easily grabing cars that hit you ^^

so im thinkin of making another '~' key function for longer BT but thats completly cheating... sigh.gif

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Alexander Blade

can u post somehow without this "a"

 

    Wait(1000)  end  end

 

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HippieCommunist

4 |/| B O??

 

i dunno, this worx!

 

...or u ment to say f*cking A?!

 

edit* - im upping on U2B right now... damn adsl upload speedz notify.gif

Edited by HippieCommunist

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nlitement

Ten minutes already, come ooonoeofneoff 0dFSD=(((

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HippieCommunist

 

Ten minutes already, come ooonoeofneoff 0dFSD=(((

make sure u have only this Lua script installed maybe... bored.gif

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FunGt

The video doesnt work.

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HippieCommunist

yes it does!

 

oh and Alexander BLade i got what u were trying to say, must have edit corrupted... =\ sry bout that!

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zeerox

Thanks, as I can assign other key to start it?

 

other, no with tab. THX

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Killuminati91

btw this is the ultimate script for free running. If you think that you wont make the jump, just activate slow mo and youll jump a little bit further

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skaarlaw

haha sweet mod, nice work ^^

it may be a step forward to the idea of toggleable ragdoll physics?

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TiTaN31

Where is download link.I dont know lua script.

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aceship

It will Be Fun If You Use A Weapon That Can Use Dir_steam Explosion, It Was A High Jump And Cool When Using This Script, Iam Using The Superman That Can touch Explosion Thought It Can Dies SomeTimes

 

ToggleAble Bullettime :

Change The Function Main With This

function main()

InitScript()

while true do

  if (IsKeyPressed(4) == 1) then

  WaitForPlayerPoolCreation()

      WaitForValidPlayer()

PushInt(1)

CallNative("SET_GRAVITY_OFF")

Wait(100)

PushFloat(0.6)

CallNative("SET_TIME_SCALE")

Wait(1000)

PushFloat(0.3)

CallNative("SET_TIME_SCALE")

Wait(3000)

PushFloat(0.2)

CallNative("SET_TIME_SCALE")

end

if (IsKeyPressed(8) == 1) then

  WaitForPlayerPoolCreation()

      WaitForValidPlayer()

PushFloat(0.5)

CallNative("SET_TIME_SCALE")

PushInt(0)

CallNative("SET_GRAVITY_OFF")

Wait(1000)

PushFloat(0.75)

CallNative("SET_TIME_SCALE")

Wait(1000)

PushFloat(1.0)

CallNative("SET_TIME_SCALE")

Wait(1000)

  end 

end

end

 

Middle Mouse Button To Bullettime, Backspace To Turn it off

I use Bullet time with Timer ( The Original one0

When I use It On Ship , It Fly Like Always

Edited by aceship

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HippieCommunist

yeah i noticed the boats are flying kinna... dunno how to bypass it tough it can be pretty fun ^^

i try to leave the game as realistic as i can, but after completing the story... alittle spice can never hurt wink.gif

 

for any1 who's waiting from a download link, DONT!

atleast pay ur respect and learn the basix of LUA and how to use Alice...

 

thanx for creating Alice Alex!

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DareYokel

WOW, thanks for uploading that video. That's some Matrix sh*t right there. I hope someone makes a real Matrix mode for GTA4. With Euphoria it would be awesome smile.gif

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skaarlaw
for any1 who's waiting from a download link, DONT!

atleast pay ur respect and learn the basix of LUA and how to use Alice...

the basics as in copy-pasting into notepad and saving as bullettime.lua... it's suprising how many people don't even get that basic _common_sense_

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Foogooman

This script makes my game run slow.

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aceship

What is this link for

And what slow,fps or gameplay?

if gameplay it was the script do, for get a time to aim and shoot

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HippieCommunist
This script makes my game run slow.

LOOOOL inlove.gifinlove.gifinlove.gif

 

and the common sense part was 100% right...

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HippieCommunist

 

WOW, thanks for uploading that video. That's some Matrix sh*t right there. I hope someone makes a real Matrix mode for GTA4. With Euphoria it would be awesome smile.gif

we need to start a team...

double MP7s in Euphoria might be the ticket =]

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Chunk3y

Could you release a version without the zero gravity?

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HippieCommunist

 

Could you release a version without the zero gravity?

sure mate here ya go:

 

 

---------- GTA IV Alice "BUllet Time" script example -------------------- © HippieCommunist 2008 ------------ Save key is TAB--global variablesPLAYER_ID, PLAYER_INDEX, PLAYER_CHAR, SAVEDONE, TIMER = 0function InitScript()-- blah-blah-blahWait(10000)endfunction WaitForPlayerPoolCreation()while (IsPlayerPoolCreated() == 0) do  Wait(2000)endendfunction WaitForValidPlayer()PLAYER_CHAR = 0repeat  CallNative("GET_PLAYER_ID")PLAYER_ID = GetIntResult()if (PLAYER_ID >= 0) then PushInt(PLAYER_ID) CallNative("CONVERT_INT_TO_PLAYERINDEX") PLAYER_INDEX = GetIntResult() PushInt(PLAYER_INDEX)    PushVarPtr() CallNative("GET_PLAYER_CHAR") PLAYER_CHAR = GetIntParam(1) if (PLAYER_CHAR <= 0) then   Wait(1000) end  enduntil (PLAYER_CHAR > 0)  endfunction main()InitScript()while true do  if (IsKeyPressed(9) == 1) then WaitForPlayerPoolCreation()      WaitForValidPlayer()Wait(100)PushFloat(0.6)CallNative("SET_TIME_SCALE")Wait(1000)PushFloat(0.3)CallNative("SET_TIME_SCALE")Wait(7000)PushFloat(0.6)CallNative("SET_TIME_SCALE")Wait(1000)PushFloat(0.75)CallNative("SET_TIME_SCALE")Wait(1000)PushFloat(1.0)CallNative("SET_TIME_SCALE")Wait(1000)  end  endend-- startmain();

 

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aceship

Ah, Lose In Internet Speed

The Toogle one

 

---------- GTA IV Alice "BUllet Time" script example ----------

---------- © HippieCommunist 2008 ----------

-- Save key is TAB

--global variables

PLAYER_ID, PLAYER_INDEX, PLAYER_CHAR, SAVEDONE, TIMER = 0

 

function InitScript()

-- blah-blah-blah

Wait(10000)

end

 

function WaitForPlayerPoolCreation()

while (IsPlayerPoolCreated() == 0) do

  Wait(2000)

end

end

 

function WaitForValidPlayer()

PLAYER_CHAR = 0

repeat

  CallNative("GET_PLAYER_ID")

PLAYER_ID = GetIntResult()

if (PLAYER_ID >= 0) then

  PushInt(PLAYER_ID)

  CallNative("CONVERT_INT_TO_PLAYERINDEX")

  PLAYER_INDEX = GetIntResult()

  PushInt(PLAYER_INDEX)

    PushVarPtr()

  CallNative("GET_PLAYER_CHAR")

  PLAYER_CHAR = GetIntParam(1)

  if (PLAYER_CHAR <= 0) then

    Wait(1000)

  end 

end

until (PLAYER_CHAR > 0) 

end

 

function main()

InitScript()

while true do

  if (IsKeyPressed(4) == 1) then

  WaitForPlayerPoolCreation()

      WaitForValidPlayer()

Wait(100)

PushFloat(0.6)

CallNative("SET_TIME_SCALE")

Wait(1000)

PushFloat(0.3)

CallNative("SET_TIME_SCALE")

Wait(3000)

PushFloat(0.2)

CallNative("SET_TIME_SCALE")

end

if (IsKeyPressed(8) == 1) then

  WaitForPlayerPoolCreation()

      WaitForValidPlayer()

PushFloat(0.5)

CallNative("SET_TIME_SCALE")

Wait(1000)

PushFloat(0.75)

CallNative("SET_TIME_SCALE")

Wait(1000)

PushFloat(1.0)

CallNative("SET_TIME_SCALE")

Wait(1000)

  end 

end

end

 

 

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Foogooman

Of course I meant it made my framerate slow. Of course the gameplay is supposed to be slower. Even when the script isn't actively running, my framerat takes a big hit.

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HippieCommunist

dude im almost certain it dosnt, i played for like... 2 hours

u sure ure using NOTHING BUT my .lua?? mercie_blink.gif

^^

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