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orbits in editor


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Well it needs its time to get used to the orbit and camera rotates. You cannot change from player sight to free sight and make an orbit it wont work. So you should use free sight to free sight and player sight to player sight. One thing i really would like to have improved is the distance of the free view to the character. This would really improve the camera work for me and makes it easier and faster to make action scenes.

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