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Help me run GTA IV on high texture detail


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Hi, when running GTA IV on high texture detail, most of the background textures do not load in straight away (or some appear very blurry) and may take up to 30 seconds to be shown. Textures include buildings, posts and roads as shown in the screenshots below:

 

Screenshot 1

 

Screenshot 2

 

After doing some commandline.txt tweaks as shown here:

 

 

-fullscreen–novblank-norestrictions-nomemrestrict

 

 

The game runs really smooth (35-50fps) with details on high (over 60 draw distance etc) and textures appear much faster than without the tweak, but objects and textures now pop up at you out of no where and many of the textures still take a while to load.

 

When adding "-availablevidmem 1.95" (anything over 2.0 crashes my game when Niko leaves his appartment room) to the commandline.txt file, the textures load in fast and good but the frame rates are not smooth. Often it would go from 25 to 15fps and major stuttering appears. Lowering things like draw distance and draw detail from say 60 to 25 does not improve the fps much at all, with only 1 or 2fps difference. However the game still stutters often...

 

When I turn textures to medium, the game runs extremely well at very high draw distances and hardly any stutter but of course, the textures look blurry now.

 

I have read many threads on this forum and I am not sure what I can do. Any ideas? Specs are in my sig and I use 180.84 drivers.

Edited by gohan2091
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You have a 512mb 8800, thats NOT really good for high textures.

 

High requires about 600mb of V-RAM, more depending on the resolution and draw distance, putting that on a 512mb card will cause it to constantly swap out textures, leave it on medium. sarcasm.gif

 

EDIT: as for medium looking blurry, increase the rendering quality, that controls the texture filtering level, high or highest should be sufficient to avoid blurry textures.

 

You have a 512mb 8800, thats NOT really good for high textures.

 

 

Most high end cards such as the 8800 use Turbo-Cache though, meaning that the card uses some of the system memory to help load up big textures and such.

 

So the 8800 shouldn't be the problem, if it was the problem his game wouldn't run as fast as it does.

 

 

OP: how much RAM do you have? That may be your problem, I suggest 4gb for a game like this, and seeing that 4gb isn't too expensive these days it may be worth the upgrade anyway.

You have a 512mb 8800, thats NOT really good for high textures.

 

 

Most high end cards such as the 8800 use Turbo-Cache though, meaning that the card uses some of the system memory to help load up big textures and such.

 

So the 8800 shouldn't be the problem, if it was the problem his game wouldn't run as fast as it does.

 

 

OP: how much RAM do you have? That may be your problem, I suggest 4gb for a game like this, and seeing that 4gb isn't too expensive these days it may be worth the upgrade anyway.

The card still has to constantly swap them in and out of the GPU to render them though its not adding ram to the video card, simply a quick dirty hack. dozingoff.gif

my specs:

 

q6600 2.4 ghz

2 gb of ram

9800gt 512 mb

winxp sp3

 

I know to good your problem because of my 512 v-ram card.

 

programs like: "memturbo" fixed me this problems for 15-20 minuts (search this program on the forum for good reset of it).

In addition the program "cacheboost" helped my gpu with the loading time.

 

for you this programs may help more then me as a result of your "super-pc".

 

and dude your card is a real bottleneck for this bad ported game. looks like you have 300$-400$ for new card.

 

note: remember that you are not alone... tounge2.gif

You have a 512mb 8800, thats NOT really good for high textures.

 

 

Most high end cards such as the 8800 use Turbo-Cache though, meaning that the card uses some of the system memory to help load up big textures and such.

 

So the 8800 shouldn't be the problem, if it was the problem his game wouldn't run as fast as it does.

 

 

OP: how much RAM do you have? That may be your problem, I suggest 4gb for a game like this, and seeing that 4gb isn't too expensive these days it may be worth the upgrade anyway.

high end?

 

turbo cache?

 

i think you'll probably find its the other way around mate

 

cheap cards use turbo cache to get away with less onboard memory.

To MasterK:

you so full of sh*t, 512 MB of Vram on 8800's may be good for average game smile.gif . GTA IV with it's memory leak want to use almost 1500 MB of v-ram devil.gif for high text and res adding 70-100 to the draw distance bar.

 

In the last september I bought 9800gt 512 MB, I tought than that the card will be good enought for 1.5-2 years blush.gif .

only the $hitty gta iv port cause problems cryani.gificon13.gif .

Edited by ron123
BigSlongsDaddy

hello buddy put this in your command line -availablevidmem 1.3 (1.0 = 512mb of vid memory 2.0 = 1gb of vid memory ) this should help load up the textures but if you start geting stutter just lower it to something like 1.1 or 1.0.

To MasterK:

you so full of sh*t, 512 MB of Vram on 8800's may be good for average game smile.gif . GTA IV with it's memory leak want to use almost 1500 MB of v-ram devil.gif for high text and res adding 70-100 to the draw distance bar.

 

In the last september I bought 9800gt 512 MB, I tought than that the card will be good enought for 1.5-2 years blush.gif .

only the $hitty gta iv port cause problems cryani.gificon13.gif .

well the game sure has a lot of bugs, but I wouldn't call sh*tty port on it requiring 600MB of video RAM to store the 600MB of data the high resolution textures demand. you need a video card with more than 512MB to turn on high textures. deal with it. besides, the game is perfectly enjoyable with medium textures. and I should know, that's how I'm playing it. sure, I would love to put the texture slider on high, but it'll have to wait until I buy a new graphics card.

long story short: there are tons of things to complain about in GTA4 PC, video memory requirements isn't one of them. fitting 600MB of video data on a 512MB video card is not possible. period. you can trick the game into thinking you have more, making it use some of your system RAM, which is much slower, but my advice would be to enjoy the game on the settings your computer supports and buy a better graphics card later on.

To MasterK:

you so full of sh*t, 512 MB of Vram on 8800's may be good for average game smile.gif . GTA IV with it's memory leak want to use almost 1500 MB of v-ram devil.gif for high text and res adding 70-100 to the draw distance bar.

 

In the last september I bought 9800gt 512 MB, I tought than that the card will be good enought for 1.5-2 years blush.gif .

only the $hitty gta iv port cause problems cryani.gificon13.gif .

Shut the help up you stupid moron,

 

/Learn to computer.

People here say textures take longer to load because I have a 512mb card, but on my dads PC at high texture detail, his texture load very fast and he has a 512mb card too (9600GT). His game runs slower than mine frame rate wise because he only has an AMD Athlon 4200+ dual core but why does he not have texture problems and I do?

 

I have 4GB of RAM, can I use this along with the 512mb on my 8800GTS 512?

 

Another odd thing is on my dads PC, GTA runs smoother on high texture detail than it does on medium texture detail... how is this so?

I also have a 512mb 9600gt card, combined with pentium D 2.8 Ghz cpu and 4 GB of ram.

Im using -availabevidmem 1.4 and that's it, im not using other command.

I'm playing the game at high texture, highest rendering detail, and lowest setting for shadow, detail distance, etc.

The game run perfectly fine, i've never had any crash and missing texture.

But i still have to struggle with the low framerate i'm having.

I got 10-20 at daylight (mostly < 15), and 10-30 at night.

I have a quad core 9600, 4gb RAM, and a 1gb ATI 4870 and I can never finish a gaming session with high textures, the game always crashes and tells me I'm out of video memory, even though the resources page shows 812/1011mb being used. The frame rate isn't too great either, I'd wager it never goes above 25fps when I'm outside driving. Especially in the areas of the city where there are larger buildings and a lot of stuff going on.

 

And no matter how many recommendations you get from people, all the "expert" opinions thrown around here, there is only one undeniable truth:

 

The game is just not a very good port. It needs a patch. Period.

 

People here say textures take longer to load because I have a 512mb card, but on my dads PC at high texture detail, his texture load very fast and he has a 512mb card too (9600GT). His game runs slower than mine frame rate wise because he only has an AMD Athlon 4200+ dual core but why does he not have texture problems and I do?

 

I have 4GB of RAM, can I use this along with the 512mb on my 8800GTS 512?

 

Another odd thing is on my dads PC, GTA runs smoother on high texture detail than it does on medium texture detail... how is this so?

There's the weird thing , mine runs better when I have just about hit the in-game limiter, it gives me 1024 available, Auto settings use 468 of that, if I bump it all up to 10 less than the maximum available ram on gfx card then it seems to work better.......

 

Didn't mention it before, was too weird to put in public forum, you and your Dad are not alone.....

 

All PC's have different software on them, some seem to really mess with game's performance....

 

Patch needed I guess...(proper one this time I hope!!!)

Edited by Cornkid

 

Hi, when running GTA IV on high texture detail, most of the background textures do not load in straight away (or some appear very blurry) and may take up to 30 seconds to be shown. Textures include buildings, posts and roads as shown in the screenshots below:

 

Screenshot 1

 

Screenshot 2

 

After doing some commandline.txt tweaks as shown here:

 

 

-fullscreen–novblank-norestrictions-nomemrestrict

 

 

The game runs really smooth (35-50fps) with details on high (over 60 draw distance etc) and textures appear much faster than without the tweak, but objects and textures now pop up at you out of no where and many of the textures still take a while to load.

 

When adding "-availablevidmem 1.95" (anything over 2.0 crashes my game when Niko leaves his appartment room) to the commandline.txt file, the textures load in fast and good but the frame rates are not smooth. Often it would go from 25 to 15fps and major stuttering appears. Lowering things like draw distance and draw detail from say 60 to 25 does not improve the fps much at all, with only 1 or 2fps difference. However the game still stutters often...

 

When I turn textures to medium, the game runs extremely well at very high draw distances and hardly any stutter but of course, the textures look blurry now.

 

I have read many threads on this forum and I am not sure what I can do. Any ideas? Specs are in my sig and I use 180.84 drivers.

I'm afraid the 512MB frame buffer is what is limiting you. My card has 768MB of VRAM and I am able to run high textures but am limited to 20 on the draw distance for it to be playable still.

 

Yes you have a powerful PC but unfortunately GTA IV demands more. To max this game out you need a video card with 1.5GB+ of VRAM and currently there are no such cards available in the desktop market.

 

 

You have a 512mb 8800, thats NOT really good for high textures.

 

 

Most high end cards such as the 8800 use Turbo-Cache though, meaning that the card uses some of the system memory to help load up big textures and such.

 

So the 8800 shouldn't be the problem, if it was the problem his game wouldn't run as fast as it does.

 

 

OP: how much RAM do you have? That may be your problem, I suggest 4gb for a game like this, and seeing that 4gb isn't too expensive these days it may be worth the upgrade anyway.

 

None of the high end Nvidia cards use TurboCache. That's strictly for the budget 6200 cards. I actually have a BFG Tech 6200 OC TurboCache in an old PC. It's so weak.

 

Nvidia 6200 TurboCache

Edited by Pixelated

"I'm afraid the 512MB frame buffer is what is limiting you. My card has 768MB of VRAM and I am able to run high textures but am limited to 20 on the draw distance for it to be playable still.

 

Yes you have a powerful PC but unfortunately GTA IV demands more. To max this game out you need a video card with 1.5GB+ of VRAM and currently there are no such cards available in the desktop market."

 

Valid post, not after a flame war, just wish R* had mentioned that on recommended pc specs, SHEESH.......

I only have a mere 8500 GT, which has 1024 Vram, FPS are poor, but I am happy to suffer that as the detail in game is amazing......

 

I have a quad core 9600, 4gb RAM, and a 1gb ATI 4870 and I can never finish a gaming session with high textures, the game always crashes and tells me I'm out of video memory, even though the resources page shows 812/1011mb being used.   The frame rate isn't too great either, I'd wager it never goes above 25fps when I'm outside driving.  Especially in the areas of the city where there are larger buildings and a lot of stuff going on.  

 

And no matter how many recommendations you get from people, all the "expert" opinions thrown around here, there is only one undeniable truth:

 

The game is just not a very good port.  It needs a patch.  Period.

man. you should get much more from your specs.

with my low specs I am getting much more then you!!!

 

my specs:

I have:

q6600 2.4

2 gb ram

9800gt 512 mb

win xp sp3

 

Statistics

Average FPS: 32.80

Duration: 37.43 sec

CPU Usage: 53%

System memory usage: 74%

Video memory usage: 100%

 

Graphics Settings

Video Mode: 1280 x 1024 (75 Hz)

Texture Quality: High

Render Quality: Highest

View Distance: 100

Detail Distance: 100

 

Hardware

Microsoft Windows XP Professional

Service Pack 3

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.00

Audio Adapter: Realtek HD Audio output

Intel® Core2 Quad CPU Q6600 @ 2.40GHz

 

File ID: benchmark.cli

 

 

give me your specs and benchmark and I give you good answer.

 

It may be:

old driver version

no patch

no use of high priority on task manager for gta iv

memory leak (programs like: "memturbo" "cacheboost" may solve it)

low v-ram (letting the game use you ram as extra v-ram should help you)

 

your frames rate is horrible for your specs!!!

Edited by ron123
I have a quad core 9600, 4gb RAM, and a 1gb ATI 4870 and I can never finish a gaming session with high textures, the game always crashes and tells me I'm out of video memory, even though the resources page shows 812/1011mb being used.   The frame rate isn't too great either, I'd wager it never goes above 25fps when I'm outside driving.  Especially in the areas of the city where there are larger buildings and a lot of stuff going on.  

 

And no matter how many recommendations you get from people, all the "expert" opinions thrown around here, there is only one undeniable truth:

 

The game is just not a very good port.  It needs a patch.  Period.

man. you should get much more from your specs.

with my low specs I am getting much more then you!!!

 

my specs:

I have:

q6600 2.4

2 gb ram

9800gt 512 mb

win xp sp3

 

Statistics

Average FPS: 32.80

Duration: 37.43 sec

CPU Usage: 53%

System memory usage: 74%

Video memory usage: 100%

 

Graphics Settings

Video Mode: 1280 x 1024 (75 Hz)

Texture Quality: High

Render Quality: Highest

View Distance: 100

Detail Distance: 100

 

Hardware

Microsoft Windows XP Professional

Service Pack 3

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.00

Audio Adapter: Realtek HD Audio output

Intel® Core2 Quad CPU Q6600 @ 2.40GHz

 

File ID: benchmark.cli

 

 

give me your specs and benchmark and I give you good answer.

 

It may be:

old driver version

no patch

no use of high priority on task manager for gta iv

memory leap (programs like: "memturbo" "cacheboost" may solve it)

low v-ram (letting the game use you ram as extra v-ram should help you)

 

your frames rate is horrible for your specs!!!

You are to be commended for your offer of help, I wish you and the OP luck....

 

I am starting to feel that this game is affected by all sorts of things not just pc/GFX power...

 

even terminating all background progs (enditall) doesn't help....

 

I upgraded, defragged, spit and polished everything, to no avail....

 

(sorry, didn't mean to take thread over, you may be able to help him, driver updates are always a good start, although I got less performance off the new Nvidia ones !!)

I have a quad core 9600, 4gb RAM, and a 1gb ATI 4870 and I can never finish a gaming session with high textures, the game always crashes and tells me I'm out of video memory, even though the resources page shows 812/1011mb being used.   The frame rate isn't too great either, I'd wager it never goes above 25fps when I'm outside driving.  Especially in the areas of the city where there are larger buildings and a lot of stuff going on.  

 

And no matter how many recommendations you get from people, all the "expert" opinions thrown around here, there is only one undeniable truth:

 

The game is just not a very good port.  It needs a patch.  Period.

man. you should get much more from your specs.

with my low specs I am getting much more then you!!!

 

my specs:

I have:

q6600 2.4

2 gb ram

9800gt 512 mb

win xp sp3

 

Statistics

Average FPS: 32.80

Duration: 37.43 sec

CPU Usage: 53%

System memory usage: 74%

Video memory usage: 100%

 

Graphics Settings

Video Mode: 1280 x 1024 (75 Hz)

Texture Quality: High

Render Quality: Highest

View Distance: 100

Detail Distance: 100

 

Hardware

Microsoft Windows XP Professional

Service Pack 3

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.00

Audio Adapter: Realtek HD Audio output

Intel® Core2 Quad CPU Q6600 @ 2.40GHz

 

File ID: benchmark.cli

 

 

give me your specs and benchmark and I give you good answer.

 

It may be:

old driver version

no patch

no use of high priority on task manager for gta iv

memory leak (programs like: "memturbo" "cacheboost" may solve it)

low v-ram (letting the game use you ram as extra v-ram should help you)

 

your frames rate is horrible for your specs!!!

No, you're wrong. And I'll tell you why you're wrong.

 

You're running the game at 1280 x 1024 resolution, and I'm playing at 1920 x 1080. On a 1080p native resolution 46" HDTV. If I ran the game at that resolution, I have no doubts my frame rate would be much higher. And about all these things:

 

old driver version - I have the newest catalyst driver installed

no patch - Patch is installed

no use of high priority on task manager for gta iv - I've set it to high priority and my taskbar has exactly 1 icon in it whenever I have my PC on. Trust me I know how to have a computer running at peak performance. I've been putting them together since 486 DX2/66 computers were top of the line.

memory leak (programs like: "memturbo" "cacheboost" may solve it) - at best, this could solve the crash problem. Isn't going to significantly increase performance any.

low v-ram (letting the game use you ram as extra v-ram should help you) - low vram? I wasn't aware 1gb of vram is considered low now.

 

I REPEAT: This is a poor port, and needs a patch. Period.

 

I have a quad core 9600, 4gb RAM, and a 1gb ATI 4870 and I can never finish a gaming session with high textures, the game always crashes and tells me I'm out of video memory, even though the resources page shows 812/1011mb being used.   The frame rate isn't too great either, I'd wager it never goes above 25fps when I'm outside driving.  Especially in the areas of the city where there are larger buildings and a lot of stuff going on.  

 

And no matter how many recommendations you get from people, all the "expert" opinions thrown around here, there is only one undeniable truth:

 

The game is just not a very good port.  It needs a patch.  Period.

man. you should get much more from your specs.

with my low specs I am getting much more then you!!!

 

my specs:

I have:

q6600 2.4

2 gb ram

9800gt 512 mb

win xp sp3

 

Statistics

Average FPS: 32.80

Duration: 37.43 sec

CPU Usage: 53%

System memory usage: 74%

Video memory usage: 100%

 

Graphics Settings

Video Mode: 1280 x 1024 (75 Hz)

Texture Quality: High

Render Quality: Highest

View Distance: 100

Detail Distance: 100

 

Hardware

Microsoft Windows XP Professional

Service Pack 3

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.00

Audio Adapter: Realtek HD Audio output

Intel® Core2 Quad CPU Q6600 @ 2.40GHz

 

File ID: benchmark.cli

 

 

give me your specs and benchmark and I give you good answer.

 

It may be:

old driver version

no patch

no use of high priority on task manager for gta iv

memory leak (programs like: "memturbo" "cacheboost" may solve it)

low v-ram (letting the game use you ram as extra v-ram should help you)

 

your frames rate is horrible for your specs!!!

No, you're wrong. And I'll tell you why you're wrong.

 

You're running the game at 1280 x 1024 resolution, and I'm playing at 1920 x 1080. On a 1080p native resolution 46" HDTV. If I ran the game at that resolution, I have no doubts my frame rate would be much higher. And about all these things:

 

old driver version - I have the newest catalyst driver installed

no patch - Patch is installed

no use of high priority on task manager for gta iv - I've set it to high priority and my taskbar has exactly 1 icon in it whenever I have my PC on. Trust me I know how to have a computer running at peak performance. I've been putting them together since 486 DX2/66 computers were top of the line.

memory leak (programs like: "memturbo" "cacheboost" may solve it) - at best, this could solve the crash problem. Isn't going to significantly increase performance any.

low v-ram (letting the game use you ram as extra v-ram should help you) - low vram? I wasn't aware 1gb of vram is considered low now.

 

I REPEAT: This is a poor port, and needs a patch. Period.

The fullhd res using extra 500 mb of v-ram, again, you steal should play with 30-40 fps on fullhd res with high textures and low draw distance (like 20).

 

with my bad rig I shoud get on the settings above 20-25 fps.

from what you worte, I think you have problems with your v-ram getting full after 5-15 min, this may explain why your models loaded too slow without drops in fps.

The cpu controls the amount of fps.

the v-ram controls the loading of textures and models in short and long terms, 1 GB of v-ram is great but not perfect for fullhd res models in high textures.

the commandline "-norestrictions" should allows your game use double v-ram then in your GPU card and runs your game pretty well.

use the tip above and the programs that I mentioned for better use of v-ram.

 

you can do new Benchmark with my posted settings to see that you have problem with performance, you may post here your results for additional help.

Edited by ron123

I don't understand what you're trying to say other than you think I should be getting more fps than I am. I agree with you on that general statement, but I really don't see what else there is to say other than they've done a horrible job with this game. I play Fallout 3, Oblivion, Crysis, and just about any other game released these days at 1920 x 1080 resolution and with their graphical settings turned up and I never have issues with getting a solid frame rate.

 

I am using the -norestrictions command line. Along with -availablevidmem at 100%. And I've tried using the command line to tell it that I have 2gb of RAM instead of 1, and that really doesn't seem to do anything. I'm not on that PC right now so I can't post an actual benchmark from the game but I've run it enough to be able to produce it from memory:

 

average fps: anywhere from 22-26, seems to vary

resolution: 1920 x 1080

Texture: High

Texture Quality: Very High

 

Draw Distance: 22

Detail Quality: 65

Vehicle Density: 40

Shadows: 0

 

I've already posted my specs.

 

Hey if you think you have some magic solution for me, I'm all ears. But all I have to say is I just don't see there being a solution beyond A) R* issuing a patch, and B) ATI releasing a very optimized driver for this game.

 

I play a lot of PC games, and this game by far runs the worst. Hell any other game I don't even have any issues with at all. It's a poorly coded game. That's all there is to it.

to mva5580:

I agree that the game is really bad port and that rockstar can do much more for their top game.

 

I understood that you tried everything that you know (so do I, I got boost of 10-15) and it didn`t work for you.

I just know in 100% that you have some bottle-neck that stops your cpu from working on full power.

 

just post here in the near future (1-2 days) your exact benchmark and I promise to help you.

 

till than, goodbye...

to mva5580:

I agree that the game is really bad port and that rockstar can do much more for their top game.

 

I understood that you tried everything that you know (so do I, I got boost of 10-15) and it didn`t work for you.

I just know in 100% that you have some bottle-neck that stops your cpu from working on full power.

 

just post here in the near future (1-2 days) your exact benchmark and I promise to help you.

 

till than, goodbye...

What exactly are you going to be able to help me with from posting my benchmark? I just told you everything relevant that the benchmark shows you. It's right up there. And it tells you your system specs, and as I said it's a quad core 9600, 4gb RAM, and a 1gb ATI 4870 video card. There isn't anything left to post from a benchmark other than what I've already told you.

 

What possible "bottle-neck" can you be referring to? Other than this game's poor coding? As I've said already, I have played MANY games on my PC at 1920 x 1080 resolution with high graphical settings, and they ALL run great. Here are just some of them:

 

Fallout 3

Oblivion

Devil May Cry 4

Civ IV

Spore

World of Warcraft

Sins of a Solar Empire

Left 4 Dead/Half Life 2

NBA2K9 (a 360 port with high system requirements)

Every other GTA game before this

The Witcher

Company of Heroes

Call of Duty World at War/Call of Duty 4

Crysis/Crysis Warhead

FarCry 2

 

And the list goes on. Getting the picture? I've played ALL of those games on my PC, and they have absolutely no problems. And hell some of those games on that list, I played with an ATI 512mb 4850 rather than the newer, better card I have now. And still had no issues to speak of.

 

So if you're some miracle worker who thinks you can get me another ~10 fps out of this game just on your suggestions, hey good luck to you. I'd love to see you do it. But in regards to your statement of "I just know 100% that you have some bottle-neck that stops your cpu from working on full power." you're right. And the name of that bottle-neck is

 

Grand Theft Auto IV

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