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How to increase the speed of a rocket


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just edit your weaponinfo.xml (make sure, that you have modable files)

go to line "rocket"

 

 

<weapon type="ROCKET"> <data slot="THROWN" firetype="PROJECTILE" damagetype="EXPLOSIVE" group="ROCKET" targetrange="70.0" clipsize="1" stattype="RLAUNCHER"> 	<damage networkplayermod="2.0" networkpedmod="1.0"/> 	<aiming accuracy="1.0">   <offset x="0.0" y="1.0" z="0.0"/>   <crouchedoffset x="0.0" y="1.0" z="0.0"/>   <reticule standing="0.65" ducked="0.55" scale="0.3"/> 	</aiming> 	<pickup regentime="360000" ammoonstreet="8"/> 	<controller>   <rumble duration="0" intensity="0.0"/> 	</controller> 	<flags>   <flag>THROWN</flag>   <flag>ADD_SMOKE_ON_EXPLOSION</flag>   <flag>EXPLOSION_BASED_ON_IMPACT</flag> 	</flags> 	<projectile type="ROCKET">   <explosion type="ROCKET"/>   <physics force="30.0" explodeimpactthreshold="0.05" explodeimpactwithvehiclethreshold="0.05"/> 	</projectile> </data> <assets model="cj_rpg_rocket"> 	<effects>   <trail fx="weap_rocket_player"/> 	</effects> </assets></weapon>

 

 

and edit the line -> physics force="PUT HERE WHAT YOU WANT"

30 is standard. type in 80 or something else and the rocket will be faster.

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