xmen Posted December 26, 2008 Share Posted December 26, 2008 (edited) X Train Track Editor Once again another train track editor, in other words its an expansion version of Train Track Editor but this time it supports 3D, GTA IV as well as SA and many more features. Screenshots V.1.5 V.1.0 Major Features : In V.1.0 Operations - Insert new points - Delete points - Move Points 3D view New 3D Modes Flexible Intellisence Supports - GTA SA - GTA IV In V.1.5 Add and Insert new points on mouse click Move Points by mouse Train/Plane path animation WalkThrough Multiple delete and move More Flexible Better Blue GUI some bugs removed and many more Downloads V.1.0 GTAGarage.com GTAGaming.com The GTA Place Downloads V.1.5 How To Use Video* (fixed) GTAGarage.com(Awaiting Approval) GTAGaming.com The GTA Place *Must watch, Thanks to TidusXIII for his cool site. Enjoy !! Edited January 6, 2009 by xmen Link to comment Share on other sites More sharing options...
stefanACM Posted December 26, 2008 Share Posted December 26, 2008 Great and THX Link to comment Share on other sites More sharing options...
_Rob_ Posted December 26, 2008 Share Posted December 26, 2008 will it ever support gta3 or lc mod for vc? Link to comment Share on other sites More sharing options...
xmen Posted December 26, 2008 Author Share Posted December 26, 2008 will it ever support gta3 or lc mod for vc? perhaps, never saw any of these games files. AFAIK ViceCity didnt have train. Link to comment Share on other sites More sharing options...
_Rob_ Posted December 26, 2008 Share Posted December 26, 2008 will it ever support gta3 or lc mod for vc? perhaps, never saw any of these games files. AFAIK ViceCity didnt have train. no but the lc mod for vc did Link to comment Share on other sites More sharing options...
aad Posted December 27, 2008 Share Posted December 27, 2008 will it ever support gta3 or lc mod for vc? perhaps, never saw any of these games files. AFAIK ViceCity didnt have train. no but the lc mod for vc did the train paths used for those were old flight paths which were modified, and also R* left some stuff behind so Vice city had enough spare path files to use for trains just besides the cars and peds / boats which were placed in the ipl files. Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy Just for dev's of the myriad team http://www.aadblaauw.6x.to/ Link to comment Share on other sites More sharing options...
GamerShotgun Posted December 28, 2008 Share Posted December 28, 2008 will it ever support gta3 or lc mod for vc? perhaps, never saw any of these games files. AFAIK ViceCity didnt have train. no but the lc mod for vc did the train paths used for those were old flight paths which were modified, and also R* left some stuff behind so Vice city had enough spare path files to use for trains just besides the cars and peds / boats which were placed in the ipl files. Then again, it would be cool to edit plane paths with this tool Link to comment Share on other sites More sharing options...
xmen Posted December 28, 2008 Author Share Posted December 28, 2008 will it ever support gta3 or lc mod for vc? perhaps, never saw any of these games files. AFAIK ViceCity didnt have train. no but the lc mod for vc did the train paths used for those were old flight paths which were modified, and also R* left some stuff behind so Vice city had enough spare path files to use for trains just besides the cars and peds / boats which were placed in the ipl files. Then again, it would be cool to edit plane paths with this tool sure, you can but do not set Station. V.1.5 is coming soon that will have lots of other handy features Link to comment Share on other sites More sharing options...
Glumok Posted December 29, 2008 Share Posted December 29, 2008 Planes paths works great Useful tool Link to comment Share on other sites More sharing options...
Shadow-Link Posted December 29, 2008 Share Posted December 29, 2008 Your tools are looking better and better! Keep it up. Any change on a 3D path editor for cars and peds? Link to comment Share on other sites More sharing options...
Glumok Posted December 30, 2008 Share Posted December 30, 2008 @Xmen: with your tool, I was able to change the paths of the airplanes, to move just upon the streets. I made a video in this topic. Thank you a lot, great tool, once again! Link to comment Share on other sites More sharing options...
cj360 Posted December 31, 2008 Share Posted December 31, 2008 For me the tool crashes right after I start it. And I have the .netframework installed Link to comment Share on other sites More sharing options...
xmen Posted January 5, 2009 Author Share Posted January 5, 2009 V.1.5 Released New Features Add and Insert new points on mouse click Move Points by mouse Train/Plane path animation WalkThrough Multiple delete and move More Flexible Better Blue GUI some bugs removed and many more first post updated @cj360 : try this version Link to comment Share on other sites More sharing options...
ArkangelJosh Posted January 5, 2009 Share Posted January 5, 2009 Excellent work Xmen V1.5 seems much more of an advancement that 1.0 keep up the great work. Link to comment Share on other sites More sharing options...
uNi Posted January 5, 2009 Share Posted January 5, 2009 Awesome work on this, got to try the new version. Link to comment Share on other sites More sharing options...
atfburner Posted January 5, 2009 Share Posted January 5, 2009 friggin awesome work, man that lil train is magic Link to comment Share on other sites More sharing options...
Glumok Posted January 5, 2009 Share Posted January 5, 2009 If I remove points from the plane path, GTA IV refuses to launch (it loads forever in loop). It works well when I edit the path, with the same number of point. But maybe it is because I set the Z value to a too high value (-600 in my test, so the plane appears very low under the water. Maybe -600 is too much and make the game to crash ?) I've got to dig it deeper... Just 3 little things I've got to say : - Is it possible to simplify the menu ? For instance, the "view" menu wich opens "modes" menu. Remove a step, just have the "Modes" menu directly. Stuff like that. - Auto-detect when it is a IV map, for the plane track (after all, there is no such thing in SA, right ?) - Ho and please, add a "undo/redo" function ! Will be very very useful ! Beside that, it's a great tool Link to comment Share on other sites More sharing options...
xmen Posted January 6, 2009 Author Share Posted January 6, 2009 If I remove points from the plane path, GTA IV refuses to launch (it loads forever in loop).It works well when I edit the path, with the same number of point. But maybe it is because I set the Z value to a too high value (-600 in my test, so the plane appears very low under the water. Maybe -600 is too much and make the game to crash ?) I've got to dig it deeper... perhaps, game checks the count of everyfile, i never test this(dont have game) - Is it possible to simplify the menu ? For instance, the "view" menu wich opens "modes" menu. Remove a step, just have the "Modes" menu directly. Stuff like that. yes its already there, do not go to menu. The button next to file is of "Modes". - Auto-detect when it is a IV map, for the plane track (after all, there is no such thing in SA, right ?) it does, but there is no such difference between plane track of IV and train of SA except file name and i think its not good to check a filename. Thats why you have to select the map however you can change the map by choosing game type. - Ho and please, add a "undo/redo" function ! Will be very very useful ! its just very difficult to put that thing if the bunch of codes are written push and pull, i really hate this but its extremely useful Link to comment Share on other sites More sharing options...
Varinder S Posted January 11, 2009 Share Posted January 11, 2009 awesome! tool! Link to comment Share on other sites More sharing options...
[un]known Posted February 8, 2009 Share Posted February 8, 2009 (edited) where do you find the *.dat files? i searched everywere and came out with nothing Edited February 10, 2009 by [un]known Link to comment Share on other sites More sharing options...
xmen Posted February 13, 2009 Author Share Posted February 13, 2009 known' date='Feb 8 2009, 18:39'] where do you find the *.dat files?i searched everywere and came out with nothing aha, its not that hard "..\Rockstar Games\Grand Theft Auto IV\common\data\paths" Link to comment Share on other sites More sharing options...
evilrex Posted February 13, 2009 Share Posted February 13, 2009 Holy sh*t I never saw this before. Great work, man! Link to comment Share on other sites More sharing options...
aragond Posted February 17, 2009 Share Posted February 17, 2009 awesome! tool! +1 Damn ... fine ... effort!!! Link to comment Share on other sites More sharing options...
Rashniproductions Posted February 28, 2009 Share Posted February 28, 2009 great toool but i can`t use it:( do I have to installl it ? if yes how? when i click on XTrain tracks editor1.5.exe there is an error:( can I use it with .net Framework 3 too? Link to comment Share on other sites More sharing options...
xmen Posted March 1, 2009 Author Share Posted March 1, 2009 great toool but i can`t use it:( do I have to installl it ?if yes how? when i click on XTrain tracks editor1.5.exe there is an error:( can I use it with .net Framework 3 too? what error ? Link to comment Share on other sites More sharing options...
Rashniproductions Posted March 1, 2009 Share Posted March 1, 2009 "could not find file or aassembly `devDeptEyeshotNurbs, Version 2.0.2.0, culture=neutral, publiktoken=nulll` or one of its dependencies. the system can`t found thedata. ... is it because I have .Net Framework 3 ? Link to comment Share on other sites More sharing options...
Rashniproductions Posted March 1, 2009 Share Posted March 1, 2009 I reinstall the game mybe it works after Link to comment Share on other sites More sharing options...
yuhui2008 Posted March 10, 2009 Share Posted March 10, 2009 How to use the software, could explain the steps you Link to comment Share on other sites More sharing options...
_Rob_ Posted March 21, 2009 Share Posted March 21, 2009 any chance of adding ped and car paths? Link to comment Share on other sites More sharing options...
xmen Posted March 23, 2009 Author Share Posted March 23, 2009 @yuhui2008 : read the help file @bammargera : no Link to comment Share on other sites More sharing options...
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