i_speel_good Posted February 17, 2009 Share Posted February 17, 2009 well, first off, when I open the biped I get an error about dll's and gta materials the others aren't really errors, the model just f*cks up real bad Link to comment Share on other sites More sharing options...
Low_tuning Posted February 18, 2009 Share Posted February 18, 2009 how to open the CSM with 3dsmax? Link to comment Share on other sites More sharing options...
Wesser Posted February 18, 2009 Author Share Posted February 18, 2009 You can find what you want in the third step which says to select all biped parts, going to the "motion panel" (suitable with the wheel icon) and clicking on the first button of the "motion capture" rollout. 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
Low_tuning Posted February 18, 2009 Share Posted February 18, 2009 i find the wheel but ehm... there is no button called motion capture there PS: what is biped? and where is a max file that i suposed to open? Link to comment Share on other sites More sharing options...
Wesser Posted February 18, 2009 Author Share Posted February 18, 2009 At the end of the first post you'll find a downloadable link of tutorial.rar file. Once you got it, choose the second folder which contains the original biped.max file (unmodified). About that button, you should click on the first one placed in the "motion capture" rollout (expandable option or whatever you want to call it). 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
Low_tuning Posted February 18, 2009 Share Posted February 18, 2009 (edited) ok i got it can you please help me again? in step 3 it says a .fig file? TNX EDIT: wait i found one in the tutorail fodler Edited February 18, 2009 by Low_tuning Link to comment Share on other sites More sharing options...
Wesser Posted February 20, 2009 Author Share Posted February 20, 2009 i_speel_good, don't know why that error happens to you. All .max files are saved with 3dsmax7 and they works ok in 3dsmax9 or greater. 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
Ruscris2 Posted February 20, 2009 Share Posted February 20, 2009 How I can export the anim for San Andreas ? I have maked all but the export for the Gta Game no.And where I put the anim ? Link to comment Share on other sites More sharing options...
Wesser Posted February 20, 2009 Author Share Posted February 20, 2009 (edited) That's right, I forgot to add the Custom Player Animations tutorial that helps you on how to create animations based on sa bones and export all your anim results ingame. Can someone please post all your converted animations in this topic once you created them with endorphin? Edited February 20, 2009 by Wesser 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
Freakorama Posted February 20, 2009 Share Posted February 20, 2009 (edited) I don't think that's a good idea People would want to make their own anims, not use someone elses. btw, are you going to make it work properly for Vice City anytime soon? Edited February 20, 2009 by Futurama_Freak1 Link to comment Share on other sites More sharing options...
noelgamo Posted February 22, 2009 Share Posted February 22, 2009 (edited) Hey guys i tried making my own but it just make CJ upside down or sometimes he uses he's hands to walk Can someone post a video tut. pls. im really confused if you dont want to can you guys help me on the step after the importing CSM my bipped looks funny when i tried to change it to normal it just keep coming back to being funny pls help and how do i convert it to SA bones? Edited February 22, 2009 by noelgamo Link to comment Share on other sites More sharing options...
MatiSk8 Posted February 24, 2009 Share Posted February 24, 2009 (edited) My try: Tutorial in polish version: http://forum.gtasite.pl/index.php?topic=50...20979#msg720979 I have author permission on translating this. Edited February 24, 2009 by MatiSk8 Link to comment Share on other sites More sharing options...
hakanefe43 Posted February 24, 2009 Share Posted February 24, 2009 please tutorial video please please... :S Link to comment Share on other sites More sharing options...
Addi111 Posted March 3, 2009 Share Posted March 3, 2009 Wesser you are the best! Very nice Link to comment Share on other sites More sharing options...
coin-god Posted March 3, 2009 Share Posted March 3, 2009 please tutorial video please please... :S No need for one. This tuto is well explained @MatiSk8 : Nice one. Link to comment Share on other sites More sharing options...
coin-god Posted March 4, 2009 Share Posted March 4, 2009 I click Create Behaviour Event and I don't see any "Jump and dive" am I doing something wrong? I'm creating anims for House You know, Jump and Dive, is exactly that.. and aniamtion of Jumping and Diving, why do uwant House to do that? Link to comment Share on other sites More sharing options...
coin-god Posted March 4, 2009 Share Posted March 4, 2009 I'm not sure, I'm looking to create new animations, not the ones already made, and there's not many tutorials out there, well any if it is to make new anims You should search for Endorphin tutos, there are many in YouTube. Link to comment Share on other sites More sharing options...
coin-god Posted March 5, 2009 Share Posted March 5, 2009 In "Motion Capture" group open the .csm file by clicking on pic6. Near "Conversion" select "No Key Reduction" and click "Ok". After the .csm file is imported some bones will be different than before. So click on pic7..... Indi, read the tutorial. Link to comment Share on other sites More sharing options...
coin-god Posted March 5, 2009 Share Posted March 5, 2009 Open the .max file contained in the archive (named "biped") and then on the top choose the "biped" set to select all biped parts I know got confused on this part, what .max file? I'm retarded, aren't I? I'm just not good at this stuff Download the file Wesser linked on the first page, tutorial.rar. Link to comment Share on other sites More sharing options...
Function-X- Posted March 6, 2009 Share Posted March 6, 2009 Somebody finally did a beta ped.ifp http://www.gtainside.com/en/download.php?do=comments&cat=124&start=0&id=21352&orderBy= He changed the death anims only i think, but it's looking very good i really hope he change the falling anim and put a role after landing this tut rule totally, it just need some more people to discover it Link to comment Share on other sites More sharing options...
coin-god Posted March 7, 2009 Share Posted March 7, 2009 the fall anim is pretty easy to do, I'd do it but I'm stuck on that .fig file I did one. I just need to to make a getuo anim for it. Link to comment Share on other sites More sharing options...
hakanefe43 Posted March 7, 2009 Share Posted March 7, 2009 im worked endorphin animation how to open csm 3ds7 video please please ... man Link to comment Share on other sites More sharing options...
hakanefe43 Posted March 7, 2009 Share Posted March 7, 2009 (edited) why dont help.... Edited March 7, 2009 by hakanefe43 Link to comment Share on other sites More sharing options...
Wonderbro Posted March 7, 2009 Share Posted March 7, 2009 (edited) Where can I find the .fig File?! Help me and Indi EDIT: I got past that fig thingy but when I do all the things in step 3. CJ looks like this: Sorry bout the strech. Edited March 7, 2009 by atsike7 Link to comment Share on other sites More sharing options...
hakanefe43 Posted March 7, 2009 Share Posted March 7, 2009 how to vs picture please please man please my english poor Link to comment Share on other sites More sharing options...
coin-god Posted March 7, 2009 Share Posted March 7, 2009 Where can I find the .fig File?! Help me and Indi EDIT: I got past that fig thingy but when I do all the things in step 3. CJ looks like this: Sorry bout the strech. You have to make the fig man. Any way i dont see any oproblem with CJ there. Link to comment Share on other sites More sharing options...
hakanefe43 Posted March 7, 2009 Share Posted March 7, 2009 i said why dont help why what did I ??? Link to comment Share on other sites More sharing options...
Wesser Posted March 7, 2009 Author Share Posted March 7, 2009 Leave the figure mode by clicking on pic9. In "Motion Capture" group click on pic10 and move or rotate the bones which are badly aligned. Leave the talent figure mode by clicking on pic11 (then compare your results with that are placed in example.max). atsike7, you should select the first frame before choosing that options but what didn't you understand well? I didn't manage to do it. Please make your picture 1024x1024 cause this topic page f*ck up. hakanefe43, really sorry man! I haven't anything wrong with you. I was busy to answer and help you. I can't make a picture now but next time I'll do it. 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
hakanefe43 Posted March 7, 2009 Share Posted March 7, 2009 okay Link to comment Share on other sites More sharing options...
Wonderbro Posted March 7, 2009 Share Posted March 7, 2009 Please make your picture 1024x1024 cause this topic page f*ck up. Ok, next time I edit my pics. My native resolution is 1440x900. Sorry Link to comment Share on other sites More sharing options...