Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Sign in to follow this  
the hubster

Documenting GTAIV memory addresses

Recommended Posts



typedef cell DWORD;


0x15AD8B4 : (cell**) Global Variables Pool

And for 1.0.3?

EDIT: already found it with IDAFree

Edited by CheaterNo1

Share this post

Link to post
Share on other sites
the hubster
How do i get the address of GTAIV.exe?

Its dynamic on vista, 0x0040000000 on xp.

Share this post

Link to post
Share on other sites

Thank you guys for these offsets. Unfortunately they no longer seem to work. I'm trying myself to get the offset for the Camera Aim Vector. I'm still not sure how to find this address. It's very complicated to find the address you are looking for. By the way I'm using IDA pro. I was hoping you could help me out. Any link to tutorials that explain how to do this in detail, would be much appreciated. I have little ASM knowledge, and I'm trying to make a modification for my son. He likes to play GTA4 a lot!



Share this post

Link to post
Share on other sites
the hubster


@MikeHall there is some decent tutorials here: http://community.reverse-engineering.net/


I think everything in this thread is probably outdated/ for a previous patch by now.

Edited by the hubster

Share this post

Link to post
Share on other sites
Native Injector:




For use like this:


NATIVE n_ABSF = { "ABSF", 1 };


DWORD objectHandle;





Still very experimental... so it's highly likely the limited testing I've done with it hasn't ironed out all the bugs

Can someone post new links?

Share this post

Link to post
Share on other sites

Old thread, but whatever. Also, I don't know if it's already know, but again - whatever tounge.gif.


I reversed the weaponentries in-memory. This way you don't need to edit weaponinfo.xml if you want to shoot rockets from your deagle. Can be viewed at:



It's from vanilla GTA:IV v1.0.7.0, though I wouldn't expect the Episodes to have a much different structure.



I haven't reversed the whole structure yet. Weapon flags and model properties have yet to be done.

Edited by thaCURSEDpie

Share this post

Link to post
Share on other sites

will be waiting when everything will be done and added))

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.