james227uk Posted December 21, 2008 Share Posted December 21, 2008 ,Dec 21 2008, 16:51] Dutchy: It would be awesome if we would be able to have the possibility to take the codes of the missions we made for the people that want to make a full new main.scm, storyline etc, don't you think it would be cool? Yes, but It would lead to lots of noobs claiming they made these scripts... Maybe, but we can see when someone is a noob, so at all, we don't mind. But at all if I could re-use the lines of the missions I made, I'd make a full storyline and I'd mention Dutchy's mission making mod. You might. But somebody else probably won't Link to comment Share on other sites More sharing options...
[BigDog] Posted December 21, 2008 Share Posted December 21, 2008 ,Dec 21 2008, 16:51] Dutchy: It would be awesome if we would be able to have the possibility to take the codes of the missions we made for the people that want to make a full new main.scm, storyline etc, don't you think it would be cool? Yes, but It would lead to lots of noobs claiming they made these scripts... Maybe, but we can see when someone is a noob, so at all, we don't mind. But at all if I could re-use the lines of the missions I made, I'd make a full storyline and I'd mention Dutchy's mission making mod. You might. But somebody else probably won't Agreed.That`s what I mean.There are a lot of people out there who steal mods and If this mod was made the way you wanted, suddenly lots of members would become scripters...If you get what I mean. Link to comment Share on other sites More sharing options...
BiggusSiddus Posted December 21, 2008 Share Posted December 21, 2008 Having a problem ONLY while using DYOM i spawn a car/bike from the menu and when i enter it,my computer freezes. Link to comment Share on other sites More sharing options...
Dutchy3010 Posted December 21, 2008 Author Share Posted December 21, 2008 ,Dec 21 2008, 19:44] ,Dec 21 2008, 16:51] Dutchy: It would be awesome if we would be able to have the possibility to take the codes of the missions we made for the people that want to make a full new main.scm, storyline etc, don't you think it would be cool? Yes, but It would lead to lots of noobs claiming they made these scripts... Maybe, but we can see when someone is a noob, so at all, we don't mind. But at all if I could re-use the lines of the missions I made, I'd make a full storyline and I'd mention Dutchy's mission making mod. You might. But somebody else probably won't Agreed.That`s what I mean.There are a lot of people out there who steal mods and If this mod was made the way you wanted, suddenly lots of members would become scripters...If you get what I mean. That would be awesome, indeed. We already tought of that, and we will try to make that in the future. However, it is not our first priority. We have some ideas for your noob-argument, for example, to make decompile more difficult (so that noobs can't decompile it) and then display a text. We will think of it, but it might take some time before this is realized. We currently work on a place where everyone can store their missions, we think that is more important. Having a problem ONLY while using DYOM i spawn a car/bike from the menu and when i enter it,my computer freezes. Do you have other SCM/CLEO-mods? DYOM - Create, play, share! Link to comment Share on other sites More sharing options...
GTA_SA_FREE Posted December 21, 2008 Share Posted December 21, 2008 now when i start enw game design ur own mission my game crashes and i dont have scm and cleo mods Link to comment Share on other sites More sharing options...
_-=Zombie=-_ Posted December 21, 2008 Share Posted December 21, 2008 why dont u Dutchy edit your 1st post? i want to see my 5 missions in the list Link to comment Share on other sites More sharing options...
james227uk Posted December 21, 2008 Share Posted December 21, 2008 Im pretty sure there will always be a way of unlocking the SCM. But as you said, n00bs won't be able to do it. (Im NOT one of those n00bs by the way) ON TOPIC: I have created a couple of missions using this, giving it a test, but I can't be bothered to upload them. Perhaps I will later Link to comment Share on other sites More sharing options...
BiggusSiddus Posted December 21, 2008 Share Posted December 21, 2008 (edited) Yes i have CLEO mods. EDIT:I removed em' now entering a spawned car/bike isn't making me crash but when i choose the actors from the menu and press Y to scroll thought them i crash. Edited December 21, 2008 by spykersid Link to comment Share on other sites More sharing options...
The Notorious D.A.N Posted December 21, 2008 Share Posted December 21, 2008 ,Dec 21 2008, 19:44] ,Dec 21 2008, 16:51] Dutchy: It would be awesome if we would be able to have the possibility to take the codes of the missions we made for the people that want to make a full new main.scm, storyline etc, don't you think it would be cool? Yes, but It would lead to lots of noobs claiming they made these scripts... Maybe, but we can see when someone is a noob, so at all, we don't mind. But at all if I could re-use the lines of the missions I made, I'd make a full storyline and I'd mention Dutchy's mission making mod. You might. But somebody else probably won't Agreed.That`s what I mean.There are a lot of people out there who steal mods and If this mod was made the way you wanted, suddenly lots of members would become scripters...If you get what I mean. That would be awesome, indeed. We already tought of that, and we will try to make that in the future. However, it is not our first priority. We have some ideas for your noob-argument, for example, to make decompile more difficult (so that noobs can't decompile it) and then display a text. We will think of it, but it might take some time before this is realized. We currently work on a place where everyone can store their missions, we think that is more important. Having a problem ONLY while using DYOM i spawn a car/bike from the menu and when i enter it,my computer freezes. Do you have other SCM/CLEO-mods? Alright understood. Link to comment Share on other sites More sharing options...
Lordrace Posted December 21, 2008 Share Posted December 21, 2008 Dutch, i have see that in the mod is missing the parachute,can you do a little patch to fix this ? thanks Link to comment Share on other sites More sharing options...
Dj_Sik92 Posted December 21, 2008 Share Posted December 21, 2008 (edited) Download my latest mission pack where you can find the first 5 story mission and a cleo file SitSmkDrkGANG.cs made by ZaZ which help you to get in/out interiors with your friends and is not crashing the game. © SitSmkDrkGANG.cs to ZaZ which by the way is very good at scripting. I've made now mission 4 and 5 so the mod have following missions: 1.The Beginning 2.Dont f*cked Lee wife 3.Party time... 4.True love 5.Finally... The Revenge If somebody download my previous 3 missions plz post about it . The 4th mission is tested and is quite good in my opinion and the last one is MY MASTERPIECE. I didn't test very well because i don't have enough time (real life trouble...) so if a bugg is found tell me about by posting in this topic. Sorry for my english... DOWNLOAD P.S. Dutchy3010 did you play my mission? If yes are good enough to be listed in your first post on the topic? Edited December 21, 2008 by Dj_Sik92 Link to comment Share on other sites More sharing options...
[SM]CJZera Posted December 22, 2008 Share Posted December 22, 2008 (edited) I made another missionpack, didn't have any ideas so it's very random Missions: Mission 1: Name: Banked up Difficulty: Medium character: An ex gundealer living in Palomino Creek Story: You go to get some money from the bank and it gets robed, you hide and go after them to get your cash back and a reward from the cops Mission 2: Name: Brawl of the Zombies Difficulty: Pie Easy character: Random Redneck Story: You go see priest Jones, and you find out zombies start coming out of the ground, whipe em out with the nearby chainsaw Mission 3: Name: Pier Fire Difficulty: Hard character: You play as a nameless DEA agent Story: You have to make your way to the end of the pier, so you can get to the Da Nang Ship Mission 4: Name: Nangcide Difficulty: Easy character: Same as Above Story: You now have to make your way to the ship, get some evidence of their drug smuggling, get some weapon tech back and take some pictures as proof for the Law Mission 5: Name: Brawl of the Dead Difficulty: Easy as Pie character: A famouse movie actor Story: You are acting in a zombie movie, and you have to kill all the zombies in the mall and flee NOTE: Don't kill the cameramen Mission 6: Name: Last Shot Difficulty: VERY Hard character: Same as Above Story: Some stalkers have attacked the movie staff, you were in the toilet and they didn't find you, but now you gotta make your way to rescue the director and escape this living nightmare Mission 7: Name: DEA Breakdown Difficulty: Hard character: A Drug Baron Story: The DEA is onto you and they got some evidence of you as the biggest drug lord in town, they got your contacts book, with all your suppliers and fronts, an experimental green drug, all your money and an informant that used to work for your fronts Mission 8: Name: Pirate Booty Difficulty: Pie Easy character: A triad-looking movie actor Story: You are filming a pirate movie in a casino jungle-island look-alike, steal the amulet to finish the boat scene and escape to the jungle, kill the island men and escape the jungle. NOTE: I know this mission sucks, didn't have many ideas. Download Edited December 22, 2008 by [SM]CJZera Link to comment Share on other sites More sharing options...
[BigDog] Posted December 22, 2008 Share Posted December 22, 2008 Wow, CJZERA your missions sound very interesting. Link to comment Share on other sites More sharing options...
_-=Zombie=-_ Posted December 22, 2008 Share Posted December 22, 2008 CJZera' date='Dec 22 2008, 00:35'] I made another missionpack, didn't have any ideas so it's very random Missions: Name: Brawl of the Zombies Difficulty: Pie Easy character: Random Redneck Story: You go see priest Jones, and you find out zombies start coming out of the ground, whipe em out with the nearby chainsaw Mission 3: Name: Pier Fire Difficulty: Hard character: You play as a nameless DEA agent Story: You have to make your way to the end of the pier, so you can get to the Da Nang Ship Mission 4: Name: Nangcide Difficulty: Easy character: Same as Above Story: You now have to make your way to the ship, get some evidence of their drug smuggling, get some weapon tech back and take some pictures as proof for the Law Mission 5: Name: Brawl of the Dead Difficulty: Easy as Pie character: A famouse movie actor Story: You are acting in a zombie movie, and you have to kill all the zombies in the mall and flee NOTE: Don't kill the cameramen Mission 6: Name: Last Shot Difficulty: VERY Hard character: Same as Above Story: Some stalkers have attacked the movie staff, you were in the toilet and they didn't find you, but now you gotta make your way to rescue the director and escape this living nightmare Mission 7: Name: DEA Breakdown Difficulty: Hard character: A Drug Baron Story: The DEA is onto you and they got some evidence of you as the biggest drug lord in town, they got your contacts book, with all your suppliers and fronts, an experimental green drug, all your money and an informant that used to work for your fronts Mission 8: Name: Pirate Booty Difficulty: Pie Easy character: A triad-looking movie actor Story: You are filming a pirate movie in a casino jungle-island look-alike, steal the amulet to finish the boat scene and escape to the jungle, kill the island men and escape the jungle. NOTE: I know this mission sucks, didn't have many ideas. Download those look cool, i havent downloaded em cuz i am in a net cafe, but i will later Link to comment Share on other sites More sharing options...
[BigDog] Posted December 22, 2008 Share Posted December 22, 2008 I finished Pirate Booty, and I`m quite impressed.Looks like you had big imagination lol.. Anyway, I`m currently making my first mission pack, the first mission Is finished and the name Is "Pirate Ventures", and I will credit CJzera for inspiration. Link to comment Share on other sites More sharing options...
Dj_Sik92 Posted December 22, 2008 Share Posted December 22, 2008 My last mission cannot be passed. I decide to make a new mission pack with completly new story line but a have a question for all: I want to make a story about a young boy who want to be part of a gang and we play as him in his quest to be a very important gang member. Is a good idea? But what gang should I choose? Grove Street Families The Ballas Varios Los Aztecas Los Santos Vagos San Fierro Rifa Triads Da Nang Boys The Mafia Link to comment Share on other sites More sharing options...
[SM]CJZera Posted December 22, 2008 Share Posted December 22, 2008 (edited) I think Grove is way too used, dunno about the others... @[bigDog]: Thanks lol, I had the idea of freerunning out there kinda cool, and with the old men in knives and katanas acting as island men (altho they sometimes suicide) it's cool... And no need for inspiration credit, inspiration is free @_-=Zombie=-_: Thanks, I hope you like em EDIT: Just noticed my description missed the first mission Edited December 22, 2008 by [SM]CJZera Link to comment Share on other sites More sharing options...
GTA_SA_FREE Posted December 22, 2008 Share Posted December 22, 2008 My last mission cannot be passed. I decide to make a new mission pack with completly new story line but a have a question for all: I want to make a story about a young boy who want to be part of a gang and we play as him in his quest to be a very important gang member. Is a good idea? But what gang should I choose? Grove Street Families The Ballas Varios Los Aztecas Los Santos Vagos San Fierro Rifa Triads Da Nang Boys The Mafia use atzetcas Link to comment Share on other sites More sharing options...
Dj_Sik92 Posted December 22, 2008 Share Posted December 22, 2008 (edited) My last mission cannot be passed. I decide to make a new mission pack with completly new story line but a have a question for all: I want to make a story about a young boy who want to be part of a gang and we play as him in his quest to be a very important gang member. Is a good idea? But what gang should I choose? Grove Street Families The Ballas Varios Los Aztecas Los Santos Vagos San Fierro Rifa Triads Da Nang Boys The Mafia use atzetcas In my first mission pack i've used Aztecas Download Link I think I will use Los Santos Vagos Edited December 22, 2008 by Dj_Sik92 Link to comment Share on other sites More sharing options...
The Notorious D.A.N Posted December 22, 2008 Share Posted December 22, 2008 Dutchy: This would be awesome if we could make actors moving point to point and make them doing animations, that's the only things missing for my project! Also for the the checkpoints, it would be cool if when we go on a checkpoint, it teleports us to a specific place we have chose. And one last thing, it would be cool if actors could change of status during the mission (Friend/Enemy) and a "timing" function would be good I mean it would be needed to make actors move point to point. Link to comment Share on other sites More sharing options...
_-=Zombie=-_ Posted December 22, 2008 Share Posted December 22, 2008 Dutchy: This would be awesome if we could make actors moving point to point and make them doing animations, that's the only things missing for my project! Also for the the checkpoints, it would be cool if when we go on a checkpoint, it teleports us to a specific place we have chose. And one last thing, it would be cool if actors could change of status during the mission (Friend/Enemy) and a "timing" function would be good I mean it would be needed to make actors move point to point. OMG! this is EXACTLY what i want too plz patrick an' dutchy, complete this incredable mod! Link to comment Share on other sites More sharing options...
The Notorious D.A.N Posted December 22, 2008 Share Posted December 22, 2008 Dutchy: This would be awesome if we could make actors moving point to point and make them doing animations, that's the only things missing for my project! Also for the the checkpoints, it would be cool if when we go on a checkpoint, it teleports us to a specific place we have chose. And one last thing, it would be cool if actors could change of status during the mission (Friend/Enemy) and a "timing" function would be good I mean it would be needed to make actors move point to point. OMG! this is EXACTLY what i want too plz patrick an' dutchy, complete this incredable mod! +1 Yeah it would be awesome if you could do all of this Link to comment Share on other sites More sharing options...
[SM]CJZera Posted December 22, 2008 Share Posted December 22, 2008 I think it would be hard for them, but hell, they made this thing which was thought imposible, I hope at least the teleport actor and change actor will be avaliable some time... Altho killing an actor after reaching an objetive could be cool too Link to comment Share on other sites More sharing options...
B Dawg Posted December 22, 2008 Share Posted December 22, 2008 Yo this thing is awesome.I've been using it for 3 or 4 days or so but i got problems.Just yesterday in a mission i created it comes to a crash.After i kill Madd Dogg in his mansion then get out of the mansion the same way i got in,i move a bit and then BAM!THE GAME CRASHED!I tryed removing the helicopter and the Dodge Viper car(which replaces Banshee)but no,crashes again,same part. I had a different mission that was finished about Special Agent stuff.It was all fine,no crashed at all until the mission Kill and kill,where you are Ryder and you have to kill some ppl and Madd Dogg(mentioned before).So since the Kill and kill mission was crashing i decided to delete it.So i played ma Special Agent thing mission,i got to some beach part.Before i got there i killed someone,took da book and it said 010 is somewhere in San Fierro.So i entered ma Dodge Viper,was driving,then i got to the place close to da beach and BAM!THE GAME CRASHED! Could someone help me and explain this problem.Did ma Speedometer V2 messed everything up and its responsible for these crashed(it needed CLEO3 to make speedometer work)? HELP,the mission designer was AWESOME. Link to comment Share on other sites More sharing options...
Dj_Sik92 Posted December 22, 2008 Share Posted December 22, 2008 Grand Theft Auto : Tony Stories 1. The Beginning Story You're name is Tony. You are the newest member of Grove Street Families "thanks" to OG Loc, you neighbour. Is the middle of the night and You decide to make OG Loc a visit to initiate you in the gang. Your first job is to pick up Barbara from El Quebrados, Little Devil new girlfriend, and to bring her safetly to Grove Street. 2. Riot Story You go and visit Little Devil because you heard that he got a job for you. Then you arrived at his house he isn't home and Barbara told you that Little Devil go visit his old friend Emmet. Then you arrived there Little Devil and Emmet told you about their problems with tattoo parlour owners who have a arranged metting in the back of "Tatto Parlour" from Idlewood (next to Old Recee Barber Shop). You need to go there and kill one of the security guy (he abandoned his post to talk at the public phone with his mother) because the gun fires will alert tattoo parlour owners and they will start a riot. Next you need to kill the 3 remaining security guys but be carefully... DOWNLOAD more missions to comlete the story line coming soon... P.S. I will be glad if someone download this 2 missions and post about it. Link to comment Share on other sites More sharing options...
Dutchy3010 Posted December 22, 2008 Author Share Posted December 22, 2008 Dutchy: This would be awesome if we could make actors moving point to point and make them doing animations, that's the only things missing for my project! Also for the the checkpoints, it would be cool if when we go on a checkpoint, it teleports us to a specific place we have chose. And one last thing, it would be cool if actors could change of status during the mission (Friend/Enemy) and a "timing" function would be good I mean it would be needed to make actors move point to point. OMG! this is EXACTLY what i want too plz patrick an' dutchy, complete this incredable mod! +1 Yeah it would be awesome if you could do all of this Of course we will try all of this, but it will take some time. First of all, we are going to make a place where everyone can store their missions, without a 10-times download-limit. This is our first priority. After that, we will extend this mod, if everyone is still interested in this. @ DarkKingBernard: it can be the speedometer, but when you explain what you did in the design-mode, we can give you a better answer... DYOM - Create, play, share! Link to comment Share on other sites More sharing options...
Officer Mitch Posted December 22, 2008 Share Posted December 22, 2008 This is great! Expect some christmas missions from me soon Link to comment Share on other sites More sharing options...
[SM]CJZera Posted December 22, 2008 Share Posted December 22, 2008 I've been experiencing weird crashes too, but two of them were in normal SA, weird since I had no crashes up to today with my mods, but now I seem to crash always well, that's what happens when zera tries to make a Cleo lol BTW: I'm working on another missionpack, this time it's army themed, and it's hard as hell so far Link to comment Share on other sites More sharing options...
Officer Mitch Posted December 22, 2008 Share Posted December 22, 2008 I cant use the tools tab because it will crash. Link to comment Share on other sites More sharing options...
Dutchy3010 Posted December 23, 2008 Author Share Posted December 23, 2008 I cant use the tools tab because it will crash. Do you use other mods? When exactly does it crash? When you select tools in menu, or when you select teleport to marker? Have you CLEO installed? DYOM - Create, play, share! Link to comment Share on other sites More sharing options...
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