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[SnP] Interdiction [v1]


JoWie
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Mission: Interdiction

Link: http://gtasnp.com/14551 weapon.dat

Notes: this is for the "things to do" mod, i am testing a beta of a tweaked weapon.dat (attached), my problem is that any time i try to shoot the choppers the game crashes, i've tried almost anything and nothing seems to work sad.gif there are two empty garages, doherty and fort carson, use cheats if you want but try not to get busted or wasted please

 

thanks in advance

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I already tried my hand at this the last time you posted the Special SnP request and the game crashed at loading with v1 and v2 scripts. Adding your weapon.dat also resulted in the game crashing. Generally, people don't want to tweak with their .dat files and replace their original ones. Also, if you can link us to the mod you're using maybe someone can help. I'll leave this open just in case you want to make some changes to the request.

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The problem is not the replacing the weapon.dat file but installing the 'Things To Do in SA' mod. Most helpers are willing to switch scripts to do a SnP but installing a total conversion mod is something we stay away from. It's just too much work for a single SnP request.

 

So, you can either wait till someone with the mod already installed comes around to help you (which is highly unlikely) or you could try doing the mission yourself by reverting back all the changes you made and installing the things to do mod on a fresh copy of the game. Do not change anything else that might cause your game to crash again.

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everything it's as the mod tells, except fo the dat file, i'll try to make the savegame work with the normal weapon.dat, and the mod, i got to know it from here tounge.gif

 

post from its author:

 

http://www.gtaforums.com/index.php?showtopic=302908

 

download page for beta 4:

 

http://planetgrandtheftauto.gamespy.com/Vi...s.Detail&id=103

 

-edit-

 

ok, i wasted ammo XD in order to free the slots and make it compatible with the mod's file and with the original file, now it only has the mod, and because it's a huge mod with main and script, the savegame will not work with the standard files, just with those who also have the mod sad.gif

Edited by JoWie
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