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Vehicle Immunities


geoldr
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Hello all, I know how to set actor immunities:

 

[email protected] = Actor.Create(Gang1, #WMYBMX, 1477.351, 1746.59, 10.8125)Actor.Health([email protected]) = 10000446: set_actor [email protected] immune_to_headshots 0 

 

 

But how do I do this for a car that I spawn?

 

09E2: $5185 = parked_car_generator_w_numberplate #ELEGY 0 0 0 alarm 0 door_lock 0 0 10000 plate "__KITT__" at -2004.9634 152.6199 28.000 angle 180.009E3: set_parked_car_generator $5185 cars_to_generate_to 101

 

 

 

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spaceeinstein

Unfortunately you can't do that for parked cars.

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Yeah I fixed it, now its just [email protected] = Car.Create([email protected], [email protected], [email protected], [email protected]) and I think i figured out how to do it. Here is the current.. problem I guess. I have this setup.

 

[email protected] -= 100.0

Car.SetMaxSpeed([email protected], [email protected])

 

It drives fast really well, but say i get out and get back in. It will drive crazy slow. I have no clue why. Here is the code.

 

0006: [email protected] = 56200A0: store_actor $PLAYER_ACTOR position_to [email protected] [email protected] [email protected]   0247: load_model [email protected] 038B: [email protected] = Car.Create([email protected], [email protected], [email protected], [email protected])  0172: [email protected] = actor $PLAYER_ACTOR Z_angle 0175: set_car [email protected] X_angle_to [email protected] 036A: put_actor $PLAYER_ACTOR in_car [email protected]layer([email protected],True)Car.SetToPsychoDriver([email protected])Car.SetImmunities([email protected], 1, 1, 1, 1, 1)[email protected] -= 100.0 Car.SetMaxSpeed([email protected], [email protected])00AE: set_car [email protected] traffic_behaviour_to 2//088B: set_car [email protected] form_drag_multiplier_to 4.1  :CAR_SPAWNER_110001: wait 0 ms 00D6: if 0AB0:   key_pressed 0x32 004D: jump_if_false @CAR_SPAWNER_11 :CAR_SPAWNER_930001: wait 0 ms 00D6: if 8AB0:   not key_pressed 36 004D: jump_if_false @CAR_SPAWNER_930AB6: store_target_marker_coords_to [email protected] [email protected] [email protected]: show_text_box 'BP_HLP2'Car.DriveTo([email protected], [email protected], [email protected], [email protected]) 0002: jump @CAR_SPAWNER_11                    0A95: enable_thread_saving0A93: end_custom_thread

 

 

Do you know how I can set the color/plates with that spawn code?

Edited by geoldr
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spaceeinstein

It seems like you have set your max speed of the car to -100. Why?

 

For color and plates, CTRL+F "color" and "plate" in the opcodes search.

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