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Memory


james227uk
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A couple of mins ago, I tried manipulating memory (using my friends gta install). This is my script:

 

 

{$CLEO .cs}thread 'NEWCHEAT':STARTwait 0 msifPlayer.Defined($PLAYER_CHAR)jf @STARTif00E1:   player 0 pressed_key 10jf @START:SECONDwait 1000 ms0A8C: write_memory 0x00439600 size 4 value 1 virtual_protect 1

 

 

The game crashes after I press key 10 (N).

 

Any ideas?

 

P.S- Don't bother telling me to try turning the virtual protect off, I tried it off and on

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It's not a memory address it's a function address, you would somehow have to call it. I know nothing about the 0AA* Opcodes though sorry but I think this is your problem.

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It's not a memory address it's a function address, you would somehow have to call it. I know nothing about the 0AA* Opcodes though sorry but I think this is your problem.

I tried the normal memory address as well, virtual protect on and off, still crashing

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It's because you are trying to write a value into a function address and not a memory address.

 

Change:

 

 

0A8C: write_memory 0x00439600 size 4 value 1 virtual_protect 1

 

 

To:

 

 

0AA5: call 0x00439600 num_params 0 pop 0 0

 

 

See how that goes, honestly I have no clue about these opcodes but it makes more sense to me that calling a function would work rather than trying to modify it with writing values to it's position in memory (I don't even know what that actually does).

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