[BigDog] Posted November 14, 2008 Share Posted November 14, 2008 Hey guys...This Is a very easy question for people who know that kinda` thing..So I edited a T-shirt model and It turned out perfectly but when I try to export It as a SA Body Part It says 'This object Is not skinned correctly!Skin modifier must be on the topmost of the stack!!!'... !!!PLEASE HELP ME!!! Link to comment Share on other sites More sharing options...
GTA_XP Posted November 14, 2008 Share Posted November 14, 2008 ' date='Nov 14 2008, 15:43'] Hey guys...This Is a very easy question for people who know that kinda` thing..So I edited a T-shirt model and It turned out perfectly but when I try to export It as a SA Body Part It says 'This object Is not skinned correctly!Skin modifier must be on the topmost of the stack!!!'... !!!PLEASE HELP ME!!! I always got the exactley same error. Anything I tried to export, dumb 3ds cant read my mouse click so its give only "cant export your piece of sh*t." Link to comment Share on other sites More sharing options...
[BigDog] Posted November 14, 2008 Author Share Posted November 14, 2008 Can anyone help us? Link to comment Share on other sites More sharing options...
H13N.H3N Posted November 14, 2008 Share Posted November 14, 2008 ,Nov 14 2008, 10:43] Hey guys...This Is a very easy question for people who know that kinda` thing..So I edited a T-shirt model and It turned out perfectly but when I try to export It as a SA Body Part It says 'This object Is not skinned correctly!Skin modifier must be on the topmost of the stack!!!'... !!!PLEASE HELP ME!!! Easy question, hard solution. Edit Clothes is not that easy, when you import a ped or clothe in 3D Studio, it came also with dummies, these dummies or helpers represent the "Bones" of CJ, These bones must be also used at the time to exporting again, and for that you must 'RIG' your model, you know a model is rigged because on the modifier panels, you can see a modifier called "Skin", the skin modifier tells the model what vertexes and how are linked to every bone of the body, if you apply any animation file to these bones and the model, you will see how they actually looks, well, anyway, you might need a Rigging tutorial, you can look for one on the tutorial forums, but i suggest you to start looking at the tutorials that comes with your 3D Studio, it's for beginners and it will help you too Link to comment Share on other sites More sharing options...
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