RichyZ Posted April 14, 2009 Share Posted April 14, 2009 Can someone give me a download link to the original SA anims? I didnt backup mine and now cj looks like hes walking like a zombie, along with most peds, I feel retarded for not backing up, dont comment on it. Link to comment Share on other sites More sharing options...
james227uk Posted April 14, 2009 Share Posted April 14, 2009 Don't feel retarded. I have done exactly the same thing. I don't have CJ walking like a zombie though. Quite funny though tbh. On the mission Pier 69, Ryder said "You can't stop me!" then walked at 0.5 mph to the fence. Link to comment Share on other sites More sharing options...
ZAZ Posted April 14, 2009 Author Share Posted April 14, 2009 Can someone give me a download link to the original SA anims? I didnt backup mine and now cj looks like hes walking like a zombie, along with most peds, I feel retarded for not backing up, dont comment on it. Click here and put the ped.ifp in SA\anim folder CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
james227uk Posted April 14, 2009 Share Posted April 14, 2009 Thanks ZAZ, your the best Link to comment Share on other sites More sharing options...
blackbox32 Posted April 15, 2009 Share Posted April 15, 2009 Your the best Link to comment Share on other sites More sharing options...
Satyr22cz Posted April 19, 2009 Share Posted April 19, 2009 is not run ! wats the problem ? i copy cleo to cleo forder animation copy to animations and models copy to models but in my game is many new peds skin <- this is problem ??? please This is what happens to me. I start the game, I press backspace and then the vehicle doesn't appear. Then the game crashes ... PLS help mi Link to comment Share on other sites More sharing options...
ZAZ Posted April 19, 2009 Author Share Posted April 19, 2009 (edited) is not run ! wats the problem ? i copy cleo to cleo forder animation copy to animations and models copy to models but in my game is many new peds skin <- this is problem ??? please This is what happens to me. I start the game, I press backspace and then the vehicle doesn't appear. Then the game crashes ... PLS help mi Normaly there are no other models involved try it with an unmodded game did you edit the gta.dat? -download REvil.img at http://files.filefront.com/REvilimg/;13917892;/fileinfo.html -copy REvil.img into GTASA\models - folder it includes the zombie models models - Edit the gta.dat to load the REvil.img Open the file gta.dat, located on your DATA folder, with notepad, scroll down until you see lines, all starting with IMG MODELS\... Add this line there: IMG MODELS\REvil.img or use the included gta.dat and copy it in data folder Edited June 21, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Satyr22cz Posted April 19, 2009 Share Posted April 19, 2009 (edited) problem disable !!! whats wrong ? my game is miss RE4.img great mods thanks and please new version Edited April 20, 2009 by Satyr22cz Link to comment Share on other sites More sharing options...
[ILS]Rosko Posted June 18, 2009 Share Posted June 18, 2009 -download REvil.img at http://files.filefront.com/REvilimg/;12775273;/fileinfo.html -copy REvil.img into GTASA\models - folder it includes the zombie models models whenever I click that link I get redirected to just the main page www.filefront.com .... Any mirrors for the download? I don't have a reg in filefront if that's needed PS: The mod looks awesome btw hope I don't get too much lag lol Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted June 19, 2009 Share Posted June 19, 2009 This mod is wicked! But my problem is the burning zombie's make my game lag.. Link to comment Share on other sites More sharing options...
ZAZ Posted June 19, 2009 Author Share Posted June 19, 2009 This mod is wicked! But my problem is the burning zombie's make my game lag.. I have progress . No more fire. Change of demagingsystem in a scripted bloody scenario and modified animation A new main.scm with a groovy Intromission. Fourthermore includes it the killersharks scripts as Mutantsharks scenarios and missions. A model install pack with SAMI installscript exist also. ca. 50 zombies and monster You can play as Kevin, Cindy or Carl J. CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted June 19, 2009 Share Posted June 19, 2009 This mod is wicked! But my problem is the burning zombie's make my game lag.. I have progress . No more fire. Change of demagingsystem in a scripted bloody scenario and modified animation A new main.scm with a groovy Intromission. Fourthermore includes it the killersharks scripts as Mutantsharks scenarios and missions. A model install pack with SAMI installscript exist also. ca. 50 zombies and monster You can play as Kevin, Cindy or Carl J. "HOLY COW!!!" "OMG!!" I'm Thrilled! Link to comment Share on other sites More sharing options...
MTL Posted June 19, 2009 Share Posted June 19, 2009 and guys i will send a pack of models for addon Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted June 20, 2009 Share Posted June 20, 2009 and guys i will send a pack of models for addon For Real? Wow! That is soooo Link to comment Share on other sites More sharing options...
[ILS]Rosko Posted June 20, 2009 Share Posted June 20, 2009 k thanks for not answering me.. Link to comment Share on other sites More sharing options...
ZAZ Posted June 21, 2009 Author Share Posted June 21, 2009 Rosko,Jun 20 2009, 15:42]k thanks for not answering me.. Sorry and thx for comment. Its again avaiblable at filefront. New download link: REvil.IMG CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted June 21, 2009 Share Posted June 21, 2009 Mmm.. ZAZ.. Some pic of the progress maybe.. i would like to see.. Link to comment Share on other sites More sharing options...
[ILS]Rosko Posted June 22, 2009 Share Posted June 22, 2009 (edited) Rosko,Jun 20 2009, 15:42]k thanks for not answering me.. Sorry and thx for comment. Its again avaiblable at filefront. New download link: REvil.IMG Thanks for that the mod is awesome! I had a car with me and at one part it went on fire lol After a second the zombie came out of the car and on my hood lmao xD tho it's weird the zombies have money when you kill them ... this mod would be fun with the ped enter lol PS: Lag isn't so awful if you have lowest resolution, quality fix set to low and framelimiter off EDIT: LOLOL After I called the homies with your other cleo script they helped some but after a while sweet came out of the ground on fire walking like a zombie trying to kill me lol!! xD Edited June 22, 2009 by [ILS]Rosko Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted June 22, 2009 Share Posted June 22, 2009 Since i don't wanna change the ped.ifp.. I decide to continue use this mod without the zombie's anim.. LOL! And who knew? DRUNKEN ZOMBIE ROCKS! Ow, yeah.. BTW, i always Fight those zombie with my "Team" Love this mod!! Link to comment Share on other sites More sharing options...
gtacarl Posted June 23, 2009 Share Posted June 23, 2009 I AM ALSO A ZOMBIE HAHAHA i replaced the aniamtion with the one in the mod and then i installed get high and drunk mod then i made myself drunk and then cj is a zombie Link to comment Share on other sites More sharing options...
ZAZ Posted July 1, 2009 Author Share Posted July 1, 2009 Yeh, drunken zombies, muhaa I have just finished the first Resident Evil beta I made a total heavy mission with monsters (look vid) A new main.scm with a groovy Intromission. Fourthermore includes it the killersharks scripts as Mutantsharks scenarios and missions. A off-mission zombie system povides 50 zombies all time on the streets A model install pack with SAMI installscript exist also. It includes ca. 50 models, Zombies, Tyrant, Thanatos, Nemesis, Nyx, Hunter, story charackter, etc. inkl. sami install script. You can play as Kevin, Cindy or Carl J. You have to start new game but dont worry, all side features of SA like shops minigames, parachute and races are playable after the Intromission. Its like a completed original game wich starts now the Resident Evil story. Gamestart is in SF Hashburry/Garcia and beginns with the Intromission: "Kevin is after his day of work drinking some in san fierro bar. Cindy works there as a waitress, and is serving some drinks. some zombies come in and you have to kill them to make your way outside. Kevin starts out with his handgun with 14 bullets. cindy with the knife. they both fight together to kill the zombies and go outside. once outside some cops are fighting the zombies. Arthur will fight bravely with his handgun but the zombies will overrun and kill him. Raymond says he has a ride waiting in the alley behind the bar. A lot of zombies are on to you, Raymond is helping with his shotgun. you go to the police car but its locked, then raymond says arthur had the key, so you go back for the key. Raymond gets killed by alot of zombies and drops his shotgun with six rounds. you take the shotgun and they key and go to the car and drive away with cindy. in the cop car you hear some cops asking for help in tunnel behind the stadium in sf. you drive over there. when youre there you will see Harry Elliot and Eric in the tunnel with alot of zombies in the tunnel. they planted a big bomb in the tunnel to blow up the zombies but Elliot and Eric both get killed by the zombies. Harry tells that you are screwed because Eric had the detonator, then he runs away. you go get the detonator and blow up the zombies." The vid below shows the scripted zombie attack system. Zombie grab the player and beat him down in a bloody manner. The vid below shows the scripted monster attack system. Grab player, kickbox, throw stones, throw the player A gallery of available monster is coming later CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Function-X- Posted July 1, 2009 Share Posted July 1, 2009 Amazing, they look creepy when they run i like the throwing rocks monster but hey ZAZ change that kung fu kick, i think the kickbox uppercut will fit them more ? and make one of them do some kinda huge jumps it will look cool Really fascinating work right there Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted July 1, 2009 Share Posted July 1, 2009 Zombie's monster can do Kungfu!! Holy Cow!! This is just awesome!! Link to comment Share on other sites More sharing options...
ZAZ Posted July 1, 2009 Author Share Posted July 1, 2009 (edited) Zombie's monster can do Kungfu!!Holy Cow!! This is just awesome!! Zombie's monster can do Kungfu!!Holy Cow!! This is just awesome!! Yeh, why not? its a adaption of my kickbox cleoscript. Well I need to reinstall my whole system to get 3dmax working to can look for other animations. I made the monster mission to show you the models ingame. The most work was the intro mission and the off-mission zombie system. Its the first beta and the next version will come anytime with more features. click here to view the monster gallery Edited July 1, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
trickstar34 Posted July 3, 2009 Share Posted July 3, 2009 (edited) ZAZ, you never fail to amaze me. I see your favourite RE is either Code Veronica or RE 3, make a Birkin model from when he is a monster. Oops, didn't see you did Nice job on Nemesis, can you make a licker from RE 2 and 3? Edited July 3, 2009 by trickstar34 Link to comment Share on other sites More sharing options...
ZAZ Posted July 3, 2009 Author Share Posted July 3, 2009 (edited) ZAZ, you never fail to amaze me. I see your favourite RE is either Code Veronica or RE 3, make a Birkin model from when he is a monster. Oops, didn't see you did Nice job on Nemesis, can you make a licker from RE 2 and 3? Not I did it. BeeswaxX made the models(convertions). I made a download pack with install script of his lots of models so that it fits with the mission scripts. Have a look to BeeswaxXs show topic Edited July 3, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
gtacarl Posted July 3, 2009 Share Posted July 3, 2009 Yeh, drunken zombies, muhaa I have just finished the first Resident Evil beta I made a total heavy mission with monsters (look vid) A new main.scm with a groovy Intromission. Fourthermore includes it the killersharks scripts as Mutantsharks scenarios and missions. A off-mission zombie system povides 50 zombies all time on the streets A model install pack with SAMI installscript exist also. It includes ca. 50 models, Zombies, Tyrant, Thanatos, Nemesis, Nyx, Hunter, story charackter, etc. inkl. sami install script. You can play as Kevin, Cindy or Carl J. You have to start new game but dont worry, all side features of SA like shops minigames, parachute and races are playable after the Intromission. Its like a completed original game wich starts now the Resident Evil story. Gamestart is in SF Hashburry/Garcia and beginns with the Intromission: "Kevin is after his day of work drinking some in san fierro bar. Cindy works there as a waitress, and is serving some drinks. some zombies come in and you have to kill them to make your way outside. Kevin starts out with his handgun with 14 bullets. cindy with the knife. they both fight together to kill the zombies and go outside. once outside some cops are fighting the zombies. Arthur will fight bravely with his handgun but the zombies will overrun and kill him. Raymond says he has a ride waiting in the alley behind the bar. A lot of zombies are on to you, Raymond is helping with his shotgun. you go to the police car but its locked, then raymond says arthur had the key, so you go back for the key. Raymond gets killed by alot of zombies and drops his shotgun with six rounds. you take the shotgun and they key and go to the car and drive away with cindy. in the cop car you hear some cops asking for help in tunnel behind the stadium in sf. you drive over there. when youre there you will see Harry Elliot and Eric in the tunnel with alot of zombies in the tunnel. they planted a big bomb in the tunnel to blow up the zombies but Elliot and Eric both get killed by the zombies. Harry tells that you are screwed because Eric had the detonator, then he runs away. you go get the detonator and blow up the zombies." The vid below shows the scripted zombie attack system. Zombie grab the player and beat him down in a bloody manner. The vid below shows the scripted monster attack system. Grab player, kickbox, throw stones, throw the player A gallery of available monster is coming later where is the link for download Link to comment Share on other sites More sharing options...
trickstar34 Posted July 3, 2009 Share Posted July 3, 2009 In the first post, can't find it, keep looking. Link to comment Share on other sites More sharing options...
ZAZ Posted July 3, 2009 Author Share Posted July 3, 2009 I wonna release that stuff now as mod for this summer. I just need the ok of BeeswaxX. CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted July 4, 2009 Share Posted July 4, 2009 Any News ZAZ? Got the ok from Beeswax? Link to comment Share on other sites More sharing options...
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