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Mordecki

Script lock

Recommended Posts

coin-god
A copyright or author message would be more usefull or more helpful even than script locking.

I choose not to lock my 3D models for SA as well as someone can maybe learn from the things I have made in the past.

Yes its better. And, anyway, locking a DFF is useless. They can unlock it.

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Rapier

 

Money is nothing compared to respect. Respect is much more important than the money. And when someone steals your mod, he gets respect instead of you. Until you prove the mod is stolen smile.gif

You're right. So, what would be the best solution? Place a password to decompile the script or something similar? I think that Seemann should give its opinion on this matter...

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coin-god
Money is nothing compared to respect. Respect is much more important than the money. And when someone steals your mod, he gets respect instead of you. Until you prove the mod is stolen smile.gif

You're right. So, what would be the best solution? Place a password to decompile the script or something similar? I think that Seemann should give its opinion on this matter...

I think that a system similar to the "DFF LOCK" its ok. But not locking the script. Just showing up a copyrigth message.

 

And maybe, disable rigth clicking? Because anybody can copy paste the script in a new blank script. "Deleting" the copyrigth.

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Mordecki

 

Money is nothing compared to respect. Respect is much more important than the money. And when someone steals your mod, he gets respect instead of you. Until you prove the mod is stolen smile.gif

You're right. So, what would be the best solution? Place a password to decompile the script or something similar? I think that Seemann should give its opinion on this matter...

I think that a system similar to the "DFF LOCK" its ok. But not locking the script. Just showing up a copyrigth message.

 

And maybe, disable rigth clicking? Because anybody can copy paste the script in a new blank script. "Deleting" the copyrigth.

They can just press Control + C ....

 

 

It would be good if we can make a special topic so all released mods can be putted in there and if someone steal project you got all in one thread so you can prove its yours ..

 

 

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pinky
Money is nothing compared to respect. Respect is much more important than the money. And when someone steals your mod, he gets respect instead of you. Until you prove the mod is stolen smile.gif

You're right. So, what would be the best solution? Place a password to decompile the script or something similar? I think that Seemann should give its opinion on this matter...

I think that a system similar to the "DFF LOCK" its ok. But not locking the script. Just showing up a copyrigth message.

 

And maybe, disable rigth clicking? Because anybody can copy paste the script in a new blank script. "Deleting" the copyrigth.

Nothing to stop you screencapping it and re-typing it out yourself later though.

There is no true solution, just like for real game producers. There is always going to piracy of some sorts.

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