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Deus Ex 3


Drunk Russian 9
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My one small gripe is- how come a man basically filled with robotics gets injured falling 5 feet?

Yeah, that always bugged me. I died from jumping off the bottom of a fire escape. confused.gif

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Creed Bratton
More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original. My one small gripe is- how come a man basically filled with robotics gets injured falling 5 feet?

Because it's not a game for dummies and it doesn't hold your hand. You have to unlock the ability to jump from high places.

 

Fuuuuuck! I'm going insane. My copy should have arrived today. Hopefully tomorrow. If not, you'll read about me in the papers.

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Mine only just arrived today. I was getting worried because GAME's website is down.

 

I'm just rooting around the offices before meeting Pritchard to get my retinas fixed.

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original. My one small gripe is- how come a man basically filled with robotics gets injured falling 5 feet?

Because it's not a game for dummies and it doesn't hold your hand. You have to unlock the ability to jump from high places.

 

Fuuuuuck! I'm going insane. My copy should have arrived today. Hopefully tomorrow. If not, you'll read about me in the papers.

I appreciate that, but if I can survive a five foot fall without it being fatal, so can an augmented super-human.

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original. My one small gripe is- how come a man basically filled with robotics gets injured falling 5 feet?

Because it's not a game for dummies and it doesn't hold your hand. You have to unlock the ability to jump from high places.

 

Fuuuuuck! I'm going insane. My copy should have arrived today. Hopefully tomorrow. If not, you'll read about me in the papers.

I appreciate that, but if I can survive a five foot fall without it being fatal, so can an augmented super-human.

I think the issue is that Adam is really, really heavy. Unless he gets the augmentations specific to jumping and landing, he would get badly injured solely on that basis. Or what least that's what I believe, what with having a tremendous difficulty jumping? You can feel his weight when you try jumping.

2lzNHds.png

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Midnight Special

Been playin' it for 6 hours straight and gotta say, the game feels polished. It's just, great. I love it and I don't want to play it often so I won't finish it too early biggrin.gif

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I really love this game. The level design is excellent, the hacking mini game is awesome and the atmosphere is perfect. Every area I've infiltrated on a mission has had several routes through it by various means. The AI can be a little quirky, but that's a very minor thing considering the scope of the game.

You bastard, you're really going to make me go buy this now aren't you?

 

Oh well, I can skip lunch for the next week or so, I suppose.

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Just get the Cluckin' Little Meal. I wouldn't want you to waste away.

 

 

MAFCQeM.gif

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original.

It's almost invigorating these days to be told to do something without being told how in a game.

 

I used the sewer system to enter the morgue. Did anyone else do it differently?

 

By the way, how does the game look in DX11, Sivis?

Edited by elanman
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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original.

It's almost invigorating these days to be told to do something without being told how in a game.

 

I used the sewer system to enter the morgue. Did anyone else do it differently?

 

By the way, how does the game look in DX11, Sivis?

Side entrance up a fire escape, wandered around the top floors of the police offices tasering everyone and turning off cameras until I got down to the morgue. Next time I'll walk through the front door and charm my way in.

Game looks great- one gripe is a little speckling on the cut-scenes, though no idea why that would be. I'm quite astonished by the performance- I've got everything turned up to maximum and have yet to see any noticeable drop in frame-rate, regardless of the size of the area or number of mines I've sown.

Untitled-1.jpg
AMD Ryzen 5900X (4.65GHz All-Core PBO2) | Gigabye X570S Pro | 32GB G-Skill Trident Z RGB 3600MHz CL16

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original.

It's almost invigorating these days to be told to do something without being told how in a game.

 

I used the sewer system to enter the morgue. Did anyone else do it differently?

 

By the way, how does the game look in DX11, Sivis?

Side entrance up a fire escape, wandered around the top floors of the police offices tasering everyone and turning off cameras until I got down to the morgue. Next time I'll walk through the front door and charm my way in.

Game looks great- one gripe is a little speckling on the cut-scenes, though no idea why that would be. I'm quite astonished by the performance- I've got everything turned up to maximum and have yet to see any noticeable drop in frame-rate, regardless of the size of the area or number of mines I've sown.

The game does look good, and it seems pretty well optimised.

 

That's what I love about this game--you went in and saw the entire top floor, whereas I only saw the downstairs bathroom and the morgue; just shows how versatile the approach to a mission can be.

 

I think upgrading Adam's social ability seems a good idea as conversations form such an important part of the game. However, other than that I think the all-important skill is hacking. To be honest, I'm not sure how useful the other augmentation upgrades will be in comparison to these ones.

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LOL What the f*ck is Jensen doing? He completely ballsed up the first mission. Sanders got away, and all the hostages died

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original. My one small gripe is- how come a man basically filled with robotics gets injured falling 5 feet?

Because it's not a game for dummies and it doesn't hold your hand. You have to unlock the ability to jump from high places.

 

Fuuuuuck! I'm going insane. My copy should have arrived today. Hopefully tomorrow. If not, you'll read about me in the papers.

I appreciate that, but if I can survive a five foot fall without it being fatal, so can an augmented super-human.

I think the issue is that Adam is really, really heavy. Unless he gets the augmentations specific to jumping and landing, he would get badly injured solely on that basis. Or what least that's what I believe, what with having a tremendous difficulty jumping? You can feel his weight when you try jumping.

Same here. I always thought his augmentations were extremely heavy, I mean, he can barely sprint for 5 seconds, he can't jump very high, and taking someone out will use up alot of his energy.

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More than two hours in. Have yet to finish the first full mission section- just broke into the police headquarters.

Crikey, what a well-thought-out, beautifully polished game. Really does hark back to the original.

It's almost invigorating these days to be told to do something without being told how in a game.

 

I used the sewer system to enter the morgue. Did anyone else do it differently?

 

By the way, how does the game look in DX11, Sivis?

 

I used the front door, spoke to the desk sergeant and basically got him to make a start on forgiving himself and he let me through. From there i was able to explore pretty much all of the police station. Handy for the side quest where it asks you to investigate how the case relating to the merc attack happened.

 

Having played Dragon Age and Mass Effect in the past few years I've been brought round to the idea that having conversation skills in a game can be immensely important.

 

As people have said the game is fantastic and feels like an update of the first one. Had to love the code for the elevator in the first part of the game too biggrin.gif

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G The Generous
LOL What the f*ck is Jensen doing? He completely ballsed up the first mission. Sanders got away, and all the hostages died

lol.it's because you choose to let him go and leave the hostage with a bom turn.gif

after spend nearly a day. I got my ass to Shanghai now, can't...stop...playing

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Creed Bratton

Finally got it today! I just played through the first few missions. Anyway, I didn't have to break in police HQ. I'm so slick, they just let me do whatever the hell I want.

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Does anyone here know how to get into the alley next to the police station? I need to get there to get into a locker for the Motherly Ties quest as well as speaking to O'Malley for Cloak and Daggers quest, i see no way into the alley at all.

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Creed Bratton
Does anyone here know how to get into the alley next to the police station? I need to get there to get into a locker for the Motherly Ties quest as well as speaking to O'Malley for Cloak and Daggers quest, i see no way into the alley at all.

Use the environment. Enhance your strength augmentation so that you can move heavy objects. Then make your own way with containers.

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Does anyone here know how to get into the alley next to the police station? I need to get there to get into a locker for the Motherly Ties quest as well as speaking to O'Malley for Cloak and Daggers quest, i see no way into the alley at all.

Use the environment. Enhance your strength augmentation so that you can move heavy objects. Then make your own way with containers.

High jump aug is very useful for this mission. Very, very useful.

Untitled-1.jpg
AMD Ryzen 5900X (4.65GHz All-Core PBO2) | Gigabye X570S Pro | 32GB G-Skill Trident Z RGB 3600MHz CL16

EK-Quantum Reflection D5 | XSPC D5 PWM | TechN/Heatkiller Blocks | HardwareLabs GTS & GTX 360 Radiators
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Does anyone here know how to get into the alley next to the police station? I need to get there to get into a locker for the Motherly Ties quest as well as speaking to O'Malley for Cloak and Daggers quest, i see no way into the alley at all.

Use the environment. Enhance your strength augmentation so that you can move heavy objects. Then make your own way with containers.

I actually used the sewer system--I thought about using the strength augmentation but I really want to get all the hacking upgrades first. Anyway, try using the sewers to get around--there's always another way.

 

Sivis: I actually have no upgraded augs other than the hacking ones. Next I'll go for the social augs.

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Looks like I've been getting the wrong Augments then tounge.gif , thanks for the tips guys.

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I'm currently hunting around Tai Yong Medical with a crossbow and silenced 10mm pistol. It's confusing, but at least its helping me put the the "robot ownership" aug to good use...killing civilians and security guards!

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AMD Ryzen 5900X (4.65GHz All-Core PBO2) | Gigabye X570S Pro | 32GB G-Skill Trident Z RGB 3600MHz CL16

EK-Quantum Reflection D5 | XSPC D5 PWM | TechN/Heatkiller Blocks | HardwareLabs GTS & GTX 360 Radiators
Corsair AX750 | Lian Li PC-O11 Dynamic XL | EVGA GeForce RTX2080 XC @2055MHz | Sabrant Rocket Plus 1TB
Sabrant Rocket 2TB | Samsung 970 Evo 1TB | 2x ASUS ROG Swift PG279Q | Q Acoustics 2010i | Sabaj A4

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Creed Bratton

That social upgrade augmentation really makes the persuasions easy. Actually, it makes them boring. I wouldn't suggest upgrading it if you want a challenge.

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Is the invisibility aug any good? I've been tossing up between that and the parachute aug.

I just love this game. The storyline, Jensen, atmosphere, side quests. Its fantastic!

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Is the invisibility aug any good? I've been tossing up between that and the parachute aug.

I just love this game. The storyline, Jensen, atmosphere, side quests. Its fantastic!

I'm trying it out at the moment. I've got the silent walking aug, so it's great if you need to, say, cross between two objects in cover, but in full sight of a camera or enemy. It's also great for getting close enough to do double take-downs. Not where I'd put my augs right at the start of the game, but it's useful further in.

Untitled-1.jpg
AMD Ryzen 5900X (4.65GHz All-Core PBO2) | Gigabye X570S Pro | 32GB G-Skill Trident Z RGB 3600MHz CL16

EK-Quantum Reflection D5 | XSPC D5 PWM | TechN/Heatkiller Blocks | HardwareLabs GTS & GTX 360 Radiators
Corsair AX750 | Lian Li PC-O11 Dynamic XL | EVGA GeForce RTX2080 XC @2055MHz | Sabrant Rocket Plus 1TB
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Failed talking my way into the station, underground I didn't have hacking level 3, and thru the roof is just too well guarded. Done some sides and now I'm level 3 at hacking so I'll try and get in thru the sewers again.

 

The game is pretty difficult, there's hardly any ammo.

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Failed talking my way into the station, underground I didn't have hacking level 3, and thru the roof is just too well guarded. Done some sides and now I'm level 3 at hacking so I'll try and get in thru the sewers again.

 

The game is pretty difficult, there's hardly any ammo.

There are at least two other ways to get in. There's the side door I mentioned before, which is hack level 2 and the passcode can be found on one of the bangers who was looking to break into the police station to steal weapons in the fight against the ballers. As for the lack of ammo, I like it- it's an incentive to conserve it for difficult moments. I've probably used more stun gun darts and tranq darts than all other kinds of ammo put together so far.

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AMD Ryzen 5900X (4.65GHz All-Core PBO2) | Gigabye X570S Pro | 32GB G-Skill Trident Z RGB 3600MHz CL16

EK-Quantum Reflection D5 | XSPC D5 PWM | TechN/Heatkiller Blocks | HardwareLabs GTS & GTX 360 Radiators
Corsair AX750 | Lian Li PC-O11 Dynamic XL | EVGA GeForce RTX2080 XC @2055MHz | Sabrant Rocket Plus 1TB
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Yeah, I found the level 2 hack, but there's just no way I'm making it to the morgue. I'm getting battered.

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Failed talking my way into the station, underground I didn't have hacking level 3, and thru the roof is just too well guarded. Done some sides and now I'm level 3 at hacking so I'll try and get in thru the sewers again.

 

The game is pretty difficult, there's hardly any ammo.

You can buy more ammunition here:

 

user posted image

 

Joseph: I'd just upgrade to level 3 hacking if I were you. You can by praxis kits from the LIMB clinic to do so. Using the sewer system makes the mission a piece of piss, honestly.

 

Sivis: same here--that tranquiliser rifle you can get at the start of the first main mission is invaluable.

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I sweet talked my way into the police station, I found it pretty easy to do so. I also managed to completely mess up the Cloak and Daggers quest, don't ask how.

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