SandroTheDarkness Posted August 20, 2008 Share Posted August 20, 2008 Hi all, could someone plz tell me how to create the grey bar that appears on bigfoot and yeti's mission? Thanks for your attention Link to comment Share on other sites More sharing options...
Se7oOo0 Posted August 20, 2008 Share Posted August 20, 2008 Hi all, could someone plz tell me how to create the grey bar that appears on bigfoot and yeti's mission? Thanks for your attention And what the heck is grey bar? Link to comment Share on other sites More sharing options...
herbie49 Posted August 20, 2008 Share Posted August 20, 2008 I think he means that: 03C4: set_status_text_to $7955 1 (bar) 'GM1_7' 0226: $7955 = actor @38 health It is the health bar for Sweet in the mission Beat Down on B Dup for example. Link to comment Share on other sites More sharing options...
james227uk Posted August 20, 2008 Share Posted August 20, 2008 Hi all, could someone plz tell me how to create the grey bar that appears on bigfoot and yeti's mission? Thanks for your attention And what the heck is grey bar? Health bar Link to comment Share on other sites More sharing options...
SandroTheDarkness Posted August 21, 2008 Author Share Posted August 21, 2008 I think he means that: 03C4: set_status_text_to $7955 1 (bar) 'GM1_7' 0226: $7955 = actor @38 health It is the health bar for Sweet in the mission Beat Down on B Dup for example. thank you so much Link to comment Share on other sites More sharing options...
herbie49 Posted August 21, 2008 Share Posted August 21, 2008 You are welcome Link to comment Share on other sites More sharing options...
cj360 Posted September 8, 2008 Share Posted September 8, 2008 What in the line controls what is before the bar? Like if I wanted it to say leatherface_grey bar. Link to comment Share on other sites More sharing options...
coin-god Posted September 9, 2008 Share Posted September 9, 2008 What in the line controls what is before the bar? Like if I wanted it to say leatherface_grey bar. 03C4: set_status_text_to $7955 1 (bar) 'GM1_7' In that case 'GM1_7' is the GXT entry that will show as a Text in the line. Just make a new entry or edit one and call it with this opcode. It will show the text you put in the GXT. Example: http://www.moddb.com/mods/gta-biohazard-al...efield#imagebox (http://www.moddb.com/mods/gta-biohazard-alert/images/claire-refield#imagebox) (Thats my mod, featuring 2 diferent Lines of that opcode [using Numbers instead of a bar]) Link to comment Share on other sites More sharing options...
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