s02282 Posted August 17, 2008 Share Posted August 17, 2008 I need some sound tracks activated in a part of my mod. I'd found this coding 09F1: play_audio_at_actor [email protected] event 1132 However, I don't know the ID number of the sound tracks. So I need a list or a method to find the specific sound track ID number. (The ID I wanted is this sound: SCRIPT.sfx /bank_071/sound_002.wav) Link to comment Share on other sites More sharing options...
spaceeinstein Posted August 18, 2008 Share Posted August 18, 2008 From what I know, only the sounds in data\AudioEvents.txt file works. You have to use CLEO and load it as an external sound if your sound is not on the list. Link to comment Share on other sites More sharing options...
s02282 Posted August 18, 2008 Author Share Posted August 18, 2008 How to load those not mentioned in the txt file, can you give me an example?(use soundtracks in SPC_PA achieve) Link to comment Share on other sites More sharing options...
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