Darecki Posted July 19, 2008 Share Posted July 19, 2008 Hello, as we know, gta engine has terrible physics... I always wanted to drive car with steering wheel. I downloaded SAAC. Okay, now drive. WTF?! At high speeds car's steering angle decreases a lot, so its totally unrealistic and unplayable. So: Is possible to disable this "steering angle decreasing" at high speeds?? Link to comment Share on other sites More sharing options...
Threepwood Posted July 20, 2008 Share Posted July 20, 2008 Nice question. I drive with a Saitek Game Pad, two analog sticks and have similar problems. If there was a solution, it would be nice to know (just to let you know, you're not alone). best, Threep Link to comment Share on other sites More sharing options...
pinky Posted July 21, 2008 Share Posted July 21, 2008 I have recently been looking into steering control via SCM or Cleo for one of my mods, I don't think it is possible at this time to do anything with it as I have been unable to force or control steering angles at all. I have notice the angle change a while ago when I built my P38 Lightning's rudders, it seems to switch at around 30 MPH to the lesser angle. Just now I think nothing short of a trainer will sort it out, unfortunatly that is something I know FA about. I use a Saitek pad too. Link to comment Share on other sites More sharing options...
Darecki Posted July 21, 2008 Author Share Posted July 21, 2008 So for now it's impossible to do? Link to comment Share on other sites More sharing options...
pinky Posted July 21, 2008 Share Posted July 21, 2008 So for now it's impossible to do? Looks like it, although more experienced coders might be able to get the correct memory addresses or the method to access them. But I lost a week trying all sorts to get round it and all to no avail. Link to comment Share on other sites More sharing options...
JohnPro Posted July 21, 2008 Share Posted July 21, 2008 It does this using the keyboard too (small angle), It would be awesome if at 200mph a small nudge on the steering wheel causes it to flip many times Link to comment Share on other sites More sharing options...
roby65 Posted July 21, 2008 Share Posted July 21, 2008 It does this using the keyboard too (small angle), It would be awesome if at 200mph a small nudge on the steering wheel causes it to flip many times in memory address topic there should something about steering angle....if someone can find it, then i could try something Link to comment Share on other sites More sharing options...
Darecki Posted July 21, 2008 Author Share Posted July 21, 2008 It does this using the keyboard too (small angle), It would be awesome if at 200mph a small nudge on the steering wheel causes it to flip many times Yes, but I want to play with steering wheel, so this angle decreasing is really annoying... Roby65, I will be veery thankful when you will make something like that I'm going to search for this memory address(es) Link to comment Share on other sites More sharing options...
Darecki Posted July 21, 2008 Author Share Posted July 21, 2008 (edited) roby65, I think that I have something.. This posts: http://www.gtaforums.com/index.php?showtop...dpost&p=3630586 http://www.gtaforums.com/index.php?showtop...dpost&p=3633671 I hope that they will help EDIT: and maybe there?: http://www.gtaforums.com/index.php?showtop...dpost&p=3633671 (in the "code", numbers 1172 - 1176 (?) Sorry, I'm a totally noob in scripting EDIT2: Yes, i think that it is. On the site: http://www.gtamodding.com/index.php?title=..._Addresses_(SA) there are in directory "Cars" * 0xB6F980 - Is the direct pointer to the pool start (CVehicle) * 0xB74494 - Contains a pointer # +1172 = [float] Steer angle 1 # +1176 = [float] Steer angle 2 Something like this..? You know better, look at the site shown above (gtamodding.com) Edited July 21, 2008 by Darecki Link to comment Share on other sites More sharing options...
pinky Posted July 22, 2008 Share Posted July 22, 2008 It does this using the keyboard too (small angle), It would be awesome if at 200mph a small nudge on the steering wheel causes it to flip many times in memory address topic there should something about steering angle....if someone can find it, then i could try something What I have spent a whole week on, I allready know the addresses but can only read them. There are none , that are documented anyway, that can be written to to control the angle externally. You will find them in here. http://www.gtamodding.com/index.php?title=...s_%28SA%29#Cars Here is a link to my attempts including the scripts: http://www.gtaforums.com/index.php?showtopic=361419 Link to comment Share on other sites More sharing options...
RanxeroX Posted July 23, 2008 Share Posted July 23, 2008 The problem is the crap software that comes with controllers these days! I used to use a Thrustmaster Firestorm Dual Pro analog game pad that came with setup software that allowed you to set the level of response for the x/y axes any way you wanted. You could set it so that small movements equalled small changes. You could create profiles for any game and have them auto-activate on launch. Using this software for racing games like the TrackMania series was killer! Nowadays the best you can hope for is tweaking the dead zone and sensitivity. So that's about all the advice I can give you... That or pester the manufacturers to get off their asses Link to comment Share on other sites More sharing options...
pinky Posted July 23, 2008 Share Posted July 23, 2008 The problem is the crap software that comes with controllers these days! I used to use a Thrustmaster Firestorm Dual Pro analog game pad that came with setup software that allowed you to set the level of response for the x/y axes any way you wanted. You could set it so that small movements equalled small changes. You could create profiles for any game and have them auto-activate on launch. Using this software for racing games like the TrackMania series was killer! Nowadays the best you can hope for is tweaking the dead zone and sensitivity. So that's about all the advice I can give you... That or pester the manufacturers to get off their asses That isn't the issue, SA has a steering angle adjust at over 30 mph. This is done by the exe. No settings in your steering wheel or pad software will make a jot of difference unless it can read the exe file and know when you are driving over 30mph, which I doubt. Link to comment Share on other sites More sharing options...
Darecki Posted July 23, 2008 Author Share Posted July 23, 2008 Yes.... But why does SA have this sick angle adjusting?!?! Eh... Link to comment Share on other sites More sharing options...
pinky Posted July 24, 2008 Share Posted July 24, 2008 Yes.... But why does SA have this sick angle adjusting?!?! Eh... To make life easy for keyboard or digital controller users probably. Link to comment Share on other sites More sharing options...
Darecki Posted July 24, 2008 Author Share Posted July 24, 2008 Yes.... But why does SA have this sick angle adjusting?!?! Eh... To make life easy for keyboard or digital controller users probably. Maybe... So Rockstar doesn't think, maybe some users want to play on analog controllers...? Link to comment Share on other sites More sharing options...
GoofyHTS Posted August 10, 2008 Share Posted August 10, 2008 (edited) Problem solved. I quickly made a trainer to avoid the decreasing in steering angle on high speeds. I made it like in 2 minutes so it might not be the most visual attractive trainer, but it does what you want. Can someone with a steering wheel just test it? I don't have one... Also I made it for v1.0. You can download it HERE I will also post it on the documenting memory addresses topic for people that would like to know how I done it. Enjoy... Edited March 28, 2013 by GoofyHTS Link to comment Share on other sites More sharing options...
H13N.H3N Posted August 10, 2008 Share Posted August 10, 2008 Hello, as we know, gta engine has terrible physics... no way, indeed, it has a great way to handle the most common proses of the gravity/inertia, the game limits the angle of steering because at high speeds, a full rate of angle the steering of the vehicle is near impossible, you will find your self turning,spinning and drifting at every minute. anyway, nice you solved it. i was about to put som advices but someone ahead has taken my word. XD ---------------- Now playing: Akira Yamaoka - Remodeling via FoxyTunes Link to comment Share on other sites More sharing options...
Darecki Posted August 10, 2008 Author Share Posted August 10, 2008 Hello, as we know, gta engine has terrible physics... the game limits the angle of steering because at high speeds, a full rate of angle the steering of the vehicle is near impossible, you will find your self turning,spinning and drifting at every minute. ---------------- Now playing: Akira Yamaoka - Remodeling via FoxyTunes Yeah but I want to play with steering wheel btw, GoofyHTS, I love You! I'm going to test it Thank you very much! Link to comment Share on other sites More sharing options...
GoofyHTS Posted August 10, 2008 Share Posted August 10, 2008 Hello, as we know, gta engine has terrible physics... the game limits the angle of steering because at high speeds, a full rate of angle the steering of the vehicle is near impossible, you will find your self turning,spinning and drifting at every minute. ---------------- Now playing: Akira Yamaoka - Remodeling via FoxyTunes Yeah but I want to play with steering wheel btw, GoofyHTS, I love You! I'm going to test it Thank you very much! It's cool,glad to help. Let us know if it works like it should Link to comment Share on other sites More sharing options...
Darecki Posted August 11, 2008 Author Share Posted August 11, 2008 It works! Thank you once again, You're my coding master! Link to comment Share on other sites More sharing options...
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