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Archived Requests, need ideas?


Andrew
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i need a coder to help me with this if you could!

 

is it possible to put all cops from ls lv and sf in all the areas together like partoling on foot and in cars?

If anyone can find/make this id be really happy!

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I have a suggestion : a mod that allow player to execute ped on the street like Niko execute "uncle Vlad" , that could be awesome . If you make that mod , can u open source ?  inlove.gif

i made a mod that lets you order a ped to go on his knees when u aim a gun at him and press a key. Then u can shoot him or whatever, is that what u want? I uploaded to gta4-mods and you can find their soon

Edited by JokersWild
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I have a suggestion : a mod that allow player to execute ped on the street like Niko execute "uncle Vlad" , that could be awesome . If you make that mod , can u open source ?  inlove.gif

i made a mod that lets you order a ped to go on his knees when u aim a gun at him and press a key. Then u can shoot him or whatever, is that what u want?

no , what I want is do the execution , like Niko executed "uncle Vlad" . there are more executions like : execute PlayboyX, Drako ,cherise, ect. ... But I think the "uncle Vlad"'s execution is the coolest ! check the video :

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I have a suggestion : a mod that allow player to execute ped on the street like Niko execute "uncle Vlad" , that could be awesome . If you make that mod , can u open source ?  inlove.gif

i made a mod that lets you order a ped to go on his knees when u aim a gun at him and press a key. Then u can shoot him or whatever, is that what u want?

no , what I want is do the execution , like Niko executed "uncle Vlad" . there are more executions like : execute PlayboyX, Drako ,cherise, ect. ... But I think the "uncle Vlad"'s execution is the coolest ! check the video :

 

well i uploaded my version that orders a ped to their knees, maybe i can try to make the vlad one too, do you know which mission that is, is that vlad's last mission or some other character's mission. I need to find the animations here...

 

openiv.com/public/Animations.txt

 

here use this script to test an animation and if you can find the right one i will make for u

 

https://dl.dropbox.com/u/55310026/dsagd/AnimTester.rar

Edited by JokersWild
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I have a suggestion : a mod that allow player to execute ped on the street like Niko execute "uncle Vlad" , that could be awesome . If you make that mod , can u open source ?  inlove.gif

i made a mod that lets you order a ped to go on his knees when u aim a gun at him and press a key. Then u can shoot him or whatever, is that what u want?

no , what I want is do the execution , like Niko executed "uncle Vlad" . there are more executions like : execute PlayboyX, Drako ,cherise, ect. ... But I think the "uncle Vlad"'s execution is the coolest ! check the video :

 

well i uploaded my version that orders a ped to their knees, maybe i can try to make the vlad one too, do you know which mission that is, is that vlad's last mission or some other character's mission. I need to find the animations here...

 

openiv.com/public/Animations.txt

 

here use this script to test an animation and if you can find the right one i will make for u

 

https://dl.dropbox.com/u/55310026/dsagd/AnimTester.rar

the execution is not the character's mission , it's storyline mission . the mission called "uncle Vlad" , check the clip :

.

Anyway I see some Native Functions like : "GET_CHAR_READY_TO_BE_EXECUTED" ,"HAS_DEATHARREST_EXECUTED","SET_CHAR_READY_TO_BE_EXECUTED" , "TASK_PLAY_ANIM_READY_TO_BE_EXECUTED" , ...

I think those GTA.Native.function.call() may do the trick monocle.gif

Edited by 123iamking
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@123iamking this is old and probably outdated Stun Punch Re-enable Mod

 

http://www.gtagarage.com/mods/show.php?id=6986

 

 

function sub_272a(var0){ auto var3, var4; var3 = 0; if (!IS_CHAR_INJURED(*(var0))) {     if (GET_CHAR_READY_TO_BE_STUNNED(*(var0)))     {         if (HAVE_ANIMS_LOADED("melee_unarmed_base"))         {             if (IS_PED_IN_COMBAT(*(var0)) && (!IS_CHAR_PLAYING_ANIM(sub_fc9(), "melee_unarmed_base", "stun_punch")))             {                 var3 = 1;             }             if (IS_CHAR_IN_MELEE_COMBAT(*(var0)) && (!IS_CHAR_PLAYING_ANIM(sub_fc9(), "melee_unarmed_base", "stun_punch")))             {                 var3 = 1;             }         }         if (IS_PLAYER_TARGETTING_CHAR(sub_126f(), *(var0)) && IS_CHAR_ARMED(*(var0), 4))         {             var3 = 1;         }         if (IS_PLAYER_FREE_AIMING_AT_CHAR(sub_126f(), *(var0)) && IS_CHAR_ARMED(*(var0), 4))         {             var3 = 1;         }         if (HAS_CHAR_BEEN_DAMAGED_BY_CHAR(*(var0), sub_fc9(), 0))         {             var3 = 1;         }     } } if (var3) {     if (!IS_CHAR_INJURED(*(var0)))     {         SET_CHAR_READY_TO_BE_STUNNED(*(var0), 0);         return 1;     } } return 0;}

 

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Okay I'm wondering if someone could create a CLEO script that accomplishes exactly what this injector does.

 

This injector would be fine but I'm trying to get this result in SAMP, and the injector does not recognize that process. So when I try to use a steering wheel I have a small amount of angle and the car barely turns. It works fine in singleplayer.

 

Thanks

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One of the members from BMS, made a CLEO script that adjusted the 'speed' that the wheel turns. Easily configured from an .ini file too.

Maybe that could be of some assistance?

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@hardsty1e : the execution doesn't work , like Leopard (the owner of the mod) said by himself : "

Which can be executed? I don't know. Whenever i tried with it, the ped ran away, so i can't really test it. But the code shall make enable the execution.
" . So no one can make the execution . monocle.gif
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@hardsty1e : the execution doesn't work , like Leopard (the owner of the mod) said by himself : "
Which can be executed? I don't know. Whenever i tried with it, the ped ran away, so i can't really test it. But the code shall make enable the execution.
" . So no one can make the execution . monocle.gif

Like I said find the animations and it can be made

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@hardsty1e : the execution doesn't work , like Leopard (the owner of the mod) said by himself : "
Which can be executed? I don't know. Whenever i tried with it, the ped ran away, so i can't really test it. But the code shall make enable the execution.
" . So no one can make the execution . monocle.gif

Like I said find the animations and it can be made

 

"melee_unarmed_base", "stun_punch"

 

 

its all there in the code, the mod only works 10% of the time for me so it can be improved somehow, you can execute the animation near ped then apply force and edit health instead of how rockstar does it

Edited by hardsty1e
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hi folks,

 

M problem is that i have this effect "shot_directed_steam", but sometimes the steam is so big, sometimes the smoke is normal (Like i want) and other times the smoke is really small.

 

my code is : myFX1 = Native.Function.Call(Of Int32)("START_PTFX_ON_VEH", "shot_directed_steam", Player.Character.CurrentVehicle, 0.4, -1.9, 0.4, -180.0, 100.0, 90.0, 1.9 * (Player.Character.CurrentVehicle.Speed))

 

i hope someone can help me, because i'm stuck ;(

 

Sorry for my bad english, i'm from the netherlands biggrin.gif

 

 

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hi folks,

 

M problem is that i have this effect "shot_directed_steam", but sometimes the steam is so big, sometimes the smoke is normal (Like i want) and other times the smoke is really small.

 

my code is : myFX1 = Native.Function.Call(Of Int32)("START_PTFX_ON_VEH", "shot_directed_steam", Player.Character.CurrentVehicle, 0.4, -1.9, 0.4, -180.0, 100.0, 90.0, 1.9 * (Player.Character.CurrentVehicle.Speed))

 

i hope someone can help me, because i'm stuck ;(

 

Sorry for my bad english, i'm from the netherlands biggrin.gif

already fixed problem : myFX1 = Native.Function.Call(Of Int32)("START_PTFX_ON_VEH", "shot_directed_steam", Player.Character.CurrentVehicle, 0.4, -1.9, 0.4, -180.0, 100.0, 90.0, 1.9 * (Player.Character.CurrentVehicle.Speed))

 

changes

 

myFX1 = Native.Function.Call(Of Int32)("START_PTFX_ON_VEH", "shot_directed_steam", Player.Character.CurrentVehicle, 0.4, -1.9, 0.4, -180.0, 100.0, 90.0, 1.9)

 

 

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Is there an ad-hoc multiplayer mod available for GTA SA similar to LCS on the psp? If there is one, then can I play with others on this connection with mods installed and vice-versa?

I have the 2 player pc final mod installed on my pc and CLEO3 mods such as superpowers.cs and a skin selector/spawner+custom skins (the flash, superman, spiderman,etc). I've tried SAMP and MTA but their anti-cheat server code will not allow me to use them. I also want to record gameplay of myself and a friend running around at superspeed as the flash and superman. Please lemme know if I can make this work. Thx

 

GeForce 6150 SE Nforce 430 GPU

1.8 GHz CPU

4 GB RAM

Windows Vista OS

GTA SA 1.0

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TheGodfather.

 

I also want to record gameplay of myself and a friend running around at superspeed as the flash and superman. Please lemme know if I can make this work. Thx

 

You can use Fraps for recording your gameplay..wink.gif

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One of the members from BMS, made a CLEO script that adjusted the 'speed' that the wheel turns. Easily configured from an .ini file too.

Maybe that could be of some assistance?

That sounds like what I'm looking for. I did a search of the team members blogs but didnt find anything like that. If you happen to remember where it is could you provide a link to the script? Thanks for the info btw

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I have a game recorder already. Here's an example of what I'm trying to do:

http://www.youtube.com/watch?v=H0ajlBkW4QM

But I can't use them both at the same time with my superpower mod so basically I need another pc (with a similar mod configuration) to work with. An ad-hoc mode would enable me to record gameplay (as flash or superman) running alongside a partner more freely. Since this is private multiplayer gameplay, I wouldn't have to disable my custom files like in Multi Theft Auto.

 

2 player mod screenshots:

http://p18.funformobile.com/d/361/278/xznh...asa2013-0-1.jpg

http://p18.funformobile.com/d/361/278/xznh...gtasa2013-0.jpg

Vid

http://www.youtube.com/watch?v=u-d_0SBTHS0

Edited by AAlexadamZZ
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hi, and good day to all

Is it possible to help me

I want a hat (Beret) To be installed in the game GTA IV

 

This image link Hat.

 

user posted image

 

user posted image

 

Color Black

 

Thanks

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Ok, so I'm not sure how many times this has been requested, but I want to be able to use the parachutes from TBOGT in regular GTA IV (1.0.7.0). I don't want some b.s. stock animations either, I want the actual animations from TBOGT when you're skydiving and parachuting. Is this something that's already available, if so, would someone kindly point me in the right direction. If not, can someone make it, cuz that'd be awesome. There's a superman mod that uses the parachuting animations from TBOGT, and I'm currently using that with 1.0.7.0, so I figure that someone would be able to write a script that allows you to parachute and skydive like you're able to in TBOGT. F.Y.I, I have TBOGT, but I want to be able to parachute in GTA IV with Niko.

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Alright, so you know how in cutscenes when someone is executed there is a bullet wound texture used? Or when you shoot an object it creates a bullet hole? I was wondering if it would be possible to do the latter, but use the texture I mentioned in my former sentence. So if you shoot someone in the leg, it will draw that bullet wound texture. Or if you spray all over someone's body, they will be covered in bullet holes - like in cutscenes. It would be similar to what we see in Red Dead Redemption, or Max Payne 3 - but the difference is we don't have a 3D wound to attach to the body, so instead it would draw the texture. Would the be possible? Could someone do this? It would be amazing.

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Hi, I'm new here (just signed up) and would like to know if anyone has already made or can create a mod which improves the police in GTA 4 (specifically EFLC).

 

What I want is for the following to be improved:

1. When helicopters are chasing you, instead of just the police sitting either side of the helictopter shooting, is there a way to actually make the helicopter use it's weapons too?

 

2. There's a tank-like vehicle in EFLC but no police drive it. I would like to have police chsing you and shooting at you in it when you get 6 stars.

 

It's not really that much to ask for, but I understand that it maight be hard work actually creating a mod like this.

 

Is there a mod out there which does this, or could an expert modder create this for me?

 

Any help would be much appreciated.

 

Thanks

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Hiya guys, I was wondering if anyone could make me a semi-terrorist skin? Something like the one below but with some changes. Not overly military if you know what I mean, just so that it looks like a terrorist organization.

 

 

user posted image

 

(with balaklava not that helmet)

user posted image

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MasterVampire

How can I make a simple script to display some text in the console once the game loads up?

 

Using this command:

 

game.console.print testwhatever

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