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Archived Requests, need ideas?


Andrew
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deleted_account

 

Hi everyone, can someone try and make a player skin mod of the GINOSAJI from The Horribly Slow Murderer With The Extremelly Inefficient Weapon that replaces the Pimp Suit.

 

OPTIONAL : When you press SHIFT and 3 to turn into the GINOSAJI

                When you press SHIFT and 2 to turn back to CJ normal clothes (like when you start a new game)

                                            {CLEO^SCRIPT}

Here is the cleo part :

If your skin name (.txd and .dff) is "GINOSAJI" ( = GINOSAJI.txd and GINOSAJI.dff) then the script will work otherwise it will crash because you didn't install it in your GTA3.img

 

Direct link of .cs file : http://www.mediafire.com/?5315x3x1j1pux11

 

 

THIS CODE IS CRASHING AT 09C7 OPCODE PLEASE READ THIS

 

 

{$VERSION 3.1.0027}{$CLEO .cs}thread 'SKIN':SKwait 20000AD1: show_formatted_text_highpriority "SKIN CHANGER ~g~LOADED" time 3000:TIMERwait 0if andPlayer.Defined($PLAYER_CHAR)0AB0:  key_pressed 160AB0:  key_pressed 51else_jump @TIMERmodel.Load(#SPECIAL01)023C: load_special_actor 'GINOSAJI' as 1 //example : TENPEN , PULASKI, etc THE FILES MUST BE INCLUED IN GTA3.IMGmodel.load(#NULL)jump @SAVE_AND_SET:SAVE_AND_SET0AD1: show_formatted_text_highpriority "CHANGING SKIN TO ~y~CUSTOM" time 2000wait 100001B4: set_player $PLAYER_CHAR can_move 0wait 10000793: save_player_clothesfade 0 500wait 100009C7: change_player $PLAYER_CHAR model_to #SPECIAL01fade 1 50001B4: set_player $PLAYER_CHAR can_move 10AD1: show_formatted_text_highpriority "SKIN ~g~CHANGED" time 2000jump @SECTIMER:SECTIMERwait 0if andPlayer.Defined($PLAYER_CHAR)0AB0:  key_pressed 160AB0:  key_pressed 50else_jump @SECTIMER0AD1: show_formatted_text_highpriority "CHANGING SKIN TO ~y~CJ" time 2000jump @LOADCJ:LOADCJ01B4: set_player $PLAYER_CHAR can_move 0fade 0 500wait 100009C7: change_player $PLAYER_CHAR model_to #NULL0794: restore_player_clothesfade 1 50001B4: set_player $PLAYER_CHAR can_move 10AD1: show_formatted_text_highpriority "SKIN ~g~CHANGED" time 2000jump @TIMERend_thread

 

Edited by visiteurfr
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when i try to change the skin it shows "changing skin to custom" text but my game freezes.i've added the GINOSAJI.txd and GINOSAJI.dff to GTA3.IMG and rebuilded it. What am i doing wrong confused.gif ?

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.. is there any a mod that increase traffic speed ? .. or you can just modify it the files or something .. monocle.gif

 

 

 

 

 

 

 

.. Sorry For my bad english ..

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Hello All! I Want GTA San Andreas Mod. I Have Vip Mod but its buggy in missions. but not in free roam, but i want to play it with missions...can someone give me 2012 edition wich doesn't have bugs and crashes.sorry for my bad english...

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Can anyone give me the god damn file compatible with cleo 4 please, everytime i compile it it says that the variables are wrong confused.gif

 

I would be very grateful if someone has the link for it

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deleted_account

 

when i try to change the skin it shows "changing skin to custom" text but my game freezes.i've added the GINOSAJI.txd and GINOSAJI.dff to GTA3.IMG and rebuilded it. What am i doing wrong  confused.gif ?

Aw yeah I completly forgot about that exception.

 

 

Just replace a default special skin, like tenpen.dff or pulaski.dff if you aren't using them anymore.

 

Then, you need to replace this line :

 

 

023C: load_special_actor 'GINOSAJI'

 

 

by this if you replaced tenpen.dff & tenpen.txd

 

 

023C: load_special_actor 'TENPEN'

 

 

otherwise if it's Pulaski (pulaski.dff & pulaski.txd) :

 

 

023C: load_special_actor 'PULASKI'

 

 

and normally it should work smile.gif

 

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Hey guys, i just spend about an hour on a search for this kind of mod but i was unable to find it. i made a request thread but i was informed by a forum moderator that theres already mod request threads. (my apologies)

 

the mod i am requesting is a maybe a cleo or different but in a way it already been made.

 

this mod: http://www.gtagarage.com/mods/show.php?id=8665

 

what I want done is i still want to be able to auto aim, but i want it to also look like I'm using keyboard and mouse.

 

this mod can be private or public depending on author who creates the script or modding file for me. thanks in advance guys

 

i need someone to EDIT this mod not recreate it. i know someone out there can. I want to make videos sad.gif

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I was hoping someone could make a map mod based on this user posted image

 

for the san andreas engine...

 

Doesnt have to have all the buildings and stuff, just a basic map with the geographical settings *trees, grass, the mountain, water, islands, etc...

 

because it would be nice to have a new map mod for GTA SA that uses an original map...

 

 

If you want to turn this map into a full TC then PM me wink.gif

 

I already got started on the names (it takes place in the Fictional American State of Yuma) and have a basic Idea of what it would be like. tounge.gif

Edited by Ss4gogeta0
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Could somebody PLEASE make a Yamaha FZR 1000? It's one of the few sportbikes I'd own because it was in the opening of the 3DO,PC,and PS1 versions of Road Rash.

 

user posted image

 

It's the yellow bike. If somebody were to make it with that paint job i'd be really happy.

 

 

Also for the Airtug (and I've seen people make them) a quad;Specifically a 2004 Kawasaki KFX 400.

user posted image

user posted image

 

Edited by JRC99
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TheFteightTrain

I have a car spawner where you put a car ID in it and it spawns the car. Any skin selector like that? I dont wanna install cleo or anything like that.

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Does Anyone know a CLEO for money?

Thnx

im sure theres a cleo mod for it but if you want money then get a savaegame editor there a really good one where u edit your clothes,weps,money,ammo,location,zones where gangs are,etc.

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deleted_account
Does Anyone know a CLEO for money?

Thnx

 

 

Player.Money($PLAYER_CHAR) += $money_value_here

 

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can someone please help me with this mod?

 

 

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007{$VERSION 3.1.0027}{$CLEO .cs}//-------------MAIN---------------thread 'MGUN' :MGUN_11wait 0 if   Player.Defined($PLAYER_CHAR)else_jump @MGUN_11 if 1   Actor.DrivingVehicleType($PLAYER_ACTOR, #RAINDANC)0AB0:   key_pressed 85 else_jump @MGUN_11 Model.Load(#ARMY)Model.Load(#M4)04ED: load_animation "CRIB" 03C0: [email protected] = actor $PLAYER_ACTOR car wait 0 if 2   Model.Available(#WMYVA2)  Model.Available(#M4)04EE:   animation "CRIB" loaded else_jump @MGUN_11 wait 500 [email protected] = Actor.Create(Gang2, #ARMY, 0.0, 0.0, 0.0)0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset 0.5 -1.0 -0.3 position 2 shooting_angle_limit 0.0 with_weapon 31 0812: AS_actor [email protected] perform_animation "CRIB_CONSOLE_LOOP" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "CRIB_CONSOLE_LOOP" progress_to 0.9 // 0.0 to 1.0 [email protected] = Actor.Create(Gang2, #ARMY, 0.0, 0.0, 0.0)0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset -0.5 1.0 -0.3 position 4 shooting_angle_limit 0.0 with_weapon 31 0812: AS_actor [email protected] perform_animation "CRIB_CONSOLE_LOOP" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "CRIB_CONSOLE_LOOP" progress_to 0.9 // 0.0 to 1.0 [email protected] = Actor.Create(Gang2, #ARMY, 0.0, 0.0, 0.0)0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset -0.5 -1.0 -0.3 position 2 shooting_angle_limit 0.0 with_weapon 31 0812: AS_actor [email protected] perform_animation "CRIB_CONSOLE_LOOP" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "CRIB_CONSOLE_LOOP" progress_to 0.9 // 0.0 to 1.0 [email protected] = Actor.Create(Gang2, #ARMY, 0.0, 0.0, 0.0)0464: put_actor [email protected] into_turret_on_car [email protected] at_car_offset 0.5 1.0 -0.3 position 4 shooting_angle_limit 0.0 with_weapon 31 0812: AS_actor [email protected] perform_animation "CRIB_CONSOLE_LOOP" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "CRIB_CONSOLE_LOOP" progress_to 0.9 // 0.0 to 1.0 :MGUN_642wait 0 if 0AB0:   key_pressed 82 else_jump @MGUN_642 0812: AS_actor [email protected] perform_animation "NULL" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "NULL" progress_to 0.9 // 0.0 to 1.0 0465: remove_actor [email protected] from_turret_mode 01B2: give_actor [email protected] weapon 31 ammo 9999 // Load the weapon model before using this 0812: AS_actor [email protected] perform_animation "NULL" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "NULL" progress_to 0.9 // 0.0 to 1.0 0465: remove_actor [email protected] from_turret_mode 01B2: give_actor [email protected] weapon 31 ammo 9999 // Load the weapon model before using this   Car.Wrecked([email protected])0812: AS_actor [email protected] perform_animation "NULL" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "NULL" progress_to 0.9 // 0.0 to 1.0 0465: remove_actor [email protected] from_turret_mode 01B2: give_actor [email protected] weapon 31 ammo 9999 // Load the weapon model before using this 0812: AS_actor [email protected] perform_animation "NULL" IFP_file "CRIB" 4.0 loopA 0 lockX 0 lockY 0 lockF 1 time -1 // versionB 0614: set_actor [email protected] animation "NULL" progress_to 0.9 // 0.0 to 1.0 0465: remove_actor [email protected] from_turret_mode 01B2: give_actor [email protected] weapon 31 ammo 9999 // Load the weapon model before using this else_jump @MGUN_936 wait 0 jump @MGUN_11 :MGUN_936wait 0 if 07AF: $MAPLAYAGANG = player $PLAYER_CHAR group 0630: put_actor $PLAYER_ACTOR in_group $MAPLAYAGANG as_leader 0631: put_actor [email protected] in_group $MAPLAYAGANG 0850: AS_actor [email protected] follow_actor [email protected] 0850: AS_actor [email protected] follow_actor [email protected] 0850: AS_actor [email protected] follow_actor [email protected] Actor.Health([email protected]) = 1000Actor.Health([email protected]) = 5000Actor.Health([email protected]) = 5000Actor.Health([email protected]) = 50000446: set_actor [email protected] immune_to_headshots 0 0446: set_actor [email protected] immune_to_headshots 0 0446: set_actor [email protected] immune_to_headshots 0 0446: set_actor [email protected] immune_to_headshots 0 wait 50 jump @MGUN_1063 :MGUN_1063wait 0 if 0AB0:   key_pressed 84 else_jump @MGUN_1063 Actor.DestroyInstantly([email protected])Actor.DestroyInstantly([email protected])Actor.DestroyInstantly([email protected])Actor.DestroyInstantly([email protected])jump @MGUN_11 

 

 

somehow i cant make it work

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Hi guys, this is more of a texture then a modelling request, and if nobody has the time to do it then an explanation on how to do it is fine as well.

 

Anyway, I'd like to change the texture of all pool tables in EFLC to the texture of the pool tables in Playboy X' Crib / Comrades Bar. It's more clean and looks better in my opinion.

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TheGodfather.
Are there any mods that let you blow up the gas stations?

Why do you need a mod for that just shoot a Rocket launcher at the gas station & all the tanks will blow up..

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I'm looking for some cars:

 

Audi UrQuattro

user posted image

 

Chevrolet Corvette C4 ZR-1

user posted image

 

Chevrolet S10 (1982) (If possible with rollbar)

user posted image

 

Ford Focus ZX4

user posted image

 

Ford Mustang SN95

user posted image

 

Subaru Impreza WRX STI GC8 Version VI

user posted image

 

Subaru Legacy B4

user posted image

 

Toyota Corolla AE101

user posted image

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