Jump to content

Assigning Custom Txd To Custom Dff


fire-1-up

Recommended Posts

EDITED Edited by fire-1-up
Link to comment
Share on other sites

I have a new question. I am using the unwrap uvw modifier and texporter to unwrap and create a texture for my gang member. When I unwrap, it looks like this: user posted image

 

My question is, how can I get my model to unwrap like Rockstar's models:

 

user posted image

 

Not already textured of course, but so that when I do texture it, it is in these box-like sections like rockstar's unwrapped textures. any help would be greatly appreciated.

Edited by fire-1-up
Link to comment
Share on other sites

You will have to do it manually, take your gang member's face polygons & vertices and set them into the right position in Edit UVWs. Select the vertices/edges/polygons in the 3D view and the vertices/edges/polygons will appear red in the Edit UVWs window

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.