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Game Crash when I put new road in my map


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I've did make a road and then export it with 3ds Max 8 to DFF and then open the KED(moo mapper)


make IDE and object and put the road in good position in Moo mapper everything looks fine right now


but every time I start new game to see the road model in game at the load state of my map with name ncity.ipl the engine crashed. mad.gif


and when i remove the road from map the game run without problem i have another models in my map but i'm not export it with max it's all for the game like streetlamp2 or etc.


all works great but my modelled road work in Moomapper with texture and not work in game and my game go crashed


it's my first map model.


can u help me to fix this problem?


Maybe the 3DSMax Plugin work isn't good? but the model looks good in moo mapper so it's exported correctly from the MAX.


I don't know who can help me. sad.gif


Best Regards


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My problem is resolved.


It's for the collision files.


Thanks all for your PMs

Edited by kiavash2k
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