bull.04 Posted April 28, 2008 Share Posted April 28, 2008 Im Making a ghost rider mod with the skin and i just wanted to know if there is a way to make actual fire on cjs head. I am hoping to find a partner to help me with this mod. THANX!!! Link to comment Share on other sites More sharing options...
Black Ghost Posted April 28, 2008 Share Posted April 28, 2008 sure you can make fire if you know 3d modding go to player.img then cs_head.dff [ i think ] edit it and make it like a fire then Make the default hair cut fire Hope it help you Link to comment Share on other sites More sharing options...
rebel_36 Posted April 28, 2008 Share Posted April 28, 2008 or attach a fire particle to his head, you should find the max script and a how to in the tools section Link to comment Share on other sites More sharing options...
derty Posted April 28, 2008 Share Posted April 28, 2008 Easiest way to do that is with SCM coding, apparently. However, I don't know how to program Link to comment Share on other sites More sharing options...
bull.04 Posted April 29, 2008 Author Share Posted April 29, 2008 can someone help me with 3d modelling for fire? I already know 3d modelling just not fire. THANX FOR REPLIES!!!! Link to comment Share on other sites More sharing options...
derty Posted April 29, 2008 Share Posted April 29, 2008 3d modeling the fire would make it static (I.E. will remain solid state, no movement, not possible) What you need and in fact are looking for has already been done in some super power mod and requires only attaching an already existent particle (I.E. animated effects) of smoking fire. That's the way to go, look in the mission showroom (not the mission editing discussion) for the mod with the flames on CJs head and give the author a tug to his sleeve for some help using the fire Link to comment Share on other sites More sharing options...
bull.04 Posted April 29, 2008 Author Share Posted April 29, 2008 k thanx but do you know the .dff file for fire? Link to comment Share on other sites More sharing options...
rebel_36 Posted April 30, 2008 Share Posted April 30, 2008 its not a dff, its a particle - an effect Link to comment Share on other sites More sharing options...
xmen Posted May 1, 2008 Share Posted May 1, 2008 i think you should add fire to face then edit .ifp, that have all player animations, like CJ breathing, walking, running.... i dunno which ifp file will need to edit Link to comment Share on other sites More sharing options...
bull.04 Posted May 2, 2008 Author Share Posted May 2, 2008 hey guys... i have gmax but i dont know how to add particles with kams scripts... and im still looking for some help with the mod....THANX FOR REPLIES Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now