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Quick Rigging Question.


BlooDsTainD
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BlooDsTainD

Ok so, when you import a DFF using Kam's scripts into 3DS MAX, I read the rigging tutorial and seen how to rig the entire model that you have created. However... what if ALL I want to do is a simple model edit, for example remove some sunglasses from a ped model or add a bandana etc etc.. do I still need to rig the ENTIRE model? The process is real tedious especially when the model has alot of awkward placed vertices, isn't there some other way to do it because I mean the ped is already rigged for the game so.. does it mean 3DS MAX imports the dff and deletes data making you have to re-rig it NO MATTER WHAT small edit you do? Before I spend hours rigging a model, I'd rather know if there are any easier ways first, thanks.

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