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Problems modding cars in Zmodeler


marcelo_20xx
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marcelo_20xx

I used Zmodeler 1.07b (I think) to add a pre made VC compatible car with a new spoiler part, then I exported the 3d model checking Vice City dff output, get in game...but the car didnt appear (the car was in my garage, but the door never opened). Then I tried to just export the car without any modifications to the 3d model and the same!. At last just for testing I tried to export the car with no textures (you know when loading the dff without the tga textures) and this time it worked but obviously with no textures. In conclusion the export function of the zmodeler progran can not handle the dff VC output with textures?

 

I tried also exporting in GTA3 output and it worked fine in GTA3, the 3d model with textures appear correctly, then I tried the same file in VC but the car reflectiong disappeared (I think it also dissapeared in GTA3 but since the car reflectiong in this game is handled by a common reflectiong in particle.txd I didnt notice any error).

 

Is this a bug, did I miss something?

Edited by marcelo_20xx
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