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Something I noticed on a new screen


rareairtone
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rareairtone

http://www.thegtaplace.com/image.php?img=g...creenshot_3.jpg

 

As we know, the radar is a pinkish color because it flashes red and blue. BUT, I'm guessing not everyone realized the color encompassing the radar.

 

It's all blue

 

This seems to mean that there are multiple strengths of armor or if Niko gets multiple pickups of armor, he will get more of it besides it maximizing at half of the radar's circumference. If it's really like this, then the armor system will remind me of Halo icon14.gif

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http://www.thegtaplace.com/image.php?img=g...creenshot_3.jpg

 

As we know, the radar is a pinkish color because it flashes red and blue. BUT, I'm guessing not everyone realized the color encompassing the radar.

 

It's all blue

 

This seems to mean that there are multiple strengths of armor or if Niko gets multiple pickups of armor, he will get more of it besides it maximizing at half of the radar's circumference. If it's really like this, then the armor system will remind me of Halo icon14.gif

More like the color changes depending on the wanted level

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rareairtone
http://www.thegtaplace.com/image.php?img=g...creenshot_3.jpg

 

As we know, the radar is a pinkish color because it flashes red and blue. BUT, I'm guessing not everyone realized the color encompassing the radar.

 

It's all blue

 

This seems to mean that there are multiple strengths of armor or if Niko gets multiple pickups of armor, he will get more of it besides it maximizing at half of the radar's circumference. If it's really like this, then the armor system will remind me of Halo  icon14.gif

More like the color changes depending on the wanted level

Well I don't know, but the point of my post was that the whole health and armor bar is blue and on other screens, the armor bar is blue. so that makes me think the armor bar can cover up the health bar if Niko gets enough--reminiscent of Halo

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killahmatic
good theory, but again we'll just have to wait and see...

wow, yeah actually a good point made!! one of the first actual good ideas ive heard on here lately wink.gif

 

 

 

nice thought, sounds very reasonable

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i thought we agreed on this earlier today.

the screens are mini map is blue all over because your minimap flashes red-white-and blue like the sirens on a cop car. this happens when you achieve a wanted level. didnt we come to a concensus or am i just crazy?

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ill plus matic

or maybe niko just feels gay at that moment. Just look at him cops firing bullets up his ass? and hes not doing anything?

 

You'll never know until the 29th.

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The difference is with the other GTA games, you could have full health & armor, & get your health reduced, while the armor stayed full (like when you fell off a bike). With it the way you think it may be, your armor would have to be depleted before your health could start to be reduced.

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rareairtone
i thought we agreed on this earlier today.

the screens are mini map is blue all over because your minimap flashes red-white-and blue like the sirens on a cop car. this happens when you achieve a wanted level. didnt we come to a concensus or am i just crazy?

but its a circle inside the map not in the life bars. there are screens with stars that have both a green and blue bar on each side of the mini map.

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http://www.thegtaplace.com/image.php?img=g...creenshot_3.jpg

 

As we know, the radar is a pinkish color because it flashes red and blue. BUT, I'm guessing not everyone realized the color encompassing the radar.

 

It's all blue

 

This seems to mean that there are multiple strengths of armor or if Niko gets multiple pickups of armor, he will get more of it besides it maximizing at half of the radar's circumference. If it's really like this, then the armor system will remind me of Halo  icon14.gif

More like the color changes depending on the wanted level

Well I don't know, but the point of my post was that the whole health and armor bar is blue and on other screens, the armor bar is blue. so that makes me think the armor bar can cover up the health bar if Niko gets enough--reminiscent of Halo

I don't play Halo much but I think you might be onto something there!

 

Sounds very reasonable to me!

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<i read> blue is armor, it will wither away in a 360 circular direction and underneath is your health - yellow i think.

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The health and armor are green and blue. When you are confronted by police the bars around the map flash. They also "flash" as you're taking damage.

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http://www.thegtaplace.com/image.php?img=g...creenshot_3.jpg

 

As we know, the radar is a pinkish color because it flashes red and blue. BUT, I'm guessing not everyone realized the color encompassing the radar.

 

It's all blue

 

This seems to mean that there are multiple strengths of armor or if Niko gets multiple pickups of armor, he will get more of it besides it maximizing at half of the radar's circumference. If it's really like this, then the armor system will remind me of Halo  icon14.gif

More like the color changes depending on the wanted level

Well I don't know, but the point of my post was that the whole health and armor bar is blue and on other screens, the armor bar is blue. so that makes me think the armor bar can cover up the health bar if Niko gets enough--reminiscent of Halo

Nope, if Rockstar are going for a more realistic approach (which they are) they won't let you put on more than one armour, that's just silly.

 

It's likely just blue because the WHOLE radar and heath bars flash when chased by the police, or because he is getting hit.

It also explains why the armor bar is a lighter blue in the screenshots when he is in view of the police than when he isn't.

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