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GTA IV: The Background


xDEAF
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Jonny_Tightlips

Good read, I didn't know it was 30% larger than SA. That's huge, considering theres no more planes.

...besides that I ain't sayin nuthin.

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SerenUnderdog

 

Good read, I didn't know it was 30% larger than SA. That's huge, considering theres no more planes.

i think he was talking about how big is the overall game considering everything that can be done, not the landscape, it's been said numerous time that it is 3/4 of thehe whole SA map

 

PS: since he's talking in the same sentence about the speaking parts and named character, it's definetly that

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Summary

 

-DH: It’s about 30% larger than San Andreas. There are between 700 and 800 speaking parts, with 70 named characters. It’s big.

 

BW: So – easy question – did you succeed?

DH: [Laughs] We’ve created a tight, beautiful piece of interactive experience.

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SerenUnderdog

yeah that's gigantic, even if it's only named carachters and could mean people on phone or asssination targets

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Summary

 

-DH: It’s about 30% larger than San Andreas. There are between 700 and 800 speaking parts, with 70 named characters. It’s big.

 

BW: So – easy question – did you succeed?

DH: [Laughs] We’ve created a tight, beautiful piece of interactive experience.

Larger in what way? The amount of data on the disc? The budget? Manhours to create? Time required to hear all audio content that exists? What does that mean???

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BW: Having made the transition to 3D a while back, how was the transition to high-definition?

DH: As many television actresses are finding out with HDTV, you suddenly need a lot more botox. It requires a lot more detail. We’ve been working for three years, almost starting from scratch. The challenge is to tone down the real world because the real world is so ridiculous.

 

Oh big Danny, u crack me up. Not only are u a great mind in video-games but you are a comic LEGEND.

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