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Pedestrian inflicted vehicle damage


kaotik
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I was thinking, one thing that really really needs to be added to GTA4 is vehicle damage as the result of hitting peds. I can't understand why in the past this has not been the case, but it makes no sense that you can drive through a sidewalk full of people and come out looking like you just drove off a dealer lot.

 

What do you guys think? Will it be implemented in GTA4? Is there a reason it shouldn't be?

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Idontrember
I was thinking, one thing that really really needs to be added to GTA4 is vehicle damage as the result of hitting peds. I can't understand why in the past this has not been the case, but it makes no sense that you can drive through a sidewalk full of people and come out looking like you just drove off a dealer lot.

 

What do you guys think? Will it be implemented in GTA4? Is there a reason it shouldn't be?

Look at roman's intro video. When He is I belive the window shatter's and you can see some blood. I know that blood will appear on cars. As seen in several Screenshots.

 

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perspextive

Great topic! I think it's doable, but it'd be difficult to calculate that many floating point interactions and still hold up FPS/processing power. I think they choose to dumb it down to blood splatters and realistic effects. But I could be wrong, remember that when a person fell off scaffolding onto a car, it shattered in! They might just have it smile.gif

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HushBull <3rdEye>

Yeah, certainly. If I mow down a ped hitting them square in the knees, causing them to buckle and give way, that persons head should smack right onto the hood leaving a bloody mess of matted hair and skull fragments right in the middle of circular dent.

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its been in previous GTA's.

 

I find if you drive slow-ish into a ped it inflicts damage (especially on Vice City) but drive fast into them and you get nothing.

 

In GTAIV I think they should add damage (visual) but not damage to actually effect the cars performance.

RIP Rockstar Games

1998 - 2021

 

 

 

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its been in previous GTA's.

 

I find if you drive slow-ish into a ped it inflicts damage (especially on Vice City) but drive fast into them and you get nothing.

 

In GTAIV I think they should add damage (visual) but not damage to actually effect the cars performance.

Really? I had never noticed. I guess I never drove slowly into peds, lol.

 

I do recall seeing a trailer where a corpse fell from a building and landed atop a SUV crushing the cabin in. I hope to see this type of reactive damage as well. Does anyone know what kind of damage engine is being used? RAGE is the game engine, correct? And they're using Havok/Euphoria and what else? I've been trying to research what all is going into the physics and damage models but there is very little info I can find. Anyone able to shed some light? What other game will the damage models be comparable to?

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HushBull <3rdEye>
user posted image

 

Something like this?It's hard to distinguish between Ped damage and bullet damage.

It's hard to distinguish whether you are able to read or not.

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Idontrember
user posted image

 

Something like this?It's hard to distinguish between Ped damage and bullet damage.

It's hard to distinguish whether you are able to read or not.

It's hard to distingusih weather you should shut your mouth or not.

 

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HushBull <3rdEye>
user posted image

 

Something like this?It's hard to distinguish between Ped damage and bullet damage.

It's hard to distinguish whether you are able to read or not.

It's hard to distingusih weather you should shut your mouth or not.

My point made crystal clear. icon14.gif

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