jake-dk Posted April 14, 2008 Share Posted April 14, 2008 where is the code grabber in 3dsmax? i do have kam script.. i can import vc .dff files, but it does not export... i read one of the other topics, that u have to turn it on, but where is it?? Link to comment Share on other sites More sharing options...
Mag-got Posted April 14, 2008 Share Posted April 14, 2008 There is none in 3ds Max, only in Gmax. You are propably exporting wrong, in 3ds Max, is your models name the same you're trying to export to? If you want to export to "box.dff" your models name must be "box.dff" in the program. Or does it complain while exporting? Link to comment Share on other sites More sharing options...
jake-dk Posted April 14, 2008 Author Share Posted April 14, 2008 i don't realy think that it is exporting it.. couse my game crahses Link to comment Share on other sites More sharing options...
Mag-got Posted April 14, 2008 Share Posted April 14, 2008 What are you creating, map objects, player models/pedestrians, vehicles, weapons? Link to comment Share on other sites More sharing options...
jake-dk Posted April 14, 2008 Author Share Posted April 14, 2008 i'm converting a ped, from vc, its candy suxxx .. Link to comment Share on other sites More sharing options...
Mag-got Posted April 14, 2008 Share Posted April 14, 2008 You must rig the model. The Simplest rigging tutorial in the universe Link to comment Share on other sites More sharing options...
jake-dk Posted April 14, 2008 Author Share Posted April 14, 2008 i was thinkin about that u coyld do it for me please? Link to comment Share on other sites More sharing options...
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