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Savegame pickup


wwgmodeller
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wwgmodeller

I wanted to create a save game pickup, but something went wrong...

I have icon on radar, but no pickup at defined coords...

here is code:

 

:SAVE_103A4: name_thread 'SAVE'0570: $10973 = create_asset_radar_marker_with_icon  35 at  0 0  5018B: show_on_radar $10973  2:SAVE_40001: wait  0 ms0213: $10972 = create_pickup #PICKUPSAVE type  3 at  0 0  5:SAVE_60001: wait  0 ms00D6: if  00256:   player $PLAYER_CHAR defined004D: jump_if_false ££SAVE_600D6: if  00214:   pickup $10972 picked_up004D: jump_if_false ££SAVE_60050: gosub ££SAVE_150002: jump ££SAVE_4:SAVE_1500D6: if  00038:   $ON_MISSION ==  0 ;; integer values004D: jump_if_false ££SAVE_320004: $ON_MISSION =  1 ;; integer values01B4: set_player $PLAYER_CHAR frozen_state  0 (frozen)0001: wait  350 ms03D8: show_save_screen:SAVE_2200D6: if  083D9:   NOT   save_done004D: jump_if_false ££SAVE_270001: wait  0 ms0002: jump ££SAVE_22:SAVE_2700A1: put_actor $PLAYER_ACTOR at  0 0  501B4: set_player $PLAYER_CHAR frozen_state  1 (unfrozen)0004: $ON_MISSION =  1 ;; integer values0001: wait  350 ms0004: $ON_MISSION =  0 ;; integer values:SAVE_320051: return

 

 

Can anyone tell me what's wrong???

 

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0570: $10973 = create_asset_radar_marker_with_icon  35 at  0 0  5

What is 0 0 5? Coords need to be a float number!

 

Try this:

 

0570: $10973 = create_asset_radar_marker_with_icon  35 at  0.0 0.0 5.0

 

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You're also using DMA globals, try using custom variables instead as it may be interferring with other bits of code.

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