GreenWeed Posted April 13, 2008 Share Posted April 13, 2008 (edited) More informations: http://www.cynamite.de/ps3/previews/aktuel...ayer_infos.html Edited April 13, 2008 by GreenWeed Link to comment Share on other sites More sharing options...
saintdave Posted April 13, 2008 Share Posted April 13, 2008 I'm sorry but why have you re-posted the information in French? Translation anyone? Where’s baptiste when you need him! Link to comment Share on other sites More sharing options...
Trund Posted April 13, 2008 Share Posted April 13, 2008 Everything in this Preview is stolen because it ALL has been posted at least 3 times before. Absolutely nothing new in there. Link to comment Share on other sites More sharing options...
xinferio Posted April 13, 2008 Share Posted April 13, 2008 (edited) What I understand: The Euphoria is great. Every person falling from an explosion is different, and it also takes into account on how far the grenade is from the person. The cars aren't as detailed as those in Burnout Paradise or GT5:Prolouge, but are great nonetheless. Niko can look behind him when he is running (Tilting camera backwards while running) The after effects of shooting a car tyre is very realistic. It will burn down to the rim causing sparks. Relationships are very important. You need to keep an account of people in your address book, and answer their phonecalls in order to progress with the character. Niko can push people, elbow people, and throw them to the ground. This is what I got from the dudes first post with his French translation. Edited April 13, 2008 by xinferio Link to comment Share on other sites More sharing options...
fraggyy Posted April 13, 2008 Share Posted April 13, 2008 * Les actions lors d'un explosion de grenade près d'une personne, ne sera pas les mêmes gestes, le vol de la personne sera aléatoire. Cela aussi variera selon la distance d'où sera atterrit la grenade. * Même si les véhicules: motos, voitures de sports, SUVs... ne sont pas les mêmes qu'un GT5 ou d'un burnout paradise, les détails de ceux-ci sont quand même élevés. * Lorsque vous êtes en marche arrière Niko regarde bien ce qui se passe derrière lui. * Si vous éclatez un pneu, l'action sera très réaliste puisque le pneu pourra se retirer de la jante, ce qui entrainera des étincelles du fait que la jante frotte le sol. * Il faut entretenir les amitiés - dans la vraie vie comme dans GTA IV vous devez donc de temps en temps téléphonez à vos contacts en accédant à votre carnet d'adresses de contacts. * Niko Bellic peut maintenant pousser du coude et de jeter sur le sol ses adversaires. * The actions from a person near a explosion (grenade, RPG) will be different. They won't have the same animation. When a person flies in the air you'll see the difference. It also depends at what disance you are. * The vehicles: motorbikes, cars, SUVs... are not as detailed as in the Gran Turismo 5/Burnout/Forza/... the cars look nice and are polished but not in the same way as the real race games. * Niko will look behind him when he drives in 'reverse' (in car). * When a poppin a tire, the action will be realistic. The tire can pop off the wheel/rims. When the wheel itself touches the pavement, you'll notice the flames (scratching the ground) * You have to keep your friend close (go and have a drink for instance) like in real life. Sometimes you'll need to phone your contacts with the phone system. * Niko get hit people, push people to the ground. I speak french, it's not all translated literally. Just did it quick. No real new news Link to comment Share on other sites More sharing options...
redbaren Posted April 13, 2008 Share Posted April 13, 2008 thanks for translating Link to comment Share on other sites More sharing options...
Azil2fu Posted April 13, 2008 Share Posted April 13, 2008 Nothing new, trust me. Link to comment Share on other sites More sharing options...
uzi 9mm Posted April 13, 2008 Share Posted April 13, 2008 Nothing new but still, a nice reminder of what's to come. Link to comment Share on other sites More sharing options...
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