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Police Lights V2


Rob.Zombie
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Hey all,

 

I'm sorry this is not my mod I've just found this on the net. I was looking for this mod and I think a lot of people too. So this is a CLEO mod which adds flashing headlights when you turn on the siren. Just press the "next radio" button and it will be enabled.

Link:

http://rapidshare.com/files/98168243/PoliceLightsv2.rar.html

Anyway I have a bug with it, that when the light turns on the fender changes into damage model of the car (I have only tested this on Schaefft's Crown Vic) If any1 have a solution plz write it here.

 

thanks in advance

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(...)Anyway I have a bug with it, that when the light turns on the fender changes into damage model of the car (I have only tested this on Schaefft's Crown Vic) If any1 have a solution plz write it here(...)

It's a ingenious mod but... this mod crashes one light and repair the other light for do this effect.

 

 

:NONAME_158

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 0

jump @NONAME_298

 

:NONAME_179

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 1

jump @NONAME_298

 

:NONAME_200

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 2

jump @NONAME_298

 

:NONAME_221

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 3

jump @NONAME_298

 

0A30: repair_car $ACTIVE_COP_CAR

 

For that reason the car can't get damage and with another cars will damage the wings.

 

I don't like it.

 

Greetings!

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So all in all if I delete these lines in my policelight.cs file then the lights will work fine? I don't care about non damageable cars cuz I've garage editor (take this biggrin.gif). Oh and can any1 give me a link for a tutorial on how to learn to code with CLEO?

Oh and by the way I saw it on youtube, so there was a video but I forgot to put the link here smile.gif

Edited by Rob.Zombie
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GamerShotgun
(...)Anyway I have a bug with it, that when the light turns on the fender changes into damage model of the car (I have only tested this on Schaefft's Crown Vic) If any1 have a solution plz write it here(...)

It's a ingenious mod but... this mod crashes one light and repair the other light for do this effect.

 

 

:NONAME_158

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 0

jump @NONAME_298

 

:NONAME_179

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 1

jump @NONAME_298

 

:NONAME_200

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 2

jump @NONAME_298

 

:NONAME_221

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 3

jump @NONAME_298

 

0A30: repair_car $ACTIVE_COP_CAR

 

For that reason the car can't get damage and with another cars will damage the wings.

 

I don't like it.

 

Greetings!

I don't really think there's an other way to turn on/off the headlights separated... Only both of them.

 

This is the best way doing it so.. not a bad mod at all..

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(...)Anyway I have a bug with it, that when the light turns on the fender changes into damage model of the car (I have only tested this on Schaefft's Crown Vic) If any1 have a solution plz write it here(...)

It's a ingenious mod but... this mod crashes one light and repair the other light for do this effect.

 

 

:NONAME_158

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 0

jump @NONAME_298

 

:NONAME_179

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 1

jump @NONAME_298

 

:NONAME_200

073C: car $ACTIVE_COP_CAR damage_component 7 // versionB

$BACKJUMPMODE1 = 2

jump @NONAME_298

 

:NONAME_221

073C: car $ACTIVE_COP_CAR damage_component 6 // versionB

$BACKJUMPMODE1 = 3

jump @NONAME_298

 

0A30: repair_car $ACTIVE_COP_CAR

 

For that reason the car can't get damage and with another cars will damage the wings.

 

I don't like it.

 

Greetings!

I don't really think there's an other way to turn on/off the headlights separated... Only both of them.

 

This is the best way doing it so.. not a bad mod at all..

Yeah, you're right, but for that reason, I think this mod isn't good. In SA isn't possible do that without this way. I don't like it. Well, for my case, maybe for some videos machinima or something tounge.gif

 

Greetings!

Edited by Gunnie
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this is not my mod I've just found this on the net.

If it isn't yours then you should obtain the authors permission before you post their work here.

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