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GTA: San Andreas Beta


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calm down dude the gangsta walk stuff we were talkin about could of helped you if you took it right

Mate Dogg I know how to do it but I just only need kam's 3dsmax or kam's gmax then I can make the animation kam's gmax and kam's 3dsmax are dead.

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offtopic (kinda):

@mate dogg: cool glad you got it to work, and good to know it was simpler than i said.

 

ontopic:

@jojo: ease up, i'm here for and appreciate yall's modding efforts, just figured i'd try and be helpful to somebody while i was here. but i'm off the gangstawalk sh*t now. so, good ideas, and good luck to ya'll.

 

oh and about that beta baller's shirt, its not his whole shirt that should be lighter; the color of the squares is good but the criss-cross lines should be lighter than the squares. other than that it's all good.

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i tried that .ifp gile, its just like the old one, only does the skinny walk

 

also, looking through the gta3.img, ive been viewing a few dff files and some are just seperate hands and sh*t, im wondering if these are files that were ment to be used on cj in the beta. also the beta head can be found in gta3.img as player.txd, although when viewing the dff it only shows as a triangle

Edited by Drippin'187
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i tried that .ifp gile, its just like the old one, only does the skinny walk

 

also, looking through the gta3.img, ive been viewing a few dff files and some are just seperate hands and sh*t, im wondering if these are files that were ment to be used on cj in the beta. also the beta head can be found in gta3.img as player.txd, although when viewing the dff it only shows as a triangle

I think you probably found the gang hand files. I think all of grove street has a separate hand dff. This is so they can make that weird hand signal and other stuff. The hand dff makes it so the homies have separate figures when doing those animations.

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good point i think you're right. maybe somebody could do this for cj, would be nice to see him with better hands instead of everything stuck together

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i tried that .ifp gile, its just like the old one, only does the skinny walk

 

also, looking through the gta3.img, ive been viewing a few dff files and some are just seperate hands and sh*t, im wondering if these are files that were ment to be used on cj in the beta. also the beta head can be found in gta3.img as player.txd, although when viewing the dff it only shows as a triangle

Get a camera in SA and recruit homie. point the camera at him and youre hear CJ saing some stuff like "aight pose" the gang member will 70% of the type raise hes hand up and show one on 2 sings i think.. the files are fo the homies but i think you can rebuid them for CJ to use

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i tried that .ifp gile, its just like the old one, only does the skinny walk

 

also, looking through the gta3.img, ive been viewing a few dff files and some are just seperate hands and sh*t, im wondering if these are files that were ment to be used on cj in the beta. also the beta head can be found in gta3.img as player.txd, although when viewing the dff it only shows as a triangle

I think you probably found the gang hand files. I think all of grove street has a separate hand dff. This is so they can make that weird hand signal and other stuff. The hand dff makes it so the homies have separate figures when doing those animations.

I really think there's only one hand model which is being used for every gang member, just with different textures rendered on them.

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i tried that .ifp gile, its just like the old one, only does the skinny walk

 

also, looking through the gta3.img, ive been viewing a few dff files and some are just seperate hands and sh*t, im wondering if these are files that were ment to be used on cj in the beta. also the beta head can be found in gta3.img as player.txd, although when viewing the dff it only shows as a triangle

I think you probably found the gang hand files. I think all of grove street has a separate hand dff. This is so they can make that weird hand signal and other stuff. The hand dff makes it so the homies have separate figures when doing those animations.

I really think there's only one hand model which is being used for every gang member, just with different textures rendered on them.

Maybe your right, I don't know much about the hands.

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Hi,

 

Yeah, I could join the team. If you want, I have the beta cop ***

( Thought it was the biker first. )

 

user posted image

 

 

And about the double masked guy, look at this:

 

user posted image

 

And maybe somebody could explain this mo'fo.

 

user posted image

 

 

Peace.

Edited by nuttybutty
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The masked gangster is from Sevillia Family and his kerchiefs are turquoise in beta.

 

This cop looks good, Rockstar have put him probably it looks to old.

But this was never the bike cop, the cops on the motorbikes has 2 versions (grey and yellow and it's the same like in final, but color is different)

 

The other guy looks like a japanese but i don't know what he do in SA.

 

And whats with the psycho, we know nothing about it.

 

This were cool when jojo put the skateboard weapon and the lens flare in the mod.

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Hi,

 

Yeah, I could join the team. If you want, I have the beta cop ***

( Thought it was the biker first. )

 

user posted image

 

 

And about the double masked guy, look at this:

 

user posted image

 

And maybe somebody could explain this mo'fo.

 

user posted image

 

 

Peace.

its not a beta cop but might be a beta mission charecter. beta cops are only Bike cops (2 models and textures) 1 is for LV (gold uniform) other is for SF (Gray uniform)

 

For the chienies dude i have no idea!

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If you want that bandana over mouth and head I'll fix that?

 

EDIT:

The masked gangster is from Sevillia Family and his kerchiefs are turquoise in beta.

 

That's not true. That's a mod. And I use it on my PC at the moment. I can re'arange the TXD's so its green and all, that's, if Jojo wants it.

Edited by nuttybutty
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Have a look that bandana is turqoise

user posted image

 

Ok, it looks diffrent than i has said tounge2.gif

 

EDIT, have found what i search:

user posted image

 

And the real beta cop!!!

user posted image

 

 

 

 

 

 

 

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Hi,

 

Yeah, I could join the team. If you want, I have the beta cop ***

( Thought it was the biker first. )

 

user posted image

 

 

And about the double masked guy, look at this:

 

user posted image

 

And maybe somebody could explain this mo'fo.

 

user posted image

 

 

Peace.

That cop is from the beta in red county town his the chief I mean near mt.chilliad town.

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Have a look that bandana is turqoise

user posted image

 

Ok, it looks diffrent than i has said  tounge2.gif

 

EDIT, have found what i search:

user posted image

 

And the real beta cop!!!

user posted image

Ive seen al of those before and im working on the homies.. as for the cop ive seen him in a Beta gameplay of Footage or something.. there where black and white cops in every city

 

Plus, look at how CJ is walking. yeah! beta walk!

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Hey i got the beta cop : http://files.filefront.com/Beta+coprar/;10...;/fileinfo.html

And in cutscenes i found some other pedestrians, like the triad boss probably most of u guys know about him and other skins.

That's the beta biker cop. And it's only the model of it which everyone can find in the gta3.img file. The rigging is also f*cked up on that model. I re-rigged that model and made a skin that looks more like the beta one. I'll post a picture if anyone wants.

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If you had read the topic on the two last pages you would've known by now.

Those hands are not in the beta. So, they should not be in this mod.

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I have, and CJ didn't have split fingers.

 

Rockstar has a tendency to paint that sh*t on with Photoshop to make the game look better, same with shading, muzzle flashes, explosions, etc.

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