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BLlTZ

SRt3 2012 Mipmap Edition

Recommended Posts

Semih95

This is not a severe problem, I guess. But I think it deserves attention. It could be the finishing touch to your mod.

 

To fix this problem, I recommend that after installing Srt3, all textures be passed through my TxdGen tool. I promise that it is going to make a difference in visual quality (to the better). If requested I may do a comparison video of scenes that are affected by the grain the most.

 

 

 

Yes that would be great. Please make a video so we can see the differences

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KELASHI

_zpsf5mwp8xt.png

 

All mipmaps work correctly now(for example, rock textures here). Thanks to TxdGen. :^:

Edited by NcShane

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The_GTA

Hello The_GTA now as I edit the file Txd already using the tool RxdGen white space is deformed, if it occurs to me edit the txd as I do now and no more compatible with TXD Workshop file. There you leave a photo taken File happens. :panic:

 

http://www.mediafire.com/view/0z8d79g72mewvlo/Sin%20título.png#

Thanks for notifying me, Gaston86! I have sent you a private message with a solution to your problem. Please post in my thread next time! :)

 

Thank you NcShane for the screenshot.

Edited by The_GTA

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YoungDragonSD

could you guys upload the correct mipmapped versions?

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The_GTA

could you guys upload the correct mipmapped versions?

I think it would be offensive to upload it without the author's permission. Would love to maintain it, of course.

 

Processing the textures is not too hard, no? :)

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Reno33

What's are the right settings?

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BLlTZ

I'm off the grid with everything that is going on here. Having no PC it won't do any good regarding any decissions I will take now. With SRt3 texturing, detailed map doesn't fit anymore. I had plans to make new detail radar/map with xmen tools if I remember right.

 

I'm trying to solve this issue and return after a full year of retire, plus other two years or so of doing nothing if my PC was too old to process new versions of present programs & Windows, although 27 years old is close by and I have to consider what is important first in my life now.

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Finn The Human

It make my GTA SA runtime error...

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BLlTZ

That's a microsoft problem. NetFramework or Visual C++ redistrubutable of the game. Giving more info about this error and how you got it, it'll make your problem more easier to fix. Install the proper software, the game install gives you one of these two if I remember right and on what windows platform are you at and bit version.

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badflame2

Hi BLITZ, I need to contact with you but I don't know how send you a private message. Can you contact with me? Thanks.

Edited by badflame2

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BLlTZ

Is related to this mod ? Say it here then.

Edited by BLlTZ

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badflame2

Is related to this mod ? Say it here then.

 

Not, it's a pesonal request. I wrote an email to your yahoo account, also from moddb forum, please reply.

 

Thanks :)

Edited by badflame2

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Deewens

Hello, I have big performances problem with SRT3 Mimap 2014 while I have installed a memory2048.cs and other mod which come with SRT3. In fact, when the mod is installed my GTA freeze a lot of time.

The mod then i've also are : Project2DFX, modloader (SRT3 is installed with), streamfix, Cléo, GTA V HUD by DK22Pac, some vehicles/skins/sounds.

 

My PC is largely powerfull to work properly the mod. (Ryzen 5 2600X, Vega 56)

I've also SAMP Addons

.

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hachura38

Can my PC run this mod? My specs are:

 

1T of HD space,

8gb of Ram, intel core i5 which can go to 3.4 Ghz when connected to the power,

and a nvidia Geforce MX110 2Gb.

 

This Mod mentions stuff like project_2dfx and memoryfix512. Do I need to install these too? I remember playing without the memoryfix and didn't see any problems.

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hachura38

My game keeps crashing at the mission "Reuniting the families". My PC specs are on the previous post.

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