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Speed in-game


RONIN1191
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Hey guys, something I was thinking about: in my experience in the GTA franchise, one of the things that I have always appreciated was the sense of speed- while driving, flying, running, biking, whatever. For instance, in III (and I bring this up because I was just on the III message boards and someone posted up a youtube gameplay video of the Donald Love mission, "Grand Theft Aero") the difference in performance was noticeable between say, an Infernus and Manana. I always took it for granted, until I played other similarly styled games (that were not just racing oriented). I hate to harp on it, but I'll use SR as an example of the opposite...is it me, or does it seem like no matter what car you're driving, its slow as sh*t?

 

I bring this up because for me, it ruins the gameplay experience (not to mention getting to checkpoints and the like seem to take longer); how about the rest of you?

 

Was this not worth its own topic? Maybe not; I was hoping we could have an open discussion comparing GTA to other similar titles (Driver, Getaway, SR to name some off the top of my head) and how they stack up. Unless you've got something more important to do, of course.

 

Cheers mates, let the words fly.

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