Apollo_33 Posted March 14, 2008 Share Posted March 14, 2008 I think these screens are taken from in-game (Gameplay). Link to comment Share on other sites More sharing options...
crux989 Posted March 14, 2008 Share Posted March 14, 2008 Whos does R* think they are telling me how to set MY mood. If I want to listen to this while Im shooting hookers in the back of the head LET ME. They dictate many different aspects of the game. If you have a problem with it, send Sam Houser an email. Bastards. Giving me such an awesome game to play. I haet them. I obviously have a HUGE problem with them Thanks for the tip though. Link to comment Share on other sites More sharing options...
freedom Posted March 14, 2008 Share Posted March 14, 2008 I think these screens are taken from in-game (Gameplay). All the GTA IV screens are taken from ingame. Link to comment Share on other sites More sharing options...
FelipeVinhao Posted March 14, 2008 Share Posted March 14, 2008 Those screenshots are awesome. It's a pity they've been absolutely raped by what are arguably the most ridiculous watermarks I've ever seen in my life. Lens flares are so 2007. Agree. Sh*t, they used in the screenshots the same watermark they use on TV. Link to comment Share on other sites More sharing options...
MrVirus Posted March 15, 2008 Share Posted March 15, 2008 I like the phone usage 'This last mission, named "Call and Collect," featured Niko helping a dirty cop by shaking down a blackmailer. We did this — almost — without firing a shot, relying instead on the power of cell phone technology. The blackmailer was hanging out near a fountain in a small park, though the game didn't indicate exactly which person milling about in that area was him. Instead, Niko received a text message on his ever-available cell phone. With a few presses of the controller, we could call the texted number, causing the blackmailer's phone to ring. Once the call commenced, the goal was to walk Niko through a crowd of people, looking and listening for someone talking on their cell phone. We heard him first and eventually stood face to face, with Niko's and the blackmailer's phones to their ears, their voices echoing through the phones and the virtual thin air. The blackmailer almost ran. Niko's gun stopped him. And then Niko ran from the cops. Mission just about complete.' ooohhh this above mission feels to be fantastic.... oh my god i just cant wait for this blady game Link to comment Share on other sites More sharing options...
TenEightyOne Posted March 16, 2008 Share Posted March 16, 2008 i'm sure i said this in another post somewhere, but surely if you want to play Country and Western while shooting prostitutes (is that having a ho-down?) you can just press the big X and use the embedded dashboard player? Admittedly, it would be cooler to be able to flick through saved CDs like in VC, but at least there's a way to do your own soundtrack. Anyway, stealing a helicopter wouldn't be the same if Freebird wasn't playing while you did it Link to comment Share on other sites More sharing options...
kool_J_rap Posted March 16, 2008 Share Posted March 16, 2008 i'm sure i said this in another post somewhere, but surely if you want to play Country and Western while shooting prostitutes (is that having a ho-down?) you can just press the big X and use the embedded dashboard player? Admittedly, it would be cooler to be able to flick through saved CDs like in VC, but at least there's a way to do your own soundtrack. Anyway, stealing a helicopter wouldn't be the same if Freebird wasn't playing while you did it ^^Exactly !! I tried explaining this to some PS3 fanboy but he wouldn't believe me, kept saying that "both versions wud be teh sam3" and that since the PS3 has no custom playlists the XBox won't either, some logic... Link to comment Share on other sites More sharing options...
JimBob07 Posted April 9, 2008 Share Posted April 9, 2008 (edited) "Mostly we used the helicopter to land on skyscrapers and in busy intersections, the rotor blades magically hurting no one" WHAT THE HELL? Gamespot quote during our first game, one of the team members couldn't resist jumping in a helicopter, chasing us down a street, and using the rotor blades to send us hurtling through the air to our death. It was a fitting end to the Team Deathmatch mode- Choppers blades either produce powerful drafts, or have the same effect as direct contact with them did in San Andreas, ie it just sends you flying through the air in a shower of gore. So much for MTV's bullsh*t claim about the helicopters rotor blades not hurting/killing anyone, I knew MTV was full of sh*t. Source: http://uk.gamespot.com/ps3/action/grandtheftauto4/news.html?sid=6188921&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1 Edited April 9, 2008 by JimBob07 Link to comment Share on other sites More sharing options...
FenderUsa Posted April 9, 2008 Share Posted April 9, 2008 "Mostly we used the helicopter to land on skyscrapers and in busy intersections, the rotor blades magically hurting no one" WHAT THE HELL? Gamespot quote during our first game, one of the team members couldn't resist jumping in a helicopter, chasing us down a street, and using the rotor blades to send us hurtling through the air to our death. It was a fitting end to the Team Deathmatch mode- Choppers blades either produce powerful drafts, or have the same effect as direct contact with them did in San Andreas, ie it just sends you flying through the air in a shower of gore. So much for MTV's bullsh*t claim about the helicopters rotor blades not hurting/killing anyone, I knew MTV was full of sh*t. Source: http://uk.gamespot.com/ps3/action/grandtheftauto4/news.html?sid=6188921&om_act=convert&om_clk=newlyadded&tag=newlyadded;title;1 Thanks man Link to comment Share on other sites More sharing options...
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