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Open All Missions


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Hey Whats Up! colgate.gif I was wondering was there a Mod that opens up every Starting Mission for Vice City?

I already beat the game BTW so it would be a waste of time to me to do it all over again the hard way dozingoff.gif

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GtaRampager95

So you have the pc version? if you do well then just go to Save N' Play since there you can get saves from other people. biggrin.gif but I'm not sure about a mod for that.

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If I recall-- Dems Code Tool "Timetwister" opens up ALL missions, not just the starting ones....

 

I'm not positive... hopefully the archive is still up...

 

It is...

 

http://web.archive.org/web/20070221164548/...e/released.html

 

Description--

 

 

Timetwister VC v1 - Click here to download the comipled SCM, replacement GXT, optional TXD, readme, and screens (1.71 MB)

Updated 08 Sept 2005 to make the Cuban outfit spawn in the right place no matter what.

Welcome to world of Vice City as you've always wanted it but never thought possible. ALL missions are available from the beginning and never go away! If you die on a mission, you can go back to the mission's provider to try again if you'd like. Infinite run, all hideout benefits, etc available from the start to give you the choice. Best of all, they've all been turned into options! You can change these benefits from an ingame "menu". Need to test something out on a mission? Want to explore different strategies? Tired of installing code and having to "start over" when you just want to see how it would be helpful on a mission that comes much later? Game freezes before you can save? Have a disagreement with a friend as to who/what happens on a mission? Need to take some screenshots for your post but don't have a savegame handy? Tired of juggling the savegames you do have just to play a mission? Tired of having to reload just to play your favorite mission again? Want to just practice up on a mission without being punished for dieing, or collecting a dozen mission attempts? The uses for this are endless! You can read the readme here.

 

Demarest did take down his site-- but webarchive has a copy of everything... I'm not sure if Dem wants this but the following was written on one of his pages...

 

 

I am a firm believer and an avid supporter of freedom. Freedom to be ourselves as well as enjoy ourselves. If you like my mods, my codes, or the ideas they give you, go with that. Use them, abuse them, hack them, duplicate them, distribute them, whatever. Have fun with it. This is, after all, a video game! And if you happen to feel like it, maybe mention that I helped inspire you or you found it here.

 

Located at the bottom of this page... http://web.archive.org/web/20070219182140r...s.com/gta3code/

Edited by Spuds725
 
7744.png

"I want to design a video game where you take care of all the people shot in all the

other video games.... It's called Busy Hospital II" -- Demetri Martin

RIP BDP

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After the download finishes, open it with Windows Zipped Folders, not with Winzip or WinRAR. Extract the SCM and it should work.

Try it using the above...

 

I just tried it and it worked fine.... download the zip file-- save it somewhere.... click on it. Right click and select open with...

 

Select "Compressed (zipped) folders". (on XP home-- not sure if other windows versions use this)

 

This will extract it to a folder with all the files.... read the "readme" file... tells you how to use the code tool.... essentially you will be exchanging the games original "main.scm" file with dems modified one... load up the game and the code tool will be working.... the read me should tell you all the ins and outs.... I've never tried it myself.

 

If you still have issues... PM me your email address and I will email you the extracted files (when I get a chance).

 

Spuds

Edited by Spuds725
 
7744.png

"I want to design a video game where you take care of all the people shot in all the

other video games.... It's called Busy Hospital II" -- Demetri Martin

RIP BDP

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After the download finishes, open it with Windows Zipped Folders, not with Winzip or WinRAR. Extract the SCM and it should work.

Try it using the above...

 

I just tried it and it worked fine.... download the zip file-- save it somewhere.... click on it. Right click and select open with...

 

Select "Compressed (zipped) folders". (on XP home-- not sure if other windows versions use this)

 

This will extract it to a folder with all the files.... read the "readme" file... tells you how to use the code tool.... essentially you will be exchanging the games original "main.scm" file with dems modified one... load up the game and the code tool will be working.... the read me should tell you all the ins and outs.... I've never tried it myself.

 

If you still have issues... PM me your email address and I will email you the extracted files (when I get a chance).

 

Spuds

Oh OK! Thanks dude icon14.gif

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This is great. I noticed it wasn't hosted anywhere so I put it up here:

 

http://planetgrandtheftauto.gamespy.com/Vi...ds.Detail&id=56

I'd watch that. I did the same thing and mirrored all Dem's work on a Freewebs page. Someone (presumably Demarest himself) then reported the page for violation of copyright-protected works and it got shut down.

 

I tend to just link people to archive.org's copy of his work to stay on the safe side.

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