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ALL Known Facts About GTA IV


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Enkeixpress

This is not a Fact Sheet. This is mainly a place to stash ALL Known Facts about GTA IV. So every time new info is released, I will shove it on here.

 

However, It is The easiest way to get hyped for this game! cool.gif

 

- The game is set in 2008 (Present day), In Liberty City.

 

- A big part of the game is delivering story in new ways and allowing the player to plot their own destiny

 

- The map is smaller than San Andreas, But a lot more detailed.

 

- The Statue of Liberty is called The Statue of Happiness.

 

- Rockstar have been working very hard on the targeting system - expect it to be a big improvement from previous games.

 

- There will be NO planes. Rockstar have said they want the game to be realistic.

 

- You will use your cell phone to call contacts.

 

- DUMBO (Down Under the Manhattan Bridge Overpass) is 'BOABO (Beneath the Offramp of the Algonquin Bridge)'.

 

- GTA IV contains 4 parts of New York (Brooklyn, Manhattan, Queens, The Bronx) and a part of New Jersey. Which have been renamed in the game to 'Broker', 'Algonquin', 'Dukes', 'Bohan' and 'Alderney'.

 

- realism has been upgraded, in terms of Pedestrians not walking around like mindless zombies.

 

- Multiplayer modes in GTA 4 are still to be announced, however, Rockstar have said it won't be a massively multiplayer online game. They are making something interesting, fun and progressive, and which ties in with single player gameplay.

 

- No loading screens... this due to a longer loading time at the start of the game.

 

- Multiplayer won't be MMO style, but will fit better to the single player experience

 

- Bellic arrives in Liberty City as he has been receiving emails from his cousin, Roman. At the start of the game, he is the only person you know.

 

- Pedestrians are a lot more realistic, and do things such as smoke, sit on benches, read, go shopping, eat, and more...

 

- While making the game, Rockstar consulted crime experts and ex-policemen and found that being a criminal is much more difficult now than it was during previous decades, so they have tried to reflect this in the game. Expect to see people getting arrested as the police are a heavy presence.

 

- As Rockstar North are approaching the recruitment of voice actors in a different way. We probably won't hear any recognisable voices in GTA 4 because they are looking for voices that suit the attitude of the characters - This approach is also being carried over to the soundtrack, where R* are looking for music which works well with the modern day Liberty City.

 

- The visual effects of the game will be massively enhanced - the rising and setting sun will reflect off glass and light up details on buildings; the streets will have potholes and rubble.

 

- Variations in terrain are reflected in the way people walk over it.

 

- GameInformer played the Xbox 360 version, and say the graphics are not representative of the final version. The final version will look better than these shots suggest.

 

- The protagonist Niko Bellic is in his mid-thirties, and although not customisable, you will be able to don him with new outfits and such. Rockstar said they got Niko's physics just right and found it was difficult to implement character customisation with regards to this.

 

- Staten Island, the only area of New York not recreated in Liberty City was left out due to Rockstar deciding it would not be a fun location to play in.

 

- There are no "dead spots" or "irrelevant space" in the game.

 

- There really are no loading screens once you're in the game, even when moving from exterior to interior, moving between the two will be seamless

 

- The mob will be featured in the game, though they won't be lead characters.

 

- 'hardly any' of the characters from previous games will return.

 

- Missions will offer an increased amount of realism, and will be longer and more varied, some will even have multiple possible outcomes.

 

- Bridges will possibly keep you from accessing other boroughs at the start of the game, but this hasn't yet been finalised.

 

- What comes as a big relief to us is that there's no more pop-ups of buildings and foliage as we've seen in the past thanks to the completely overhauled graphics engine.

 

- Dan Houser stated that no one has attempted to recreate a location of this size, and with so much detail, ever before.

 

- The Artificial Intelligence of the NPC's has received a huge overhaul, pedestrians do a wide variety of things which were mentioned in the GameInformer article, and they even react to events such as a gun being pulled on them.

 

- Shooting is said to be much more precise and fluid than in previous games.

 

- Niko can use his mobile phone to do things such as set up deals and ambushes

 

- Rockstar haven't yet decided how to make use of Sony's SIXAXIS controller for the PlayStation 3 version of the game.

 

- Planes were not included in the game because there isn't enough room for them, and you would traverse the city too quickly. As we confirmed before though, we will be able to pilot helicopters.

 

- Rockstar have promised a wider range of side-missions to partake in while not playing through the main storyline.

 

- According to the Official XBOX magazine, GTA IV is currently 100% complete.

 

- When Niko pulls out a pistol, a crosshair with a simple black cross within a circle shows up on the screen. This could be an indication of manual aiming being available in the game.

 

- Rockstar's humorous take on the number 69 makes an appearance yet again in GTA IV, the editors of the magazine saw a sign for a "69th Street Diner". Another building called "Twitchins", the GTA version of Brooklyn's Domino's Sugar Factory, is in the game.

 

- Niko will be able to climb and descend exterior fire escapes and some meetings will take place high in the office buildings of skyscrapers. It's said that from on top of them you'll be able to throw people off.

 

- Hand to hand combat is also being reworked on for GTA IV, and will feel "much more natural" than before.

 

- One of the radio stations includes an "Eastern European-sounding" dancing station.

 

- Players will be able to change their camera views whilst in a car according to their needs. This however is said to still being experimented on, and that Rockstar want to give better control and "immediacy" to players.

 

- When selecting your mobile phone, a zoomed-in version of the mobile screen pops up in the bottom right-hand corner of the screen, where you can use its address book to pitch for "jobs" with gang contacts among other things.

 

- One of the things that makes it easier for Rockstar setting GTA in a fictional New York is that they sometimes get a call from the developers at Rockstar North in Scotland, wanting to know more about a specific building or traffic flow in a certain area, for instance, and using their in-house researchers in NYC they can easily assist the guys back at R* North.

 

- Dan Houser is quoted saying that Liberty City in GTA IV is bigger than any single city they've done before, giving a more clear indication of the physical size of the game. He continues saying that the "detail" of the game is the big thing.

 

- He also confirms Central Park to be in the game, though it's fictional name is still unknown to us.

 

- Dan says that they're "certainly evolving the way the radio works". He says the same for police behaviour and their reaction to crimes. Nothing further is said about this...

 

- For confirmation, boats will be making a return and the handling is "really nice".

 

- "Fun ridiculous" weapons is said to be in the game, because R* is not going too "naturalistic".

 

- During the demo, when Niko passed an ATM machine a message appeared on the screen indicating a button to press in order to access his funds. Nothing more official is discussed about this, though it would appear that you'll likely be able to deposit and withdraw money from the various ATM machines across the game.

 

- As part of GTA IV's new physics, you'll be able to hear/feel the base of vehicles passing by with their radio turned on.

 

- Rockstar says that the usual GTA driving controls have been tremendously tweaked and enhanced.

 

- When selecting a contact on your mobile phone, a list of several commands are made available to the player, such as "meet me here" etc.

 

- Playing the single player game through co-operative mode is not possible, however there will be a co-op mode in addition to all the other unknown multiplayer modes.

 

- According to Dan Houser, VP of Creative for Rockstar Games, they haven't yet figured out if GTA IV is going to spark off another set of GTA games connected to it, and they're currently just focusing on this single game. He does say he "would have a certain confidence" setting GTA outside the United States, such as England in the future.

 

- When asked about a San Andreas Stories for the PSP, he replies saying that they don't have any plans for that at the moment, suggesting that they likely haven't started at all on another GTA PSP title.

 

- Niko can back up against walls and draw weapons like in Metal Gear Solid

 

- Niko can peer around corners while backed against walls like in Splinter Cell

 

- You will be able to have girlfriends like you could in GTA: San Andreas

 

- Several different animation sets for breaking into a car, so far we know one of them includes Niko breaking the glass of the window with his elbow, then starting the car using the injection cables. We suspect it will involve dynamic animations, and for instance Niko sometimes becoming suspicious in the middle of hotwiring a car, looking around to see if anyone suspects what he's doing, then continuing. Rockstar previously said they want the animations to look less "canned", so this would fit well with that goal.

 

- According to the article, Rockstar are using less non-realistic elements than previous GTA games, such as arrows and markers assisting and indicating things to the player. We already know the in-game mobile phone will play a big part in replacing some of these things.

 

- One of the ideas going into development is to give every street in the game a name, which could be displayed on-screen when you enter it by foot or car. This feature is yet to be decided on, along with the previously revealed information piece about Rockstar still deciding whether the entire city will be accessible from the start, or if different areas will be inaccessible by way of cordoning off bridges and such.

 

- When R*'s Dan Houser was asked about the differences between the Xbox 360 and PS3 versions, he replied saying that it is their goal to have none, and that there are no platform preferences, both are difficult to develop on. For now, we take this as to have nothing to do with the extra downloadable content.

 

- Roman (Niko's cousin) is thousands and thousands of dollars in debt

 

- Niko's mobile phone has the ability to receive text messages and also has a camera which you can take pictures with.

 

- The GTA IV demo starts in Broker

 

- Roman's Taxi Depot is in Broker

 

- You can pan the Camera from Left-to-Right

 

- You can also tilt the Camera Up and Down

 

- The Main Office (Taxi Depot) contains a Telephone, Desk, A Radio blaring out ethnic music

 

- The paint on the wall is chipped

 

- One pedestrian shouts "I don't see a guide dog!"

 

- Another pedestrian is yelling abuse down the receiver of a nearby payphone

 

- There are hobos hanging out and keeping warm around a fire drum

 

- If you push the analogue stick to the left, Niko will lean to the left in a very naturalistic way

 

- The dockside area is called Boabo

 

- Radio continues playing after you exit the vehicle. So you can leave the ignition turned on

 

- Broker is the tough district

 

- GTA Sense of humor remains

 

- There are dirty Kitchens

 

- Graffiti is scrawled across the city's walls

 

- Broker feels run-down and oppressive

 

- More consequences to everything you do in the game

 

- Building relationships will be vital in the game

 

- The demo begins in Grand Theft Auto IV's equivalent of Times Square: Star Junction. There aren't many pedestrians present at this time, but this is most likely due to the early nature of the code.

 

- The mobile phone can be used to gain weapons. In the demo that GamesTM saw, Niko calls his associate Little Jacob, who is a Caribbean arms dealer. After a brief chat with Jacob, he tells Niko to meet him in an alleyway in Rotterdam Hill, where he purchases the weapons from him. No more Ammu-Nation it seems.

 

- Niko can use taxis to get around (presumably he can use the phone to call a taxi).

 

- The police are much more vigilant in GTA IV, and sometimes it is less hassle using a taxi than jacking someone's car. The trip-skip option is available for convenience.

 

- In the demo, Niko receives a call concerning "shady lawyer" Goldberg, of Goldberg, Ligner & Shyster (GLS). Niko can use the internet in GTA4. He heads over to an internet café called the "Tw@ Café," and hops onto a PC before surfing. He uploads his CV to the GLS website so he can get an interview - before killing Goldberg. He receives a phone call confirming the time of his interview. The web is available from any computer in the game, and provides a hub for all sorts of interactivity within Liberty City.

 

- Missions in GTA IV can be interrupted. The interview isn't until tomorrow, which means you can carry out other business until then. This suggests you can do several missions at the same time, and missions can take place over several days, perhaps.

 

- Next in the demo, Niko pays a visit to somebody called McReary, at Castle Gardens, a coast-side hangout overlooking the Statue of Hapiness. McReary has had a memory stick stolen from him which contains sensitive data, and he wants Niko to retrieve it for him. He takes another cab to the meeting point, where the target is standing amongst a crowd of people. The problem is he doesn't know which one it is, so he gives him a call to see which one picks up their phone. Niko shoots the target three times in the back of the head, before taking the memory stick and making a run for it. He gains a three-star wanted level as a result.

 

- Committing crimes isn't as easy in GTA IV. You gain a wanted level for every crime you commit, as long as there are witnesses present. Once you have gained a wanted level, a visible (circular) search area appears on the radar, and if you escape this area without being spotted, your wanted level will flash and disappear. If you are spotted, however, the search area's position changes, and centers on where you were last spotted. So unlike previous GTA games, the police don't always know where you are. They can't catch you unless they find you first. It was confirmed previously that in GTA IV every street will be named, and this is what cops use to communicate when they are tracking you down.

 

- There are no Pay N' Spray's to save you this time, unfortunately.

 

- Before heading off to the interview, Niko goes to a menswear store called Perseus. After spending $2,000 on a new suit and shoes, his phone alarm sounds and he begins his journey to the GLS offices for his interview. He speaks to the receptionist from outside the building via intercom, before making his way into the building. He enters Goldeberg's office and puts a bullet in his head, which causes his secretary to trigger the alarm. Niko must beat security guards and police in order to get out of the building. Bullets rain down on him, and there's a police chopper waiting outside. It seems as though the more bullets he takes, the more damage he takes, and hence he becomes less able to fight. The damage is actually visible this time.

 

- McReary, is a corrupt cop. He has "dirt on Niko's past." The mission they previewed is called "Call and Collect."

 

- Little Jacob (a caribbean arms dealer) is a good friend of Niko's cousin. When you buy weapons from him (which are kept in his trunk) you can scroll through them like you did in Ammu-Nation in the previous GTA games.

 

- Rotterdam Hill (the place where Niko agrees to meet Jacob) is in Alderney - the GTA IV equivalent of New Jersey.

 

- Niko kills Goldberg (the shady lawyer) because he owes a favour to somebody.

 

- Rockstar showed the sequence where he kills Goldberg twice. The first time he fell out of the window, the second time he merely crumpled on the floor.

 

- When purchasing clothes, you have to choose the items from the shelf individually.

 

- Determining which figures you need to kill requires perception - there are no arrowheads to direct you like in the previous games.

 

- Once you gain a wanted-level, the map flashes with circles of blue and red, with each circle representing the line of sight of the police chase. The circles differ in size depending on your wanted-level.

 

- The default camera view when driving rests around the left-hand side of the car above the road.

 

- Multiplayer is accessed via your mobile phone.

 

- The combat rests somewhere between Resident Evil 4 and Gears of War in terms of style, allowing you to roll, find protection and blind-fire from behind cover.

 

- Shooting different parts of the body has different impacts (e.g shoot a security guard in the foot at the top of the stairs, and he'll come tumbling down.)

 

- In GTA IV you have to develop relationships with other characters. Your relationship with Little Jacob, for example, is maintained through phone calls and loyalty. Developing good relationships with different characters can provide different rewards.

 

- The demo which was shown is from the Xbox 360 version of the game. The PlayStation 3 version is still "a week or two behind," according to Rockstar. The build shown is 5 weeks old, and the framerate has improved considerably since the last demo.

 

- At Star Junction (the GTA IV equivalent of Times Square) there is a theatre show on called T.S Pirate at the Thespian Theatre, and a camera store called Liberty Cameras. On the way to Rotterdam (where Little Jacob is situated) they passed a cocktail bar called "Bahama Mamas."

 

- Little Jacob is a Jamaican gun dealer from Dukes (the GTA IV equivalent of Queens.) The weapons on offer were $100 a piece.

 

- The name of each street is displayed at the bottom right of the screen as you enter it. During the demo, Niko passed through the following areas: Presidents City, Chinatown, Lancet, Hatton Gardens, Middle Park East, Lancaster, Ruby Street, Cod Row, Denver Avenue, Exeter Avenue, Northwood, East Holland, Silicon Street, Quartz Street, The Triangle, Easton, Diamond Street and Calcium Street.

 

- After hailing a taxi, you need to press Y to get in one, although the controls haven't been finalized. You have the option of sitting back and enjoying the ride, using the "trip-skip" option, or paying double the fare to make the driver go twice as fast. Inside the taxi, you can see and talk through to the driver in the front. The camera view changes every 5 seconds - read descriptions of the different camera views.

 

- The TW@ Café is located in Algonquin, north of Middle Park (Central Park.) Niko submits a fake résumé/cv to the Goldberg, Ligner & Shyster website, at McReary's request. For the interview he must to go to 44 Emerty Street, The Exchange, Algonquin

 

- There is a yellow light cone representing an objective, which triggers a cutscene when you walk into it.

 

- Francis McReary wears a black suit and tie, has a moustache and slicked blonde hair with a strong side parting. The person who blackmails McReary is at Union Drive East. McReary texts Niko the phone number of the blackmailer, so that he can phone it and identify who is the target. The name of the cell network is "Whiz." A black comet is used for this mission.

 

- The default camera angle is slightly over to the drivers' side. Different angles are available however. You can move the camera aswell, but if you're not touching it, it will remain at the more central position leaning towards the drivers' side.

 

- Currently, the total number of wanted stars is 6 - the same as it was in previous Grand Theft Auto games.

 

- There is a GPS system in the car, and the recommended route shows up in yellow on the radar at the bottom left of the screen. There is also a voice feature on the GPS system in more expensive vehicles which tells which direction to take to go to your objective.

 

- You can auto-target as well as manual aim. Niko can take cover behind just about anything, and so can the cops.

 

- Goldberg's (the shady lawyer) first name is Tom.

 

- The game has now essentially been completed. Rockstar are just polishing the game and dealing with bugs, glitches and minor things.

 

- The official release date given by Rockstar themselves is April 29th worldwide.

 

- The Liberty City map was shown briefly during the demo. Kikizo describe it as containing a large island in the middle (Algonquin) with a similarly sized island to the left (Alderney) and two islands to the right - a small one (Bohan) up north with Broker and Dukes underneath. Rockstar also commented on the map found in Trailer 3 by the GTA Forums member Bluespot. "My God!" was their reaction. In other words, yes, it is indeed the map.

 

- Liberty City will contain a subway system, which Niko is able to use. The system covers - at the very least - Broker and Algonquin, but we aren't sure about the other areas yet.

 

- A speedboat journey around (approximately) half of Algonquin lasted 5 real-world minutes.

 

- In terms of camera views, all the traditional views are still there, and there will now also be a dashboard view.

 

- During the demo, they passed a restaurant called "Poop Deck," where they met with Francis McGreary. Other places mentioned are Oneida Avenue, 99 Long Road (Broker), a bar called Perestroika, South Parkway, Franklyn Street Westbank, and Albannay.

 

- Three missions were previewed during the demonstration. The first one was "Search and Delete," followed by "Deconstruction for Beginners" and then "Truck Hustle". A new character called Playboy X is introduced by Elizabeta (a mutual friend) during the second mission. Playboy X lives in a mansion, and eventually provides missions for Niko. A second character called Dwayne Ford is introduced, who just got out of prison. He taught Playboy X "everything he knows," apparently. In the third mission, two characters called Ray and Bell are introduced. They are from the mafia, and are trying to help Niko find someone, but want some favours done in return.

 

- The character Brucie is introduced to Niko by his cousin Roman. Brucie runs a garage just around the corner from Roman's taxi depot in Broker.

 

- Characters often look different each time you see them instead of perpetually wearing the same clothes like in previous GTAs.

 

- The red and blue search radius on the radar is centred around the point where the crime was committed, and your last known whereabouts.

 

- Every police car in Liberty City has an on-board computer, on which you can access the police database files for anybody who's got a criminal record, or any other details that the police are aware of.

 

- You can smash your own car window to enable you to shoot from it; you can free-aim outside of your window using the right analogue.

 

- Liberty City has one airport, based on JFK, called Francis International Airport (yes, it's the same name given to the airport in GTA3). It is located in on the East of the city.

 

- Progress is automatically saved after completing a mission. There are also safe houses dotted around the city, which you can save at any time.

 

- In this demo, the cell network is called Badger, whereas in the last demo it was called Whiz.

 

- Building and maintaining relationships with characters is important. During the preview, Jacob comes to meet you rather than vice versa. This is only possible once your friendship with Jacob has developed to a certain stage. Relationships can be damaged if you (for example) fail to turn up for meetings, or snub the character too many times. Maintaining good relationships with characters provides benefits.

 

- Pool, eating, darts, drinking and bowling are just some of the activities you can do with your friends to maintain relationships. The cellphone is used to access these activities via a menu. If you go for a drink and drink too much, Niko will get drunk. When this happens, the radar reads "You are drunk. Your vision is blurred." and the camera begins to shake, which makes driving difficult.

 

- There is a radio station called IF99.

 

- The game clock is no longer one minute = one hour. It is now two minutes = one hour. So days now last longer.

 

- Niko receives phone calls from people throughout the game. If someone really wants to get in touch with you about an important issue, they will keep on phoning.

 

- The new targetting system was described. There are eight purple segments in the target circle that make up someone's health, which you get when you're locked on - during free aiming you don't get the indicator.

 

- Expensive cars have better GPS systems than poorer ones. The one they enter during the preview session "talks us through the streets!"

 

- The cellphone can be used to listen to radio stations, so now you can listen to music at any time.

 

- The GTA 4 weather system does not feature seasons, and there is no snow.

 

- The preview was hands-on, which means the game was played by the journalists as opposed to a representative from Rockstar.

 

- The missions that were played appear to be the same ones that were previewed by the online press last month.

 

- Pedestrian reactions are more true-to-life than in previous games.

 

- The WASTED! system is still intact. If you die, you end up at the nearest hospital (minus your weapons) the next morning.

 

- One button press will get you into a car. A second button press is required to start up the car's engine.

 

- Niko wears a helmet while riding motorcycles.

 

- Surroundings are more interactive (bullet holes from gunfire, environment reacting to explosions, etc).

 

- You can find "useful things" in cars that you hijack.

 

- The preview was based on the PlayStation 3 version of the game. This is the first time (as far as we are aware) that the PS3 version has been previewed by the gaming press.

 

- The faster you tap X, the faster Niko runs. He doesn't appear to get tired.

 

- Major collisions on motorbikes cause the helmet to fall off. You can see it fall onto the ground.

 

- Heavy fire will scar - and permanently destroy - parts of the environment.

 

- They previewed a mission called "To Live and Die in Alderney," which is the second part of "Truck Hustle." The second mission is called "Jamaican Heat," and acts as a tutorial for the new cover/targeting system. The third mission is called "Jacob's Ladder," and the fourth (and final) mission is called "Harbouring a Grudge." This mission introduces an Irish character called Patrick McReary, who is related to Francis.

 

- The mobile phone can be used to call the police, the paramedics, and the fire department.

 

- There are 18 radio stations in GTA IV - one of which is Russian. All of these stations can be accessed via the mobile phone.

 

- You can take photos with the mobile phone and upload them to the police computer.

 

- Health is represented by a green semi-circle on the left side of the radar, and a right semi-circle represents armour.

 

- You can restore health by resting, by using medical kits, and by eating.

 

- In taxis, you can ask the driver to change the radio station by pressing D-pad left or right.

 

- The GTA 4 equivalent of the Lincoln Tunnel is known as the Booth Tunnel.

 

- Air can be heard excaping the tyre after it being shot.

 

- - Broker is the only island open at the start, however you can begin accessing the other islands sooner than you have in previous games

 

- If you die during a mission you're given a chance to retry it by way of a text, after respawning at the hospital

 

- Headlights can be set to full beam or dipped, but they can't be turned off

 

- We mentioned a while ago that you may find items of use to you in vehicles, it has now been confirmed that you can't actually use vehicles as a place to store items

 

- Cars are not customisable as they were in San Andreas

 

- Items on the ground now have a yellow halo around them. Rather than the cylindrical glow we've become accustomed to in the series' previous offerings, GTA IV's mission markers are now large arrows pointing at the ground.

 

- There are eighteen radio stations in total. Genres include funk, reggae, jazz, dance, Jamaican, pop, hardcore, hip hop and an Eastern European station. One of the stations is called The Vibe, which plays RnB and soul music.

 

- You can pause the game to view a full size map of the city. Selecting a destination will map out a route to it on your radar.

 

- On the subject of GPS, some of the more expensive cars have voice navigation.

 

- As mentioned previously it is now possible to lob grenades and molotov cocktails out of vehicle windows.

 

- Firing a gun is said to be (realistically) less accurate than in previous games.

 

- Niko is a master at Krav Maga, a fighting style the Israeli Special Forces use.

 

- Niko was able to punch someone hard enough that they crashed through a window behind them.

 

- One minor technical difference between the PS3 and 360 versions has been spotted - The 360 version is brighter and has slightly more vibrant colour, while the PS3 build has less aliasing issues.

 

- Rumor is that Niko Bellic is inspired by a favorite driver in Rockstar's driving service.

 

- If cars take on too much damage, the engine may stall, requiring you to escape on foot and find a new one.

- Tapping up on the D-Pad brings up the phone where you can access text messages, an organizer, multiplayer modes, a camera, and contacts list, which becomes updated automatically as you meet people. Tapping up a second time will bring up the keypad to make calls.

 

- The more advanced model of the phone, including the MP3 player (radio on the go), is not added until later in the game.

 

- Lazlow is confirmed to return on the radio.

 

- Emergency vehicles respond in real time from their stations around the city. Calling the police can be a handy trick when you need to obtain a police car for a mission - pick one up at the station when no one is around.

 

- Again, developing relationships with people will be a crucial part of the game. The better the relationship with someone, the more you'll benefit. If you ignore someone for too long, they will start contacting you with angry messages.

 

- Mission dialogue varies after any failed attempts.

 

- Portions of the city are closed off at the beginning of the game due to a terror alert. Though Niko can visit the unlocked islands, but that will cost as a heavy increase in the heat level.

 

- Niko is said to be a man with no country, in the same was as Claude had been known as a man with no name.

 

- Niko spent time in third world prisons.

 

- All the ladies love Niko Bellic. Girlfriends will again play a big role in the game as a subsidiary of building relationships - although this time it will be more incorporated into the story.

 

- No more invisible ramps. AKA, the new skeletal-animation system will have Niko's body and specifically his feet fall naturally onto different services. (On a set of stairs, Niko will take each step, not walk up an invisible ramp). It's a subtle feature that's explosively illustrated when Niko or any NPC is run down by a car or dragged by a bumper.

 

- After telling Houser how much they enjoyed cooking grenades and tossing them out windows of a car, he offered a hint about the online multiplayer "I just like running up to a bunch of players with the grenade cooking in my hands and taking them all out with me."

 

- You can resist arrest when getting busted by tapping A/X. This however will reward you an additional wanted star.

 

- If you enjoyed the San Andreas multiplayer modes, then you should be a happy with GTA IV online.

 

- The motion sensing in the PS3 version will work in "a way that makes sense" is all Sam Houser would reveal.

 

- At first, the map of Liberty City was to be enormous - roughly the size of the state of New York. It seemed logical to go bigger at first, but Rockstar decided the focus should be about making the whole GTA experience larger.

 

- The Sixaxis will be used in GTA4 but in a way thats done Right.

 

- A possible MMPOG GTA in the future. May be subscription based.

 

- Beat up cars will eventually stall, leaving you to flee on foot.

 

- Tires will shred apart when they are shot.

 

- Ps3 Version will have warmer colors while the 360 version will have more vibrant colors.

 

- Tap Up on the D-pad brings up the Cell phone. Up a second time brings up the key pad.

 

- There are several different cell phones you gain through out the game. the basic has contacts, organizer, camera, and multiplayer mode. The MP3 version is obtained later in the game.

 

- You can kill anyone and everyone, even your contacts.

 

- Theres a conservative talk station called WKTT (We Know the Truth). This is making fun of Rush limbaugh and will have those red stater rants that was recorded from real fans that called in doing that time period R* was taking calls from fans.

 

- DJ Lazlow Returns

 

- Bloggers play some form in the game.

 

- The old GTA cheat codes we come to love seem to have returned.

 

- You can drop grenades out of the vehicle while driving. you can also "cook" the grenades.

 

- R* is really getting into episodic downloads. may see some for the PS3 version.

 

- - When night, ten thousands of lit up windows can be seen in Liberty City.

 

- It seems that you can breathe in while sniping, for more accuracy.

 

- The game looks nothing like it did back in March 2007, after trailer 1, the game was looking far from finished, with very unstable FPS count. Now the FPS is amazing all the time, no matter how much going on on the streets.

 

- When inputting the info in the police databases in cop cars, Niko drives with one hand and operates the computer with the other one.

 

- Some spotted street names were: North Holland, Ruby street, and Silicon street.

 

- When driving by, you can occasionally spot peds having problem with their cars, standing and shouting and waving with their arms.

 

- At one moment Niko said: "What the hell is wrong with these people ?" while driving by in the car.

 

- Characters breath can, besides on the street, also be seen when traveling to higher altitudes, like skyscrapers

 

- You can hang onto passing boats and climb onboard (similar to VCS I guess)

 

- There is a helicopter-tour place where you can take a tour around LC with a guide, or hire your own helicopters. Or just shoot the guide and steal the helicopter.

 

- It took 5 years and 300 people to develop GTA IV.

 

- The smallest details have been taken into account, from non-working bulbs to newspapers flying in the wind.

 

- Peds live their lives like any other human. Law Enforcement Agencies will be checking papers, a businessman is walking faster than other peds, a woman is making a phone call in a phone booth, and so on.

 

- They talk about Liberty City being as big as San Andreas.

 

- Bodybuilding will no longer be in the game and you won't be able to make money by buying businesses anymore.

 

- If you commit a very serious crime, the army will be against you. You'll see heavily armed soldiers.

 

- By keeping good relationships, Niko may have some clues for future missions.

 

- According to the website, it'll take 60 to 70 hours to complete the game.

 

- Italians, Puerto Ricans, Russians, Jamaicans, Chinese Triad and Mafia are some of GTAIV's gangs.

 

- It might take more than one try to start a car or a motorbike.

 

- Rumor is that Niko Bellic is inspired by a favorite driver in Rockstar's driving service.

 

- If cars take on too much damage, the engine may stall, requiring you to escape on foot and find a new one.

 

- Tapping up on the D-Pad brings up the phone where you can access text messages, an organizer, multiplayer modes, a camera, and contacts list, which becomes updated automatically as you meet people. Tapping up a second time will bring up the keypad to make calls.

 

- The more advanced model of the phone, including the MP3 player (radio on the go), is not added until later in the game.

 

- Lazlow is confirmed to return on the radio.

 

- Emergency vehicles respond in real time from their stations around the city. Calling the police can be a handy trick when you need to obtain a police car for a mission - pick one up at the station when no one is around.

 

- Again, developing relationships with people will be a crucial part of the game. The better the relationship with someone, the more you'll benefit. If you ignore someone for too long, they will start contacting you with angry messages.

 

- Mission dialogue varies after any failed attempts.

 

- Portions of the city are closed off at the beginning of the game due to a terror alert. Though Niko can visit the unlocked islands, but that will cost as a heavy increase in the heat level.

 

- Niko is said to be a man with no country, in the same was as Claude had been known as a man with no name.

 

- Niko spent time in third world prisons.

 

- All the ladies love Niko Bellic. Girlfriends will again play a big role in the game as a subsidiary of building relationships - although this time it will be more incorporated into the story.

 

- No more invisible ramps. AKA, the new skeletal-animation system will have Niko's body and specifically his feet fall naturally onto different services. (On a set of stairs, Niko will take each step, not walk up an invisible ramp). It's a subtle feature that's explosively illustrated when Niko or any NPC is run down by a car or dragged by a bumper.

 

- After telling Houser how much they enjoyed cooking grenades and tossing them out windows of a car, he offered a hint about the online multiplayer "I just like running up to a bunch of players with the grenade cooking in my hands and taking them all out with me."

 

- You can resist arrest when getting busted by tapping A/X. This however will reward you an additional wanted star.

 

- If you enjoyed the San Andreas multiplayer modes, then you should be happy with GTA IV online.

 

- At first, the map of Liberty City was to be enormous - roughly the size of the state of New York. It seemed logical to go bigger at first, but Rockstar decided the focus should be about making the whole GTA experience larger.

 

- Traffic is dense, just as you'd expect it to be in New York

 

- Grab a frank from a hot-dog vendor for a health boost. Bump his cart, thought, and he'll get upset and refuse to serve you!

 

- Yes, there are motorcycles, and yes, we jacked one: the chopper-like Hellfury

 

- We saw an ice-cream truck, but it wasn't Mr. Whoopee. It's now called Cherry Popper

 

- Other vehicles seen: dump trucks, buses, and semi-trucks, among others.

 

- In dense areas like Algonquin, painted yellow lines adjacent to safehouses serve as GTA IV's garages. Park your car there and it'll remain there indefinitely.

 

- Set waypoints on the main map at any time and you'll get a GPS route on your minimap that shows you the right path to take. In more expensive cars, the GPS will give you audible voice directions.

 

- Stop and pay at the toll booths! You'll draw the law's attention if you don't.

 

- Expect some platforming elements. One mission we played had Niko swimmying along a roof's edge as he climbed his way to top.

 

- You can phone Little Jacob during missions and have him bring you weapons in the trunk of his car.

 

- Clicking on ATMs lets you check your money supply.

 

- As for the dating aspect, courtship feels a lot like it did in GTA: San Andreas. You pick up your lady friend( be on time!), then drive her to any number of activities, including bowling, a club, and a restaurant. Or you can take her to a bar, in which case, after a short cutscene, you stumble out drunk, driver her home and then have the option to leave or "try your luck." Naturally, we picked the latter. And though she seemed to consider it, she simply kissed Niko before heading inside...alone.

 

- Niko will not wear a helmet on a chopper the way he does riding a crotch-rocket.

 

- Pedestrians Seemingly have thousands of lines of dialogue

 

- When asked about how the game begins VP of development Jeronimo Barrera says, "it sets up your position as an immigrant"

 

- The cast of characters guesstimated at being in the hundreds by Jeronimo

 

- Jeronimo states "We want this game to last for years. Im sure we'll do another GTA some time in the future, but this one is built to last" They also mention that the PS3 will most likely have their own form of DLC as well.

 

- Any problems with the PS3 version have been addressed and fixed. Sony tech. was there to help.

 

- The euphoria engine goes as far as Niko actually stepping up onto a curb and onto a dead body (think captain morgan).

 

- Shots can penetrate some walls

 

- Knife: "one slash across the face was enough to drop a bad guy"

 

- Firetrucks are confirmed. In the preview they state that they set a car on fire. Call 911 for a firetruck. Firetruck arrives, they steal it. Start driving down the street shooting the water cannon.

 

- A Rockstar rep revealed Niko is from Serbia a (real) country Eastern Europe torn apart from war.

 

- The rep also talked about different brands in the game like the lady clothing-brand "derriere" meaning back or ass in French.

 

- The Liberty City version of MacDonald's/Burger King is called "Burgershot"

 

- The Swingers are the NY Yankees.

 

- It took 5 minutes to go from north to south by rubber boat.

 

- You have to be outside the wanted circle for 15 seconds without being spotted before they stop searching you.

 

- You can turn the GPS-voice off.

 

- When going to a taxi you can choose to hijack it or, by holding Y longer, getting in the back seat. Then you choose between a few destinations and pay in front.

 

- The playtime is "longer than SA".

 

- Just like in SA you can have a go with a ho, and then kill her to get your cash back. Also, it will increase your health.

 

- There is a view from the hood, and 2 from behind the car. (and the cinematic), The in-car camera view is unknown to be in the game.

 

- Cars such as Hummer H2, Dodge Viper SRT10, Volkswagen Golf V, Cadillac STS are in the game. (Real names are unknown.)

 

- Paddleboats are confirmed to be in the game. Via Central Park

 

- A full day (daytime and night) will last 48 minutes in real life, twice as long as in previous gta's

 

- Instead of a garage, Niko's personal garage will be a Parking space in the street. (car parks possible?)

 

- The Girlfriends system works like it does in San Andreas, but this time will be more advanced.

 

- You can regain life by purchasing a hot dog at a kiosk. Brutalise the seller and he will refuse to serve you.

 

- Tne seller of Ice Cream is now known as Cherry Popper.

 

- If you do not pay the toll, You will be sought.

 

- Jacob will available at any time to deliver weapons.

 

- Buses and semi-trailers were seen in previews.

 

- There will be different kinds of Motorcycle helmets.

 

- There will be over 100 fictitious websites that can be accessed via Liberty City's net cafes. One of these is GolderbergLinerAndShyster.com, which helps you with an early mission.

 

- Your ingame mobile lets you hook into mutiplayer games, acts as a calender for important meets, and you can even call cop cars to a specific spot to jack 'em, most cars have sat-nav some with voices and police car computers can be hacked to get addresses for criminal enemies.

 

- Police response in GTA IV is now based on an expanding radius around your misdeeds, plus line of sight. Which means that rather than chewin' on krispy kremes, cops are smarter that ever.

 

- Unlike previous GTAs, drive-bys are no longer random. Aim and fire while driving for a more accurate killing spree. There are more vehicle camera options, too.

 

- Buddies - Out goes gang-orchestrated drive-bys. In comes favours: you take cousin Roman out drinking he'll act as your personal taxi service. Another buddy will show up anywhere you like with a truckful of guns, if you treat him right.

 

- Getting around - Boost cars by smashing windows and hotwiring, or just take the subway or taxi (costs a few extra dollars to skip the drive itself).

 

- Action - Duck-and-cover combat, beefed up hand-to-hand, physics engine for more realistic pedestrian flattening and movement, including jumping, hanging on ledges (and surfing subway trains) ect.

 

- Buildings- More interiors, more height, more secret places to find.

 

- Mini-Games - Take your friends out for some drink driving, golf, billiards and possibly even skateboarding (theres a skate park by the water, but rockstar would say nothing about it).

 

- Visuals - Leaves flutter in the wind: sun, rain and wind sweep through Liberty City.

 

- When you flip your car on its roof, it no longer automatically explodes, until you shoot it.

 

- When running, you have to slow down before you can turn around, just like in real life... he won't turn sharply like in previous GTA's, as this would realistically break an ankle. The camera flows with this movement shifting slowly with Niko rather than snapping as it would in a traditional gaming experience.

 

- Lock-on always targets the chest area, but once locked on you can fine tune aiming with the right thumbstick for specific body parts.

 

- In Gameplayer's preview, They stated that in game, They jumped into the cab of a giant 18-wheeler while it was parked at a petrol station, the owner was filling it up while they got into the driver’s seat and took off.

 

- Explosions are extremely robust and pretty. When you shot down the helicopter, the ball of flame lights up your screen and makes a thundering bang before being swallowed in a cloud of black smoke.

 

- Car damage is quite awesome, from bullet holes in the windscreen, to popped tyres sending sparks flying into the air and damaged bonnets flipping overhead at speed to go spiralling into the crowd.

 

- Characters can die if chance doesn’t favour them and the game is prepared to deal with such an event.

 

- There are so many dialogue streams in this game, it is unbelievable. You can learn so much about the characters just from the way they talk sh*t to each other when nothing else is going on.

 

- Jacob the Jamaican pot dealer’s accent is so thick and munted you can barely understand a word the dude is saying.

 

- Niko was offered drugs twice in Gameplayer's play through, but denied them on both occasions.

 

- You are able to change your clothes at Safehouses. However, There will only be realistic clothes available. (No chicken suits etc...)

 

- There is a definite shift in skill level of the A.I as you go up the chain of the law. Get caught in the open while fighting the Feds and expect a head-shot.

 

- When you die, the screen fades to black and white and the camera shifts to a first-person view of your final resting place – it is quite affecting, and again, not a small bit cinematic.

 

- A big head-on crash will cause you to go flying out of the windscreen to serious injury and possibly death: Niko has'nt got time for seatbelts.

 

- Jumping out of a moving vehicle can create a truly awesome ragdoll/Euphoria effect that makes Saints Row’s insurance scam missions look like a piss-weak joke.

 

- Niko likes the ladies... And they like him.

 

- When turning sharply in a vehicle, The occupants inside will adjust to how the car turns... (Leaning to the left..etc..)

 

- A full scale police pursuit can be caused from just punching one ped in the street with a cop nearby.

 

New Info has been added! tounge2.gif

 

I will update as soon as new info is available. Thanks! tounge.gif

Edited by Enkeixpress
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Enkeixpress

 

Yea... but this is a real FACTSHEET. You don't see all this info over there... bored.gif

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This fact sheet is horrible. Why is everything just thrown together? You need to add categories, no body is going to read all that.

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Enkeixpress

 

Well it's not really a FACTSHEET. Think of it more as a List of Facts. I don't know.. I thought it would be more better to have 'em all in one place.

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Well it's not really a FACTSHEET. Think of it more as a List of Facts. I don't know.. I thought it would be more better to have 'em all in one place.

Yes it would be better if you organized it a bit. Don't take it personally, no body is mad at you or anything, but if you are going to create something next time, put some thought into it.

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This fact sheet is horrible. Why is everything just thrown together? You need to add categories, no body is going to read all that.

Seems like people got used to bullet points, categories and lists too much.

icon14.gif for this creative chaos.

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freshlaundryX

I think it's a great list.

 

That dude did a hell of a lot of work and all you unproductive numb nots can do is wail about it.

Someone should break it into categories and there you go. It's fantastic.

 

Honestly, this list is a hell of a lot better. That's what we want is the little details that make the game special... don't tell me facts like 'It's called liberty city' and 'We used to think it might be Japan.' I've found other places on the web where people have "stolen" that original factsheet and posted it on their blogs, but it is an unwieldy thing that tries to do to much.

 

For new peeps who need to get hyped about the game, this list has it all over the other in spades.

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b4rtsimps0n

I made a list myself with all the facts in it..It's in Dutch though, and i think it's a much longer list than this one so i think you missed some facts tounge.gif

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Snake Without a Tongue

Ungrateful bastards. Cheers to your fact list.

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- Bridges will possibly keep you from accessing other boroughs at the start of the game, but this hasn't yet been finalised.

 

- Yes, it has: terror threat!? (me writing)

 

 

 

 

- Players will be able to change their camera views whilst in a car according to their needs. This however is said to still being experimented on, and that Rockstar want to give better control and "immediacy" to players.

 

- Repeating yourself my friend..

 

- The default camera angle is slightly over to the drivers' side. Different angles are available however. You can move the camera aswell, but if you're not touching it, it will remain at the more central position leaning towards the drivers' side.

 

- and again.. (me wrtiting)

 

- In terms of camera views, all the traditional views are still there, and there will now also be a dashboard view.

 

 

 

 

- The GTA IV demo starts in Broker

 

okaaay... ( me writing)

 

- The demo begins in Grand Theft Auto IV's equivalent of Times Square: Star Junction. There aren't many pedestrians present at this time, but this is most likely due to the early nature of the code.

 

 

 

- After hailing a taxi, you need to press Y to get in one, although the controls haven't been finalized. You have the option of sitting back and enjoying the ride, using the "trip-skip" option, or paying double the fare to make the driver go twice as fast. Inside the taxi, you can see and talk through to the driver in the front. The camera view changes every 5 seconds - read descriptions of the different camera views.

 

- Repeating,repeating, repeating.. tsk tsk (me writing)

 

 

 

 

 

- The preview was hands-on, which means the game was played by the journalists as opposed to a representative from Rockstar.

 

- Alrightyy then (me writing)

 

 

 

I will update as soon as new info is available. Thanks! tounge.gif

 

- This factsheet just sucked (me writing)

The old factsheet didn't have all these things, however, it was better confused.gif look at this:

 

 

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SCOUSE-FEAR

you repeated the same sh*t try proof-reading and deleting the same sh*t ,.,.,,.,..,all in all a fine effort cookie.gif

THE WORLD PULLS A SICK DAY ON 29TH APRIL 08

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This fact sheet is horrible. Why is everything just thrown together? You need to add categories, no body is going to read all that.

i did, LOL!!! you forgot 'r* uses euphoria engine' and 'the main character is called Niko Bellic and hes an east european immigrant'

 

good topic, should be pinned

 

edit: btw police roadblocks are used to block access to other areas

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Yes, it covers practically everything we know about the game, except it looks like a lot of it was copied and pasted. I read the whole list and noticed some items reworded but repeated 3 or 4 times!

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ishouldntbehere

looks like he just went through all the preview summaries other people have made and copy pasted everything on one page. Thats why so much stuff is repeated. Sounds hardly like an arduous effort, and more like plagiarism.

 

and yeah, you should have asked them to add this all to the existing factsheet. Trust me, if there's info about GTA, chances are GTA4.net has already found it and uploaded it somewhere. No need to take on that task by yourself, the mods got it covered, yo.

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Dude,lmao, Nice try but REALLY MISH MASH, you mentioned about the sixaxis use and Lazlow like 3 times...Plus your contradicting your own article at times..also some of your info isnt updated like Central Park IS confirmed to be Middle Park...Good try, but no cigar...try editing it into categories WITH updated info...Sry lol..had to get that off my chest!

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the so-called Factsheet we have on this board does'nt really have enough facts to even consider it a factsheet...!

 

 

- There are dirty Kitchens

 

- Graffiti is scrawled across the city's walls

 

 

That's becuase me and Seddo only include important facts and not random sh*t like that ^^

 

Just stick to the proper Factsheet yeah?

kippers.png

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Enkeixpress

Dudes... This was'nt made to look all neat and tidy... It is'nt a fact sheet. It is simply a place to stash as many known facts as possible about gta 4. That is all.

 

Also... This topic is will be updated 100% everytime a new info has been discovered. Promise. I personally still think this should get pinned aswell.

Edited by Enkeixpress
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freshlaundryX

Seriously, do you want me to break it up and format it?

Actually, I don't have time today. Maybe tomorrow.

 

p.s. catspider.gif

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freshlaundryX
You just wasted your time. Honestly.

I would never wade through that monstrosity

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looks like ye spent alot of time on that list, thanks for info mate

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sandy beaches

i tried reading through all of it but i got have way through and decided to kill myself

 

but good effort by the way

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The Unvirginiser

Yes hes a dumbsh*t but he made effort to try and help, in the worst way possible

Kudos to you mate, maybe no Karma but have a sweet tasting cookie and just learn from your mistakes cookie.gif

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fitbikesbmx

There is a lot of info, and yes it is unorganized, but it's nice to just be able to read each fact one after another. The only thing you may want to consider is some of these facts are old and irrelevant now. I didn't read all of them, because that would take a very long time. Cheers anyway. monocle.gif

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