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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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f*ck that ped looks siiick in-game ! I haven't had the chance to test it yet.

 

@nWo

Did that ped already come with normal mapping? Or did you apply it yourself? How to do.. ?

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New game, new mods  (except for timecycle and PO 2010+Vurt's grass), new enb settings and no SRT3. Using HRT 1.3, Spring Season V2, and SA New Roads HQ.

 

 

In what order do you install HRT 1.3, PO 2010+Vurt's grass, and SA New Roads HQ???

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Why do you feel you have to quote pictures?

 

For the people that asked (I forgot who), here are my colormod settings and timecycle.

 

Link.

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Nothing wrong with quoting a picture; but not all of them. Just quote one, and be done with it.

 

@ahsjose

The way you listed. Install one mod, rebuild archive. Test. Then proceed to the next ..

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@DSMTuner: I've just installed colormod + your colormod.ini and it looks great!

Now, can I have your ENBSeries "ColorCorrection" settings and enbpalette (if you use one)?

 

@Dumbass-Productions: Is sa_lighting.asi from this mod?

SA Gfx

 

Just two more questions:

Ragdoll: What does this mod do? Add new animations to peds?

Depth of Field: Anyone tested it? Does it works? And does it looks good?

Edited by rollout
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rollout, That Ragdoll mod isn't animation, it's real ragdoll. Try it out.

 

 

DarkeningAmountDay=5ScreenLevelDay=5ScreenLevelNight=5DarkeningAmountNight=5GammaCurveDay=3GammaCurveNight=4ColorSaturationDay=2ColorSaturationNight=2UsePaletteTexture=0

 

 

And nobody seems to be able to get that DOF mode working.

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rollout, That Ragdoll mod isn't animation, it's real ragdoll. Try it out.

 

 

DarkeningAmountDay=5ScreenLevelDay=5ScreenLevelNight=5DarkeningAmountNight=5GammaCurveDay=3GammaCurveNight=4ColorSaturationDay=2ColorSaturationNight=2UsePaletteTexture=0

 

 

And nobody seems to be able to get that DOF mode working.

Do you use the GTA San Andreas beta v0.075c test 2, or the GTA San Andreas beta v0.075s?

And one more thing, have you find any bug in Color Mod until now?

 

I know I'm dumb xD But I still don't get what the Ragdoll is! And BTW, wtf is a Ragdoll? My language is not English so I don't know everything xD

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Are we playing 21 Questions?

LOL

 

There is a vid for the ragdoll; I'm sure you can figure out what it does smile.gif

Very, very complex mod it is. Written by a pure-genius.

It does require a bit of CPU power though, you where warned.

Edited by methodunderg
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LOL sorry about that rolleyes.gif

I'm asking so much things because I've made a fresh install of SA, and this time I want to make it with new things!

Anyway, I'm not going to ask anything else xD And I'm not going to use that Ragdoll mod, cause I still don't get it! biggrin.gif

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Haha, try ragdoll; drive real fast, and jump out of your car.

Or jump on a bike, and drive really fast, and do a head on crash with another car. You'll see the ragdoll.

 

So when you gonna post some pics?

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In a few days... First I have to install SRT3, PO, T.I.P. and some cars! Then I'll post some pics...

And I can't use Ragdoll... My CPU is sh*tty xD Core 2 Duo

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rollout, That Ragdoll mod isn't animation, it's real ragdoll. Try it out.

 

 

DarkeningAmountDay=5ScreenLevelDay=5ScreenLevelNight=5DarkeningAmountNight=5GammaCurveDay=3GammaCurveNight=4ColorSaturationDay=2ColorSaturationNight=2UsePaletteTexture=0

 

 

And nobody seems to be able to get that DOF mode working.

Ryosuke SA DOF.asi its work just fine. w/ or w/o ENB... depend on focus, camera rotate and speed adaptation

make sure you have working sa asi loader

disable DOF on config.ini

Try edit the dof config more important is the focuses, player or else

 

FocalMax - is the maximum focal length.

FocalMin - is the minimum focal length.

FocalSpeed ??- The rate change in focal length.

ApertureRadius - The radius of the lens. Proportional to the size of the blur.

EffectNum - the effect is multiplied many times. Becomes more beautiful.

IgnorePlayer - Focuses on ahead and ignore the player.

ForcePlayer - Focuses on the player at all times.

 

and adjust the range sampling (sharpen/blur) if you using add effect shaders.

 

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Game crashes for me whenever I use DoF by Ryosuke. (yes, definately got .asi loader, as I'm running other .asi mods)

 

What .exe are you using? I've got HOODLUM. I've tried with the .exe in PO2010; and COMPACT on sannybuilder.

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Game crashes for me whenever I use DoF by Ryosuke. (yes, definately got .asi loader, as I'm running other .asi mods)

 

What .exe are you using? I've got HOODLUM. I've tried with the .exe in PO2010; and COMPACT on sannybuilder.

Mods SRT3 +PO2010+Cleo 4

exe. from PO 2010

 

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Nup; still crashes for me..

 

SRT+PerfectVegetation+ManyTXDMods+GTAIVHuD+Fastloader+SA_GFX+ENB+CLEO4

 

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Isn't that what the realistic.ini in the ColorMod presets is for?

 

I guess it all depends on what you've got your ColorSaturation settings in ENB sett to, on how the ColorMod affects it?

 

Try this..

 

In ENB; set all ColorSaturation values to 0 (don't just delete the ColorSaturation vars, the .dll will just re-create the default)

Then try ColorMod, using the realistic.ini in the 'presets' folder.

 

Try different timecyc's as well; to get one suited to your needs.

 

EDIT:

@Dumbass

I don't like that tree on the far left of your screen. The trunk/branches look weird to me.

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Thanks metho. I don't like that tree to. I just reinstalled SA and quickly put ENBseries and 1 car in it.

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Is that the same tree where you go through the alley in ganton, and its right there in front of you behind the buildings across the street? is that the same tree? one of the main reasons I uninstalled your mod brother; that and GTAIV trees. Didn't suit SA imo. Sorry. I'm sure 69_black_69 would be willing to model up a few more trees for you.

 

I've got a problem. I just captured the most perfect screenshots to upload (very close to releasing my settings in a full package) but my pictures turned out white. Just plain white, nothing else. Anyone else had this problem? No, my FRAPS is not l-e-g-i-t tounge2.gif

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Hmmm.... I still got a problem. Bloom is way too overdosed, though I disabled it in ENB and ColorMod.

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Change Bloom values to 0 in ENB; if that still doesn't work, then remove ColorMod. I can't use ColorMod for the bloom oversaturation, even tho I don't use Bloom @ all in my ENB or ColorMod.

 

Can someone please help me with my FRAPS problem? All screenshots I take turn out all white..

(it appears to be something to do with my enb. if i disable enb, i can take screenshots fine. if i enable enb, then all screenshots look like nothing.. a plain white canvas)

 

EDIT:

 

Its something to do with CLEO .. or my CLEO scripts; but I'm not using anything I haven't used before.

Edited by methodunderg
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Only ENB.

 

user posted image

 

Dark corners aren't Photoshoped. They're from effect.txt sigh.gif

 

PS

File effect.txt isn't mine.

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My reflections are flickering, please help me! sad.gif

L71cGcK.png

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where do you get all these female ped models??? like the oe in sysophonis post one site back??

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user posted image

 

What files do I need for having shadows in peds? Like in this

!

Open salimits and set a # in front of Object/Vehicle Shadow Cull=16. smile.gif

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