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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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i was TALKING ABOUT THIS THREAD!

its a enb setting release/support thread.

Yes u did help me in PM many a times im not sayin ur not a generous person

Its just that.... this topic is specifically designed to help/share people with ENB

Ever been to Microsoft forums? Ever seen their technicians/veterans ask their users to "find their own solution themselves"? NOPE

They always share information which is y its called a "Support forum" the same as THIS thread

 

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Okay okay !!

 

I'm sorry for that !!

 

Here is the enb settings with bloom enabled !!

 

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=d_3d9.dll

[GLOBAL]

UseEffect=0

AlternativeDepth=0

AllowAntialias=2

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

AdditionalConfigFile=

UseMRTRendering=0

[EFFECT]

EnableBloom=1

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=1

EnableWater=1

EnableShadow=1

DepthBias=100

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyShadow=119

KeyWater=118

KeyScreenshot=44

KeyShowFPS=106

KeyDepthOfField=118

[REFLECTION]

ReflectionPower=20

ChromePower=10

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=14

BloomFadeTime=1000

BloomConstantDay=3

BloomQuality=0

BloomScreenLevelDay=50

BloomCurveDay=8

BloomPowerNight=15

BloomConstantNight=4

BloomCurveNight=8

BloomScreenLevelNight=10

BloomAdaptationScreenLevel=89

BloomAdaptationMultiplier=100

BloomAllowOversaturation=1

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=0

DarkeningLevel=30

BrighteningLevel=1

IlluminationLevel=5

AdditiveIlluminationLevel=5

UseAmbientOcclusion=1

UseIndirectLighting=1

FadeDistance=50

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLightning=1

[colorCORRECTION]

DarkeningAmountDay=0

ScreenLevelDay=54

ScreenLevelNight=15

DarkeningAmountNight=-15

GammaCurveDay=10

GammaCurveNight=10

ColorSaturationDay=2

ColorSaturationNight=2

UsePaletteTexture=0

[PLUGIN]

WeatherMod=1

[WATER]

UseWaterDeep=1

WaterDeepness=55

WaterQuality=2

[sHADOW]

ShadowFadeStart=40

ShadowFadeEnd=80

ShadowAmountDay=60

ShadowAmountNight=30

ShadowScreenLevelDay=60

ShadowScreenLevelNight=20

ShadowQuality=0

UseShadowFilter=1

FilterQuality=2

ShadowBlurRange=60

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=170

MotionBlurRotation=100

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=2

DOFFocusRange=140

DOFBlurinessRange=8

 

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How sad, it make the graphics look much better... No one here has tried it? (the effects) : www.mediafire.com/?zmzn2jfwtlz

 

 

I've tried it, but don't know how to optimise it smile.gif Seems to make everything darker, 'cept for the sky, where it has given it extra bloom, and makes me squint. It ruins the clouds as well. Does anyone know how to optimize this file ? Is anyone using effects.txt?

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nm69 - can you advise what mods you used? PO 2010 + srt? and can you share your settings? I'm rebuilding my GTA SA again so would like to have an effect like yours. Thanks.

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Meedo,are you using vurt`s better colors ?

Before I had to use them but now I'm not using them again !

 

@Pain_Deluxe

 

I use GTA San Andreas beta v0.075c test 2

Edited by Meedo
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nm69 - can you advise what mods you used? PO 2010 + srt? and can you share your settings? I'm rebuilding my GTA SA again so would like to have an effect like yours. Thanks.

yes SRT+P.O 2010

nothing more

default timecyc

 

and its ok Meedo icon14.gifsmile.gif

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nm69 - can you advise what mods you used? PO 2010 + srt? and can you share your settings? I'm rebuilding my GTA SA again so would like to have an effect like yours. Thanks.

yes SRT+P.O 2010

nothing more

default timecyc

 

and its ok Meedo icon14.gifsmile.gif

Can you share your settings ?

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[PROXY]

EnableProxyLibrary=1

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=1

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=0

[EFFECT]

EnableBloom=0

EnableOcclusion=0

EnableReflection=1

EnableMotionBlur=0

EnableWater=1

EnableShadow=1

DepthBias=50

EnableDepthOfField=0

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=20

ChromePower=10

UseCurrentFrameReflection=0

ReflectionQuality=0

ReflectionSourceSpecular=20

ReflectionSourceTFactor=20

UseAdditiveReflection=0

ReflectionDepthBias=100

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=1

EnvBumpAmount=1

EnvBumpOffset=1

ReflectionFlip=0

[bLOOM]

BloomPowerDay=10

BloomFadeTime=0

BloomConstantDay=0

BloomQuality=2

BloomScreenLevelDay=30

BloomCurveDay=0

BloomPowerNight=40

BloomConstantNight=0

BloomCurveNight=0

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=50

BloomAdaptationMultiplier=16

BloomAllowOversaturation=0

BloomMaxLimit=100

[sSAO]

UseFilter=0

OcclusionQuality=0

FilterQuality=1

DarkeningLevel=35

BrighteningLevel=50

IlluminationLevel=15

AdditiveIlluminationLevel=15

UseAmbientOcclusion=1

FadeDistance=25

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLighting=0

[colorCORRECTION]

DarkeningAmountDay=0

ScreenLevelDay=86

ScreenLevelNight=24

DarkeningAmountNight=-10

GammaCurveDay=1

GammaCurveNight=2

ColorSaturationDay=0

ColorSaturationNight=0

UsePaletteTexture=0

[WATER]

UseWaterDeep=0

WaterDeepness=1000

WaterQuality=0

[sHADOW]

ShadowFadeStart=800

ShadowFadeEnd=1000

ShadowAmountDay=40

ShadowAmountNight=70

ShadowScreenLevelDay=40

ShadowScreenLevelNight=15

ShadowQuality=2

UseShadowFilter=1

FilterQuality=1

ShadowBlurRange=6

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=16

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=75

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=80

MotionBlurRotation=80

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=40

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=0

DOFNumberOfPasses=2

DOFFocusRange=285

DOFBlurinessRange=5

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No man sad.gif

 

I don't know how to install the other mods when I install SRT 1.7

 

My gta3 size is coming like 3.45 gb !! The game is not running when it's Installed sad.gif

 

For that Reason I'm using SRT 1.0 Final version , it's not complete version , but it's good for me smile.gif

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^

What i did was MOVED ALL THE VEHICLES + TUNING FILES(THEY COME IN TWO SERIES SO YOU CAN JUST DRAG YOUR MOUSE OVER AND SELECT THEM ALL) and extract them to a folder on ur HDD

THen create a new blank IMG and Import them all inside and save it as "vehicles.img" in ur Models folder...

THEN you can enter the line IMG MODELS\VEHICLES.IMG in ur gta.dat file (under the line IMG DATA\MAPS\real\real.IMG)

It works like a charm.. if u install PO after SRT ur Gta3img(now without the cars and carmod files) is around 2.46 gb

+ the advantage of this is that if ur car mods cause ur newly created img to crash you can always create a fresh vehicles.img and start over again (without having to reinstall the game)

Hope it helps

icon14.gif

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^

What i did was MOVED ALL THE VEHICLES + TUNING FILES(THEY COME IN TWO SERIES SO YOU CAN JUST DRAG YOUR MOUSE OVER AND SELECT THEM ALL) and extract them to a folder on ur HDD

THen create a new blank IMG and Import them all inside and save it as "vehicles.img" in ur Models folder...

THEN you can enter the line IMG MODELS\VEHICLES.IMG in ur gta.dat file (under the line IMG DATA\MAPS\real\real.IMG)

It works like a charm.. if u install PO after SRT ur Gta3img(now without the cars and carmod files) is around 2.46 gb

+ the advantage of this is that if ur car mods cause ur newly created img to crash you can always create a fresh vehicles.img and start over again (without having to reinstall the game)

Hope it helps

icon14.gif

Wow! thanks for the explanation nm69, but you remove all cars? also originals?

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Wow! thanks for the explanation nm69, but you remove all cars? also originals?

yes.. when ur moving ur car files n carmod files after a fresh install of SA they will obviously be originals(also backup stock handling, vehicles.ide, carmods.dat, carcols.dat, n any other files before u mod ur game)

 

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Wow! thanks for the explanation nm69, but you remove all cars? also originals?

yes.. when ur moving ur car files n carmod files after a fresh install of SA they will obviously be originals(also backup stock handling, vehicles.ide, carmods.dat, carcols.dat, n any other files before u mod ur game)

And for the other mods? like peds, weapons etc... I think with vehicles is enough, coz you do that to reduce gta3 size, right?

But if you want to do this with other mods, might it work?

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Thank guys for sharing ENB Setting , very nice sly.gif

I have a simple question wink.gif How to stop the screen ? ( Like action screenshot ) I want to stop it in order to capture image tounge2.gif

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Wow! thanks for the explanation nm69, but you remove all cars? also originals?

yes.. when ur moving ur car files n carmod files after a fresh install of SA they will obviously be originals(also backup stock handling, vehicles.ide, carmods.dat, carcols.dat, n any other files before u mod ur game)

And for the other mods? like peds, weapons etc... I think with vehicles is enough, coz you do that to reduce gta3 size, right?

But if you want to do this with other mods, might it work?

thx for ignoring my tryings to help o.O i wrote you can use IMGManager 1.5 it works perfect until you reach the maximum IMG site of 4095 MB

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I used IMG Manager v1.5 and i rebuilded.

I can`t install car mods anymore after that.sad.gif

Edited by Alexgt
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Every time i try to spawn that car it crashes my game.

And in GGMM it shows an error.

Edited by Alexgt
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sami dont work if you have installed the latest version of SRT wink.gif the IMG Size is too big...maybe the car is broke or do the error appear on every car??

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