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[REL|Beta 0.075] ENBSeries (Graphic Change)


BorisVorontsov
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Yeah, b is right! Chavez, please, post them! Amazing bloom! Amazing dof! Damn good! Ohhh yeah! XDDD

 

Question to Boris - why can't reflection be seen on a side of a vehicle? Is it possible to be repaired somehow? If yes, then I forget about waiting so long for the new version, lol... XDDD

the problem is that the reflections are implemented like an overlay...that means the screen you see will be taken and projected on the car...the better way would be like in GTA IV...with an Cubemap...the way wich boris took was easy and unrealistic...confused.gif but good for performance confused.gif

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Great Chavez

 

your plants ang grass it is very great !!

 

colud you get the link for this here ?

 

sorrey for my english blush.gif

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Yeah, b is right! Chavez, please, post them! Amazing bloom! Amazing dof! Damn good! Ohhh yeah! XDDD

 

Question to Boris - why can't reflection be seen on a side of a vehicle? Is it possible to be repaired somehow? If yes, then I forget about waiting so long for the new version, lol... XDDD

the problem is that the reflections are implemented like an overlay...that means the screen you see will be taken and projected on the car...the better way would be like in GTA IV...with an Cubemap...the way wich boris took was easy and unrealistic...confused.gif but good for performance confused.gif

Sounds cosmic, but I know what you mean with my brainzzz visualization. XD Like in SA we look at the reflection and in IV it comes from four sides at one once. The cubic thing, right? XD

 

Oh, and yeah... PAGE 500!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! XDDDDDDDDDDDDDDDDD We broke the limit! Hahahahaaa!

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Awesome ! What is your police skin ? smile.gif

as i remember its a mod of Navetsea, that i found on gtagarage smile.gif

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Sounds cosmic, but I know what you mean with my brainzzz visualization. XD Like in SA we look at the reflection and in IV it comes from four sides at one once. The cubic thing, right? XD

 

 

 

jupp that is what i mean xD sorry for my English but i´m from Germany biggrin.gif

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Well there's already a mod to put cubemaps inside the game, Is the SA graphic hack by DexX but all I wish is that he could fix it, Is an excellent mod is just that it fks car glass like putting em all blk or transparent(by this I mean that you can see all through the glass(in this case the street not the interior from the car))

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Slim Shady III

 

Trying new...

 

user posted image user posted image user posted image user posted image

Great pics , please settings . biggrin.gif

500 sites WOW . suicidal.gif

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Well there's already a mod to put cubemaps inside the game, Is the SA graphic hack by DexX but all I wish is that he could fix it, Is an excellent mod is just that it fks car glass like putting em all blk or transparent(by this I mean that you can see all through the glass(in this case the street not the interior from the car))

Oh... So we have no option, right? Because it's pointless to use bug'd mods imho.

 

Slim, s'il vous plaît:

 

[PROXY]

EnableProxyLibrary=0

InitProxyFunctions=1

ProxyLibrary=

[GLOBAL]

UseEffect=0

AlternativeDepth=1

AllowAntialias=1

BugFixMode=0

SkipShaderOptimization=0

QuadVertexBuffer=0

EnableShaders_3_0=1

AdditionalConfigFile=enbseries2.ini

UseMRTRendering=0

[EFFECT]

EnableBloom=1

EnableOcclusion=1

EnableReflection=1

EnableMotionBlur=1

EnableWater=1

EnableShadow=1

DepthBias=100

EnableDepthOfField=1

[iNPUT]

KeyUseEffect=123

KeyBloom=120

KeyOcclusion=121

KeyReflection=122

KeyCombination=16

KeyScreenshot=44

KeyShadow=119

KeyWater=118

KeyShowFPS=106

[REFLECTION]

ReflectionPower=40

ChromePower=10

UseCurrentFrameReflection=1

ReflectionQuality=0

ReflectionSourceSpecular=50

ReflectionSourceTFactor=50

UseAdditiveReflection=0

ReflectionDepthBias=0

UseLowResReflection=0

ReflectionSinglePass=1

UseEnvBump=0

EnvBumpAmount=100

EnvBumpOffset=100

ReflectionFlip=1

[bLOOM]

BloomPowerDay=7

BloomFadeTime=2000

BloomConstantDay=4

BloomQuality=0

BloomScreenLevelDay=50

BloomCurveDay=2

BloomPowerNight=20

BloomConstantNight=4

BloomCurveNight=2

BloomScreenLevelNight=20

BloomAdaptationScreenLevel=80

BloomAdaptationMultiplier=20

BloomAllowOversaturation=0

BloomMaxLimit=100

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=0

DarkeningLevel=30

BrighteningLevel=30

IlluminationLevel=1

AdditiveIlluminationLevel=1

UseAmbientOcclusion=1

UseIndirectLightning=1

FadeDistance=100

UseForAlphaTest=0

UseForAlphaBlend=1

UseIndirectLighting=1

[colorCORRECTION]

DarkeningAmountDay=10

ScreenLevelDay=20

ScreenLevelNight=20

DarkeningAmountNight=5

GammaCurveDay=0

GammaCurveNight=0

ColorSaturationDay=2

ColorSaturationNight=2

UsePaletteTexture=0

[WATER]

UseWaterDeep=0

WaterDeepness=0

WaterQuality=0

[sHADOW]

ShadowFadeStart=20

ShadowFadeEnd=20

ShadowAmountDay=30

ShadowAmountNight=30

ShadowScreenLevelDay=20

ShadowScreenLevelNight=20

ShadowQuality=2

UseShadowFilter=1

FilterQuality=2

ShadowBlurRange=9

[ENGINE]

ForceAnisotropicFiltering=0

MaxAnisotropy=8

ForceDisplayRefreshRate=0

DisplayRefreshRateHz=60

[MOTIONBLUR]

MotionBlurQuality=1

MotionBlurVelocity=40

MotionBlurRotation=40

[PERPIXELLIGHTING]

SpecularColorMin=0

SpecularColorMax=100

SpecularColorMultiplier=100

SpecularGlossinessMin=0

SpecularGlossinessMax=100

SpecularGlossinessMultiplier=100

[DEPTHOFFIELD]

DOFQuality=2

DOFNumberOfPasses=2

DOFFocusRange=200

DOFBlurinessRange=2

 

They're a little bit too dark though. Could someone help me with that, pretty please? I mean... I want everything in game more bright. Just this feature. But the shadows could stay as they are now.

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try this wink.gif

 

[colorCORRECTION]

DarkeningAmountDay=-10

ScreenLevelDay=20

ScreenLevelNight=20

DarkeningAmountNight=-10

GammaCurveDay=-1

GammaCurveNight=-1

ColorSaturationDay=2

ColorSaturationNight=2

UsePaletteTexture=0

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try this wink.gif

 

[colorCORRECTION]

DarkeningAmountDay=-10

ScreenLevelDay=20

ScreenLevelNight=20

DarkeningAmountNight=-10

GammaCurveDay=-1

GammaCurveNight=-1

ColorSaturationDay=2

ColorSaturationNight=2

UsePaletteTexture=0

Thank you for help!

 

Now it looks like this, but I need more shadowing (the darker parts on the car more visible):

 

user posted image

 

What I mean is more contrast on the car and environment. How am I supposed to change that?

 

Edit:

a little bit more darkening and shadowing set:

 

user posted image

Edited by miko NB
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try this wink.gif

 

[colorCORRECTION]

DarkeningAmountDay=-10

ScreenLevelDay=20

ScreenLevelNight=20

DarkeningAmountNight=-10

GammaCurveDay=-1

GammaCurveNight=-1

ColorSaturationDay=2

ColorSaturationNight=2

UsePaletteTexture=0

Thank you for help!

 

Now it looks like this, but I need more shadowing (the darker parts on the car more visible):

 

user posted image

 

What I mean is more contrast on the car and environment. How am I supposed to change that?

 

Edit:

a little bit more darkening and shadowing set:

 

user posted image

What do u use to take screenshots with? tounge.gif

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Only PrtScn (print screen) button. And if you're asking about other screenshots, those "professional", then just CamHack.

 

One more:

 

user posted image

Edited by miko NB
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Only PrtScn (print screen) button. And if you're asking about other screenshots, those "professional", then just CamHack.

 

One more:

 

user posted image

Nice, i like the SSAO in ur config i added it to my own smile.gif. i will soon post some pictures.

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Nice, i like the SSAO in ur config i added it to my own smile.gif. i will soon post some pictures.

It's from Chavez, a little bit edited.

 

It's like... I love it. XD

 

user posted image

 

Edit [1] - two more:

 

user posted image user posted image

 

Edit [2] - three more:

 

user posted image user posted image user posted image

Edited by miko NB
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Thank you for help!

 

Now it looks like this, but I need more shadowing (the darker parts on the car more visible):

 

user posted image

 

What I mean is more contrast on the car and environment. How am I supposed to change that?

 

Edit:

a little bit more darkening and shadowing set:

 

user posted image

you have to set @ the SSAO Settings DarkeninLevel to an higher level & BrighteningLevel to an Lower Level wink.gif

 

like

 

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=0

DarkeningLevel=40

BrighteningLevel=15

IlluminationLevel=20

AdditiveIlluminationLevel=60

UseAmbientOcclusion=1

UseIndirectLightning=1

FadeDistance=100

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLighting=1

Edited by Dragozool
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Slim Shady III

 

Nice, i like the SSAO in ur config i added it to my own smile.gif. i will soon post some pictures.

It's from Chavez, a little bit edited.

 

It's like... I love it. XD

 

user posted image

 

Edit [1] - two more:

 

user posted image user posted image

 

Edit [2] - three more:

 

user posted image user posted image user posted image

These settings looks great , please send me these setting .

And from where i can get this Nissan .

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Nice, i like the SSAO in ur config i added it to my own smile.gif. i will soon post some pictures.

It's from Chavez, a little bit edited.

 

It's like... I love it. XD

These settings looks great , please send me these setting .

And from where i can get this Nissan .

As far as I remember, on gta3.net (GTA Inside)

Search in cars downloads.

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Chavez' date='Feb 6 2010, 11:54'] @ Zombie . It's Gostown Paradise 6 map ;]

 

user posted image user posted image user posted image

user posted image user posted image user posted image

the pics are great

those are some cool clouds icon14.gif

 

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Thank you for help!

 

Now it looks like this, but I need more shadowing (the darker parts on the car more visible):

 

What I mean is more contrast on the car and environment. How am I supposed to change that?

 

[screenshot]

 

Edit:

a little bit more darkening and shadowing set:

 

[screenshot]

you have to set @ the SSAO Settings DarkeninLevel to an higher level & BrighteningLevel to an Lower Level wink.gif

 

like

 

[sSAO]

UseFilter=1

OcclusionQuality=0

FilterQuality=0

DarkeningLevel=40

BrighteningLevel=15

IlluminationLevel=20

AdditiveIlluminationLevel=60

UseAmbientOcclusion=1

UseIndirectLightning=1

FadeDistance=100

UseForAlphaTest=1

UseForAlphaBlend=1

UseIndirectLighting=1

Thanks again for help. This time it looks a lot too dark (totally strange for me shadowing XD), but will change the sets (sorry for random shooting):

 

user posted image user posted image user posted image user posted image user posted image user posted image user posted image

user posted image user posted image user posted image user posted image user posted image user posted image user posted image

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